Halo Infinite needs Battle Royal to stay Relevant

Not every game needs a Battle Royale mode. While Halo hasn’t innovate in years, this surely won’t help it. Innovate don’t replicate. BR is a trend that will die down eventually.

> 2535437136592539;61:
> Not every game needs a Battle Royale mode. While Halo hasn’t innovate in years, this surely won’t help it. Innovate don’t replicate. BR is a trend that will die down eventually.

I definitely couldn’t agree more plus not everyone likes battle royal and at this point what game isn’t doing battle royal

> 2535437136592539;61:
> Not every game needs a Battle Royale mode. While Halo hasn’t innovate in years, this surely won’t help it. Innovate don’t replicate. BR is a trend that will die down eventually.

I agree, Halo Infinite should come up with something new not copy other games. Games that do well usually add something, they don’t just copy other successful games. It needs to come up with a new feature, other games copy not the other way around. One example is Halo CE: it was innovative at the time. Many games copied the trend of two weapons and rechargeable health. Halo created the standard to live up to, not a copy of other games.

While many people complain that Halo Reach and 4 copied CoD, I felt like they took some ideas from CoD and added their own spin. Reach has loadouts but they were mostly for AA not weapons. H4 has weapons selection in loadouts but instead of heavy weapons selection, ordinance drops were added. This felt like a combination of Halo and CoD(imo, best of both). I personally liked this, but it is a slow direction of copying instead of innovating. If Halo Infinite can add Battle Royal without sacrificing anything else and make it a unique Halo version, I would support it. However, I think that it would be difficult for 343i to implement it without sacrificing something else(such as story or gameplay). Another problem would be the rise of micro transactions that have already infested H5G.

> 2533274923562209;2:
> Halo isn’t held back by nostalgia lol. Try it’s failure to do anything new and offering something unique, some BR mode won’t do that when it’s just going to end up being an oversaturated market, taking away BRs popularity as it thins out between franchises, effectively ending the trend it has started.
>
> I don’t mind it being a tacked on mode, but it shouldn’t be prioritized nor will it keep it relevant, how will it stay relevant once BR loses popularity? All you did was trend chase something that was popular and once it’s not popular you go back to being irrelevant because you’re not doing your own thing.
>
> “CoD and battlefield are doing it” and has it proven it’s working? It’s not even out yet and people have issues with them. CoD threw away a campaign for it, :+1: great way to piss people off. What will Halo sacrifice for it if they choose to add it?

It warms my jaded heart seeing posters like you talking some -Yoink!- sense around here.

meh, no it doesn’t. Although I can see it being added in customs or a weekend playlist or something. This could easily be done given the halo sandbox.

The problem they didn’t see are the companies like EA or or Activision they adopted battle royale mode because it’s popular and easy to earn money. They didn’t put any efforts to spend something inovative.
The truth is it’s very hard to make AAA titles today with some in their unique way. So they think “why waste my money to bring something new or upgrade something existent without loosing the core if I could copy and paste something popular?”.
If Halo 5 was wasted 100GB of space of my HD, i would prefer something new or improvements of classics core modes than spend space with useless things like BR.
You need to search more about game designer jobs. They need to put level design x level difficult x rewards balanced. PUBG get popular to bring a new meaning of battleroyale dedicated game with a hundred of people in a biggest map. But it’s so harcore and stressful. That’s why he gets so popular on Xbox One.
EA and Activision become greed companies. Black Out becomes popular because of lack of quality other FPSs had bringed lately

> 2533275029938773;1:
> Halo Infinite needs Battle Royal mode to stay relevant & retain multiplayer player count. BR is not a fade, it will be one of expected mode to successful FPS going forward, even Call of Duty & Battlefield are implementing their own version of BR. Fortnite, as worldwide sensation is becoming one of first FPS they played for lot of audience, not to mention PUBG. That audience will eventually look for other similar games, CoD & BF is doing just that. If Halo does not have BR, they loss the opportunity to bring part of that huge & growing audience, which will be hard to ignore. Halo has a great opportunity to bring futuristic BR mode which no AAA game currently offers.
> One of main problems I see in Halo today is that it is held back by huge baggage of nostalgia, those modes that no longer is relevant & trying to appeal to older generation that no longer plays the game. Grief ball & addition of jet pack is prime example of this. Grief ball which community demanded to be added, which no one plays anyway & jetpack & dash that players hated, which turned out to be great addition to the game. If the game tries to appeal to the old & ignore the upcoming players, it will ultimately fail to capture enough audience to stay relevant.

No. I want Halo to create it’s own mode that will make the rest of the world follow it. Not Halo following their competitors. I don’t think 343I will step that low. This is Halo We’re talking about. They don’t NEED to follow trends. They can make the trends. That’s just how big Halo is. 343I has but one shot this time. Best of luck to them.

No. BR is a fad just like MOBAs were before it. Halo should stick to what it does best in order to stay relevant, not become just like every other game.

> 2533274923562209;51:
> First: tacked on implies after thought, put in to maybe catch on and maybe not.

It was an afterthought and the bold is exactly why it was put in. In a PC Gamer article, the creative director at Epic is on record saying, “We love Battle Royale games like PUBG and thought Fortnite would make a great foundation for our own version.” Fortnite already existed. They took what they had in Save the World and they made a BR with it, and only after PUBG found such success.

If Fortnite BR doesn’t qualify as tacked on, I don’t see what possibly can.

  1. I believe that’s a criticism many triple-A video game developers receive in spades…yet they continue to be triple-A developers.

> 2533274923562209;51:
> What’s so new about breakout? Warzone? Spartan ops? They’re new to the franchise, but not to people who play more than just Halo. Why would I play BR in Halo when I already play a more original version with fortnite that’s dedicated to it?

I don’t think Warzone is an appopriate example for you to use. It’s one of the most popular gamemodes in Halo 5. It’s an unoriginal idea, yes, yet a decent amount of people play and enjoy it, so doesn’t that make it a successful idea that was borrowed from other games? That’s an example I could use to back my point.

What was so new about Infection when it was added into Halo? There are entire games devoted to the experience of surviving the zombie apocalypse, but Infection was adopted into Halo anyway and is now one of the most popular gametypes we have.

Breakout’s a legitimate example.

Spartan Ops: Sure, it wasn’t a success, but it’s predecessor, Firefight, was. And WZ Firefight is also one of the most popular modes in Halo 5. But there’s quite a few shooters that have something similar. Halo wasn’t the first to have such a mode. Why do so many people choose to play Halo’s Firefight over GoW’s horde mode or CoD’s zombie mode?

It’s because Halo’s gameplay is fun and unique. Many shooters have modes in common, what sets them apart is gameplay and style.

> 2533274923562209;51:
> Third: a poor man’s BR won’t do.

Any evidence to back that up? Battlefront and Battlefield have had player counts and map sizes that have dwarfed Halo’s for a long time now and yet Halo’s BTB and WZ are still relevant.

  1. Refining is an option. What I want is for Halo to have the best chance for success. I believe they could do both (refine and implement a decent BR) without spending a lot of time and resources on BR, like how Epic created Fortnite BR so rapidly with such a small team.

  2. Most of Halo’s competition will have their own versions of BR, which is currently in high-demand. Halo probably won’t…and in your mind, this puts it at an advantage.

Okay. So why do you think there are so many shooter games in the world? How are all these shooter franchises staying afloat? You know, with all of them participating in the over-saturation of their own genre.

With how enormous the BR pie is, it’s obvious to me that obtaining even a small slice would benefit Halo. Especially since 343 is already going to be creating the weapon variety necessary, the vehicles, power-ups and potentially equipment/armor abilities. There’s also evidence suggesting 343 are already devoting resources to developing large environments, exactly what a BR mode would need. It’s not a leap considering the massive size of some of WZ’s maps. And with how popular WZ is and how much money it’s made, it’s also safe to assume something like it will be returning in H6.

But you already said you don’t think 343 should develop a BR, even if it isn’t out of their way to do so, so you don’t care about all that.

> 2533274923562209;51:
> Sixth: Halo hasn’t been free like fortnite nor half the price of a full AAA game like pubg

You’re missing the point. The why doesn’t matter. What matters is that BRs have proven to draw interest and Halo desperately needs that with the lack of interest it’s been pulling over recent years. Blops 4 isn’t getting all of this publicity. Blackout is. But that publicity is still benefiting Blops 4.

And if 343 can throw together a BR mode using assets they’re already creating for Infinite, why couldn’t they make the mode free to play like Epic did with Fortnite BR? 343 made H5 Forge and customs free to play after all.

> 2533274923562209;51:
> Furthermore I don’t see how they’ve been more popular when they’ve shown no longevity

Both Fortnite and PUBG are a year old now and the latter is still in the top 3 on steamcharts. The idea that BRs will dwindle in popularity to the point that they’re not even worthy of being additional gamemodes in shooters is ludicrous to me, but sure, time will tell.

  1. Nothing that need be said. From an advertising perspective, Blackout has done very well. We’ll see what happens.

  2. It’s common sense that since it happened to other devs, it must have happened to this one? By all means, keep making assumptions and then using those assumptions to form conclusions. Solid reasoning there.

> 2533274923562209;51:
> I don’t believe Halo 5 did so to funnel players to warzone as why does forge impede that?

I’ve spent many hours in H5’s Forge since it was released. The night it was released, me and a few friends spent probably 3-4 hours just messing around with it, testing it’s capabilities. It makes perfect sense to me that 343 would’ve wanted to put that off and funnel us into Warzone (which is exactly what happened) in the hopes that we might gain a liking for it.

Firefight was never part of the plan to begin with. Chris Lee flat-out told Polygon that there were no plans to include Firefight. They felt WZ would scratch that itch. WZ Firefight was a tack-on, 343 only developed it because of the amount of people demanding some kind of Firefight. The fact that they made it a part of Warzone and made sure the REQ system was accessible in it further shows where their heads were at.

Perhaps they decided WZ would scratch the same itch as BTB as well.

Did you notice it was 6 months after launch that Infection was added? Considering it took a dev team a fraction of the size of 343 Industries 2 months to create Fortnite BR, I think it’s safe to say Infection shouldn’t have taken that long, even for 343. What’s the alternative? They held it back. I’m not saying that’s definitely what happened, all I’m saying is there definitely isn’t enough evidence to say Halo 5 lacked content just because WZ soaked up all the resources. Clearly that’s what people want to believe, that doesn’t make it true.

> 2533274923562209;51:
> What limitations do you even think the current engine has?

By “current,” I’m guessing you mean H5’s? I don’t know. I don’t pretend to know. All I know is there’s evidence that suggests it was an issue and now they have a brand new engine that they themselves built.

  1. We’re on the verge of arguing semantics over what you meant by it, but I’m not going to go any further into this. It’s not worth it.

> 2533274923562209;51:
> Indulge would you?

I’m guessing you misunderstood. It’s so easy to think up examples displaying the separation between Halo’s base gameplay and gametypes that I don’t think I need to list any but…sure.

  • Warzone is a prime example. Players are allowed to customize loadouts in Warzone, and only Warzone. Loadouts cannot be found in Arena, that element is reserved only to Warzone. - In Breakout, the time to kill is different from all other gamemodes. - In SWAT, players spawn without shields. Again, time to kill is different. - In Fiesta, equal starts is cast aside and all players spawn with different weapons.I just can’t see how the quality of the base gameplay has anything to do with whether or not a gamemode should be brought into the mix.

I thought Warzone was there attempt at a battle royal.

No, H:I does not need Battle Royale. Chasing a trend is a sure-fire way to kill a game. Although enhanced mobility was another fad, it works as core mechanics for Halo (unpopular opinion, I know). Battle Royale is a fad that, as it becomes saturated, dies very quickly. The market is so saturated with these games that there is no point to having them due to the population density of a game with the BR formula being so low.

In order to stay relevant, Halo needs to provide something new, something no-one has thought of before. Innovation will always succeed over iteration if done correctly. Halo needs to innovate rather than just provide another iteration of a fad that is popular in the market now.

DO NOT PUT THE BATTLE ROYAL, PLEASE!!

> 2533274817408735;7:
> Also, technically the trend started with ARMA 2 mods.

Just about to say this.

Also, more on topic, Frank O’Connor stated that we could already make a BR mode in customs. Depending on the level of what Forge may be, especially with the help of the pc community, we could possibly have a successful BR mode regardless.

If the community creates it, someone will play it.

The highest rated, and highest selling games of this generation do not have Battle Royale.

Look at God of War, Spiderman, Zelda, and Mario, then look at Halo, Gears, COD, and more infamously Battlefield.

Would you rather have a fantastic story and gameplay experience, sell well and rate high?, or would you rather follow the leader, get a fraction of the sales, and rate low?.

Because given the state of Halo 5, and fans blindly asking for abilities and BR, regardless of whether it suits the franchise or not, and Infinite still including MTs, despite all the backlash and investigations, the gaming community is just asking to run the whole industry in to the ground.

> 2535462450434439;59:
> If halo has battle royal that’s the official death of the game for me

I wouldn’t be so dramatic, but it’d definitely not be a good sign. Battle Royale would take up a trunkload of time and resources that could and should be spent elsewhere, and odds are the rest of the game will suffer (be it the Campaign or Arena multiplayer).

And, again, I don’t like this trend-affirmation thing. It didn’t work at all in Halo 4, so why should this be any different? If they build a new multiplayer mode that is from the ground up a Halo experience, and Halo’s answer to BR, that would simply be much better. And, honestly, most people will live without it. We don’t really NEED the Fortnite kiddies to enter our community.

I know, 343i care about sales more than we do, but they also clearly understand that this is a game they simply can’t afford to -Yoink- up. This would be their fourth strike with the fanbase (after Halo 5, MCC and Halo 4), and a lot of people will simply not care if they flop again. What they need now is to take a dephibrilator and shock the series (and the brand) back to life, and think of sales again in Halo 7.

BR only have ONE meaning. And that is Battle Rifle. Be gone with your battleroyale bs.

Halo has for the most of its history, seperated itself from the mechanics of other games. Halo 4 was a CoDified mistake and Halo 5 wanted to keep up with the then-fast-movement-mechanics if clamber, thrusting forward and sprint, tho not that i say i didnt like Halo 5 being a different take on how to play Halo, it was a way to compete with others. Halo won’t recieve much good from getting a Battle Royale mode, because it then enters a competition, rather than starting its own trend.

Halo 6 will no doubt bring back gameplay mechanics from past games, as well as new and innovative ones. 343 is taking their time with Infinity and i appreciate their statement of ‘‘The only BR Halo needs, is a battle rifle’’

If i wanna do battle royale, i have PUBG for that. I want Halo to be Halo, with Warzone, BTB, Slayer, Infection and all the stuff we know and love.

i don’t think halo infinite needs battle royal. (always funny when people say something NEEDS something to stay relevant just bc they want it to be in the game)

by the time halo infinite arrives the hype for BR could be over and even if it isn’t, i think the market will be over saturated by then with BR games (and imo it is already over saturated).
not many people will buy halo bc of one gamemode.

(BTW: you could recreate BR already to some degree with the present settings)

> 2533274948246755;72:
> DO NOT PUT THE BATTLE ROYAL, PLEASE!!

It’s already been confirmed a few times that they aren’t building nor have plans to build Battle Royal modes.
Also, please turn off your caps lock thanks

Why would halo need a BR mode? People have already made their choices for BR games they’re sticking to (fortnite, PUBG, etc.) and trying to chase that horse when it’s already miles ahead of you isnt going to bring that horse back to the pen. Instead 343 should just actually make a good game that appeals to the fans of the series. Good games with the dignity and integrity of the series in mind will bring fans and bring old fans back, not shamelessly chasing the biggest fad that will be outdated by the time this game actually comes out.