Halo Infinite needs Battle Royal to stay Relevant

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> > > > > Battle Royale is a fad that will die down after a few years when the next big thing hits the gaming scene. People were saying that hero shooters and moba games were the future of gaming before battle royale.
> > > > > Halo should be creating trends, not following them.
> > > >
> > > > more like releasing a new free to play big firefight halo theme game?
> > > > that you play with 50 players in the same team vs a lot off enemy’s AI’s on a big map with almost every enemy from all halo game’s?
> > >
> > > That’s alot of work for nothing. Have you ever tried dabbling in 3D software to make a model for a game or even mess with an engine? Ive just barely scratched the surface of Trials Rising’s Editor and made a barely funtional car with actual individual suspension and camber. It took 2 hours to get there.
> >
> > thats now the main risk’s about game’s that wane try new things in there game’s and in the end its a fail.
> > i not know how the 3D software works and all things on it.
> > do you think that fortnite has become big thanks to there battle royal no there have see that PURG was a big hit and there only make it free to play in there own way to make it also a good sucses.
> > same for apex.
> >
> > and with game’s is it allways a risk if it become’s a sucses or not thats something there never know at the start.
> > and also nobody knows how long the sucses will be thats something nobody can tells.
> > if there chance the map layout after a few weeks each time and adding new stuff and chance also the stuff there are in the game all then you can have a good battle royal mode for a long time if you keep doing it.
> >
> > if there is a seperet halo battle royal mode coming and its free to play then its good that halo battle royal lets you play on the maps from the halo main story that you first start on reach for a few seasons then go to space later to Installation 04 few seasons maybe some flood options who knows and there keep op to the halo 2 story and later its halo 3 and also halo 3 odst maybe and then halo 4 halo 5 and then keep on with the halo story in a battle royal mode.
>
> Trust me it sounds fun, but it might be more worth the wait to see if Halo infinite’s forge has full AI support, then you’ll be able to make whatever thing you’ve wanted to.

the main question was that AnubisTheDeath was telling is that battle royal mode’s not stay forever good like there are now.
then i ask him then what about a firefight type seperate game mode in place since its something new what no other has done yet to make a big firefight type game and also for free to play as a idea then you came on with thats a lot off work for notting maybe.
like i told before new game’s that lure a lot off players is a risk you most take or not and thats also what all game’s have.
i give notting what forge maybe has or not.
what i like to see is a battle royal game mode with a halo theme as a seperate game to play for free to play and if others think its risking and copy from other company’s and that there most look for there own and not what others have.
then is maybe a battle royal firefight maybe a other idea thats something nobody has done.
i like to see warzone make a return in halo infinite.

> 2533274823394867;435:
> A: give me exemple: treyarch and activision have seen fortnite and PURG doing great with a Battle royal and there are thinking its a new thing for shooters to have a battle royal but in the end it has backfired to then hard.
> and the question why many companys still doing it is easy there see other game’s that have some things doing it good with it that there think if there game have it also there get more money and more people will buy it and its true at some point it can backfired to then hard by copying things from other game’s its a big risk.
> most company’s are stupid to see what there game make’s a good sucses and trying to build on it from that.
> for exemple: 343 knows halo is strong for there campaign and its building from that point a long campaign story that its more a movie but then you are playing it and thats what make’s halo a sucses a good strong campaign.
> but there are a lot there are only thinking from how to make more money and copy things what is great in other game’s and use that in there game’s.
>
> b: its true that there are also other titels that are older but if you take in the how many release’s the older game’s have done is cod halo and battlefield the oldst since there keep releasing almost each new year a new game.
> and thats something most game’s not can do releasing new game’s almost each new year and chance a lot in there new versions also.
>
> c: then why some game site’s call the month’s between october and november the tripel A release date’s more.

A: Give you example? Of? Game copying and not succeeding? There’s really not that many games which copy and then get success out of it.
You just need to look at MMORPGs, MOBAs, current BR trend, just look at Halo 4, and what that did.

B: I don’t count a franchise’s age in title’s released.

C: Because a lot of big AAA titles are released at that time. Why? Because that’s most likely where the most money is.
During summer, you don’t really have that much gaming releases going on because of outdoor activities and vacations when people spend money and/or time on other things than sit indoors playing games.
E3 however hype up the gaming scene with upcoming releases, so when people get back from vacations and whatnot, have had a little time to save some money, the releases hit and people are both hyped up, have time and money to spend on gaming.
Christmas is coming which bodes well for the new hot releases as a lot of people will wish for the new hot stuff.
Now after christmas, after new years, a lot of players have their new games to play, a little less money due to Christmas presents taking a lot and so forth, there’s not much buying power among the average games. Then when March and April hits, it’s not long left until summer, and the whole cycle starts again.
So, from a business point of view, September, October, November are among the more lucrative months in which to release a new game.
Big businesses got this down to the science.

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> > > > > > Battle Royale is a fad that will die down after a few years when the next big thing hits the gaming scene. People were saying that hero shooters and moba games were the future of gaming before battle royale.
> > > > > > Halo should be creating trends, not following them.
> > > > >
> > > > > more like releasing a new free to play big firefight halo theme game?
> > > > > that you play with 50 players in the same team vs a lot off enemy’s AI’s on a big map with almost every enemy from all halo game’s?
> > > >
> > > > That’s alot of work for nothing. Have you ever tried dabbling in 3D software to make a model for a game or even mess with an engine? Ive just barely scratched the surface of Trials Rising’s Editor and made a barely funtional car with actual individual suspension and camber. It took 2 hours to get there.
> > >
> > > thats now the main risk’s about game’s that wane try new things in there game’s and in the end its a fail.
> > > i not know how the 3D software works and all things on it.
> > > do you think that fortnite has become big thanks to there battle royal no there have see that PURG was a big hit and there only make it free to play in there own way to make it also a good sucses.
> > > same for apex.
> > >
> > > and with game’s is it allways a risk if it become’s a sucses or not thats something there never know at the start.
> > > and also nobody knows how long the sucses will be thats something nobody can tells.
> > > if there chance the map layout after a few weeks each time and adding new stuff and chance also the stuff there are in the game all then you can have a good battle royal mode for a long time if you keep doing it.
> > >
> > > if there is a seperet halo battle royal mode coming and its free to play then its good that halo battle royal lets you play on the maps from the halo main story that you first start on reach for a few seasons then go to space later to Installation 04 few seasons maybe some flood options who knows and there keep op to the halo 2 story and later its halo 3 and also halo 3 odst maybe and then halo 4 halo 5 and then keep on with the halo story in a battle royal mode.
> >
> > Trust me it sounds fun, but it might be more worth the wait to see if Halo infinite’s forge has full AI support, then you’ll be able to make whatever thing you’ve wanted to.
>
> the main question was that AnubisTheDeath was telling is that battle royal mode’s not stay forever good like there are now.
> then i ask him then what about a firefight type seperate game mode in place since its something new what no other has done yet to make a big firefight type game and also for free to play as a idea then you came on with thats a lot off work for notting maybe.
> like i told before new game’s that lure a lot off players is a risk you most take or not and thats also what all game’s have.
> i give notting what forge maybe has or not.
> what i like to see is a battle royal game mode with a halo theme as a seperate game to play for free to play and if others think its risking and copy from other company’s and that there most look for there own and not what others have.
> then is maybe a battle royal firefight maybe a other idea thats something nobody has done.
> i like to see warzone make a return in halo infinite.

Are you on mobile? Lol it’s a little hard to understand you… But aside that I agree, a massive firefight would be awesome! I’ve been wanting that.

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> > A: give me exemple: treyarch and activision have seen fortnite and PURG doing great with a Battle royal and there are thinking its a new thing for shooters to have a battle royal but in the end it has backfired to then hard.
> > and the question why many companys still doing it is easy there see other game’s that have some things doing it good with it that there think if there game have it also there get more money and more people will buy it and its true at some point it can backfired to then hard by copying things from other game’s its a big risk.
> > most company’s are stupid to see what there game make’s a good sucses and trying to build on it from that.
> > for exemple: 343 knows halo is strong for there campaign and its building from that point a long campaign story that its more a movie but then you are playing it and thats what make’s halo a sucses a good strong campaign.
> > but there are a lot there are only thinking from how to make more money and copy things what is great in other game’s and use that in there game’s.
> >
> > b: its true that there are also other titels that are older but if you take in the how many release’s the older game’s have done is cod halo and battlefield the oldst since there keep releasing almost each new year a new game.
> > and thats something most game’s not can do releasing new game’s almost each new year and chance a lot in there new versions also.
> >
> > c: then why some game site’s call the month’s between october and november the tripel A release date’s more.
>
> A: Give you example? Of? Game copying and not succeeding? There’s really not that many games which copy and then get success out of it.
> You just need to look at MMORPGs, MOBAs, current BR trend, just look at Halo 4, and what that did.
>
> B: I don’t count a franchise’s age in title’s released.
>
> C: Because a lot of big AAA titles are released at that time. Why? Because that’s most likely where the most money is.
> During summer, you don’t really have that much gaming releases going on because of outdoor activities and vacations when people spend money and/or time on other things than sit indoors playing games.
> E3 however hype up the gaming scene with upcoming releases, so when people get back from vacations and whatnot, have had a little time to save some money, the releases hit and people are both hyped up, have time and money to spend on gaming.
> Christmas is coming which bodes well for the new hot releases as a lot of people will wish for the new hot stuff.
> Now after christmas, after new years, a lot of players have their new games to play, a little less money due to Christmas presents taking a lot and so forth, there’s not much buying power among the average games. Then when March and April hits, it’s not long left until summer, and the whole cycle starts again.
> So, from a business point of view, September, October, November are among the more lucrative months in which to release a new game.
> Big businesses got this down to the science.

I agree. I’m a retail auditor, and you’re right. I cannot see them relasing a main Halo game outside of the September to November window. There is money in that period. Fortnite selling they’re latest season pass in December was smart business, lots of Xmas money for skins, and I believe that lead to the lower sales and the kerfuffle surrounding it in January. On topic, I still believe a stand alone Halo Battle Royale could be good, hope it happens at some point.

Need, No. However as an optional gametype on top of what us older fans know and love, I would not be opposed. I can see a lot of fun to be had and plenty of Forge opportunities for great maps.
I haven’t had the time to dive deep into the newer Forge systems, but perhaps user created variants already exist.

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> > > > > > > Battle Royale is a fad that will die down after a few years when the next big thing hits the gaming scene. People were saying that hero shooters and moba games were the future of gaming before battle royale.
> > > > > > > Halo should be creating trends, not following them.
> > > > > >
> > > > > > more like releasing a new free to play big firefight halo theme game?
> > > > > > that you play with 50 players in the same team vs a lot off enemy’s AI’s on a big map with almost every enemy from all halo game’s?
> > > > >
> > > > > That’s alot of work for nothing. Have you ever tried dabbling in 3D software to make a model for a game or even mess with an engine? Ive just barely scratched the surface of Trials Rising’s Editor and made a barely funtional car with actual individual suspension and camber. It took 2 hours to get there.
> > > >
> > > > thats now the main risk’s about game’s that wane try new things in there game’s and in the end its a fail.
> > > > i not know how the 3D software works and all things on it.
> > > > do you think that fortnite has become big thanks to there battle royal no there have see that PURG was a big hit and there only make it free to play in there own way to make it also a good sucses.
> > > > same for apex.
> > > >
> > > > and with game’s is it allways a risk if it become’s a sucses or not thats something there never know at the start.
> > > > and also nobody knows how long the sucses will be thats something nobody can tells.
> > > > if there chance the map layout after a few weeks each time and adding new stuff and chance also the stuff there are in the game all then you can have a good battle royal mode for a long time if you keep doing it.
> > > >
> > > > if there is a seperet halo battle royal mode coming and its free to play then its good that halo battle royal lets you play on the maps from the halo main story that you first start on reach for a few seasons then go to space later to Installation 04 few seasons maybe some flood options who knows and there keep op to the halo 2 story and later its halo 3 and also halo 3 odst maybe and then halo 4 halo 5 and then keep on with the halo story in a battle royal mode.
> > >
> > > Trust me it sounds fun, but it might be more worth the wait to see if Halo infinite’s forge has full AI support, then you’ll be able to make whatever thing you’ve wanted to.
> >
> > the main question was that AnubisTheDeath was telling is that battle royal mode’s not stay forever good like there are now.
> > then i ask him then what about a firefight type seperate game mode in place since its something new what no other has done yet to make a big firefight type game and also for free to play as a idea then you came on with thats a lot off work for notting maybe.
> > like i told before new game’s that lure a lot off players is a risk you most take or not and thats also what all game’s have.
> > i give notting what forge maybe has or not.
> > what i like to see is a battle royal game mode with a halo theme as a seperate game to play for free to play and if others think its risking and copy from other company’s and that there most look for there own and not what others have.
> > then is maybe a battle royal firefight maybe a other idea thats something nobody has done.
> > i like to see warzone make a return in halo infinite.
>
> Are you on mobile? Lol it’s a little hard to understand you… But aside that I agree, a massive firefight would be awesome! I’ve been wanting that.

no i was type that part on my taplet and its hard to see it good then on a pc.

the main point was he got was that AnubisTheDeath not like to see companys that make a battle royal system sucses that other company’s most copy the battle royal mode for there game to lure new players.
and i told then to AnubisTheDeath then what about if there release a seprete game thats a big firefight mode that you fight with lets tell 50 spartans vs a lot off enemy’s on a big map with the rule’s off the basic firefight players VS AI’s.
then Seventh 0rca told in replay its much work and its maybe all for notting.
and i told Seventh 0rca thats a risk with all new things there wane try if all that hard work is not for notting.
and nobobdy can tell if its become a sucses or not.

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> > > > > > > > Battle Royale is a fad that will die down after a few years when the next big thing hits the gaming scene. People were saying that hero shooters and moba games were the future of gaming before battle royale.
> > > > > > > > Halo should be creating trends, not following them.
> > > > > > >
> > > > > > > more like releasing a new free to play big firefight halo theme game?
> > > > > > > that you play with 50 players in the same team vs a lot off enemy’s AI’s on a big map with almost every enemy from all halo game’s?
> > > > > >
> > > > > > That’s alot of work for nothing. Have you ever tried dabbling in 3D software to make a model for a game or even mess with an engine? Ive just barely scratched the surface of Trials Rising’s Editor and made a barely funtional car with actual individual suspension and camber. It took 2 hours to get there.
> > > > >
> > > > > thats now the main risk’s about game’s that wane try new things in there game’s and in the end its a fail.
> > > > > i not know how the 3D software works and all things on it.
> > > > > do you think that fortnite has become big thanks to there battle royal no there have see that PURG was a big hit and there only make it free to play in there own way to make it also a good sucses.
> > > > > same for apex.
> > > > >
> > > > > and with game’s is it allways a risk if it become’s a sucses or not thats something there never know at the start.
> > > > > and also nobody knows how long the sucses will be thats something nobody can tells.
> > > > > if there chance the map layout after a few weeks each time and adding new stuff and chance also the stuff there are in the game all then you can have a good battle royal mode for a long time if you keep doing it.
> > > > >
> > > > > if there is a seperet halo battle royal mode coming and its free to play then its good that halo battle royal lets you play on the maps from the halo main story that you first start on reach for a few seasons then go to space later to Installation 04 few seasons maybe some flood options who knows and there keep op to the halo 2 story and later its halo 3 and also halo 3 odst maybe and then halo 4 halo 5 and then keep on with the halo story in a battle royal mode.
> > > >
> > > > Trust me it sounds fun, but it might be more worth the wait to see if Halo infinite’s forge has full AI support, then you’ll be able to make whatever thing you’ve wanted to.
> > >
> > > the main question was that AnubisTheDeath was telling is that battle royal mode’s not stay forever good like there are now.
> > > then i ask him then what about a firefight type seperate game mode in place since its something new what no other has done yet to make a big firefight type game and also for free to play as a idea then you came on with thats a lot off work for notting maybe.
> > > like i told before new game’s that lure a lot off players is a risk you most take or not and thats also what all game’s have.
> > > i give notting what forge maybe has or not.
> > > what i like to see is a battle royal game mode with a halo theme as a seperate game to play for free to play and if others think its risking and copy from other company’s and that there most look for there own and not what others have.
> > > then is maybe a battle royal firefight maybe a other idea thats something nobody has done.
> > > i like to see warzone make a return in halo infinite.
> >
> > Are you on mobile? Lol it’s a little hard to understand you… But aside that I agree, a massive firefight would be awesome! I’ve been wanting that.
>
> no i was type that part on my taplet and its hard to see it good then on a pc.
>
> the main point was he got was that AnubisTheDeath not like to see companys that make a battle royal system sucses that other company’s most copy the battle royal mode for there game to lure new players.
> and i told then to AnubisTheDeath then what about if there release a seprete game thats a big firefight mode that you fight with lets tell 50 spartans vs a lot off enemy’s on a big map with the rule’s off the basic firefight players VS AI’s.
> then Seventh 0rca told in replay its much work and its maybe all for notting.
> and i told Seventh 0rca thats a risk with all new things there wane try if all that hard work is not for notting.
> and nobobdy can tell if its become a sucses or not.

Ok, yeah I understand how you feel, I have the same problems sometimes. And I get what you’re saying now, thanks for clarifying. I think that if Halo was to make a BR it would have to be worthy of Halo, and I think if they did it right, they could have a lot of success and more players, which would be good for Halo, as more players is always good, However… I stand in favor of a massive pve like firefight. That would be groundbreaking.

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> > > > > > > > 2533274823394867;437:
> > > > > > > > > 2533274830294676;436:
> > > > > > > > > Battle Royale is a fad that will die down after a few years when the next big thing hits the gaming scene. People were saying that hero shooters and moba games were the future of gaming before battle royale.
> > > > > > > > > Halo should be creating trends, not following them.
> > > > > > > >
> > > > > > > > more like releasing a new free to play big firefight halo theme game?
> > > > > > > > that you play with 50 players in the same team vs a lot off enemy’s AI’s on a big map with almost every enemy from all halo game’s?
> > > > > > >
> > > > > > > That’s alot of work for nothing. Have you ever tried dabbling in 3D software to make a model for a game or even mess with an engine? Ive just barely scratched the surface of Trials Rising’s Editor and made a barely funtional car with actual individual suspension and camber. It took 2 hours to get there.
> > > > > >
> > > > > > thats now the main risk’s about game’s that wane try new things in there game’s and in the end its a fail.
> > > > > > i not know how the 3D software works and all things on it.
> > > > > > do you think that fortnite has become big thanks to there battle royal no there have see that PURG was a big hit and there only make it free to play in there own way to make it also a good sucses.
> > > > > > same for apex.
> > > > > >
> > > > > > and with game’s is it allways a risk if it become’s a sucses or not thats something there never know at the start.
> > > > > > and also nobody knows how long the sucses will be thats something nobody can tells.
> > > > > > if there chance the map layout after a few weeks each time and adding new stuff and chance also the stuff there are in the game all then you can have a good battle royal mode for a long time if you keep doing it.
> > > > > >
> > > > > > if there is a seperet halo battle royal mode coming and its free to play then its good that halo battle royal lets you play on the maps from the halo main story that you first start on reach for a few seasons then go to space later to Installation 04 few seasons maybe some flood options who knows and there keep op to the halo 2 story and later its halo 3 and also halo 3 odst maybe and then halo 4 halo 5 and then keep on with the halo story in a battle royal mode.
> > > > >
> > > > > Trust me it sounds fun, but it might be more worth the wait to see if Halo infinite’s forge has full AI support, then you’ll be able to make whatever thing you’ve wanted to.
> > > >
> > > > the main question was that AnubisTheDeath was telling is that battle royal mode’s not stay forever good like there are now.
> > > > then i ask him then what about a firefight type seperate game mode in place since its something new what no other has done yet to make a big firefight type game and also for free to play as a idea then you came on with thats a lot off work for notting maybe.
> > > > like i told before new game’s that lure a lot off players is a risk you most take or not and thats also what all game’s have.
> > > > i give notting what forge maybe has or not.
> > > > what i like to see is a battle royal game mode with a halo theme as a seperate game to play for free to play and if others think its risking and copy from other company’s and that there most look for there own and not what others have.
> > > > then is maybe a battle royal firefight maybe a other idea thats something nobody has done.
> > > > i like to see warzone make a return in halo infinite.
> > >
> > > Are you on mobile? Lol it’s a little hard to understand you… But aside that I agree, a massive firefight would be awesome! I’ve been wanting that.
> >
> > no i was type that part on my taplet and its hard to see it good then on a pc.
> >
> > the main point was he got was that AnubisTheDeath not like to see companys that make a battle royal system sucses that other company’s most copy the battle royal mode for there game to lure new players.
> > and i told then to AnubisTheDeath then what about if there release a seprete game thats a big firefight mode that you fight with lets tell 50 spartans vs a lot off enemy’s on a big map with the rule’s off the basic firefight players VS AI’s.
> > then Seventh 0rca told in replay its much work and its maybe all for notting.
> > and i told Seventh 0rca thats a risk with all new things there wane try if all that hard work is not for notting.
> > and nobobdy can tell if its become a sucses or not.
>
> Ok, yeah I understand how you feel, I have the same problems sometimes. And I get what you’re saying now, thanks for clarifying. I think that if Halo was to make a BR it would have to be worthy of Halo, and I think if they did it right, they could have a lot of success and more players, which would be good for Halo, as more players is always good, However… I stand in favor of a massive pve like firefight. That would be groundbreaking.

thanks for it if people tell its hard to understand then i can tell its in more easy way’s to understand it easy for others to read.

the main thing with Battle royal game’s is doing at the start the right way.
if you make 1 little mistake between launch off it and after 6 month’s more then you got big problems with the battle royal game.
1 little mistake is fixing the belance if you do it before launch off the game no problem after launch in a short time then you have big problems with the comunety and losing then.
blackout from cod was something you can call a big mass since there have make 1 little mistake in less then 2 month’s after launch off the game and thats nerfing things like hell and the comunety was not happy about it also there mistake was not make it free to play but pay to play thats a big mistake from then.
and now there are feeling the pain from it since it was part off there main cod titel there gone feel it hard for a long time maybe few years it will hurt then still since the trust is broken.

also a main goal you most have with the battle royal.
more how big we gone chance the map each new season.
if its halo theme battle royal then use the main halo story place’s to give the halo battle royal also there own story about the main halo game’s.
we will see if there is a halo battle royal mode coming or not.

Well that’s unfortunate. Because battle royale is a crap game mode. What kind of halo game has you hiding from enemies and avoiding conflict the entire time? No Halo game I ever heard of.

The biggest issue I have with Halo having a BR is it will either be far FAR more popular than the default mode if given enough care, attention and most importantly, made Free fo Play (like what happened to Save the World), or it will be a Tacked on mode that eventually people will completely drop far too soon before it’s potential can be realized ala Blackout…

I mostly just want Halo to feel like Halo again, a slow paced arena FPS with an amazing sandbox… hence why I am neither for nor against the Idea of a BR game on Halo Infinte… That being said however, I wouldn’t mind if they at least experimented with the idea with ODST and maybe even Forge implementation, it might make for an interesting game mode that can challenge both Fortnite and Apex Legends, which are fun in their own right.

> 2533275029938773;1:
> Halo Infinite needs Battle Royal mode to stay relevant & retain multiplayer player count. BR is not a fade, it will be one of expected mode to successful FPS going forward, even Call of Duty & Battlefield are implementing their own version of BR. Fortnite, as worldwide sensation is becoming one of first FPS they played for lot of audience, not to mention PUBG. That audience will eventually look for other similar games, CoD & BF is doing just that. If Halo does not have BR, they loss the opportunity to bring part of that huge & growing audience, which will be hard to ignore. Halo has a great opportunity to bring futuristic BR mode which no AAA game currently offers.
> One of main problems I see in Halo today is that it is held back by huge baggage of nostalgia, those modes that no longer is relevant & trying to appeal to older generation that no longer plays the game. Grief ball & addition of jet pack is prime example of this. Grief ball which community demanded to be added, which no one plays anyway & jetpack & dash that players hated, which turned out to be great addition to the game. If the game tries to appeal to the old & ignore the upcoming players, it will ultimately fail to capture enough audience to stay relevant.

If Halo Infinite releases a battle royale mode, yes they will gain more players, but ultimately a lot of the older players and followers of the franchise could see it as selling out (since most Battle Royale games have microtransactions) or being unoriginal (and even following in Call Of Duty’s footsteps.)
Adding a Battle Royale mode would be something that makes the game just another sellout FPS, the original aspect of the Halo franchise that fans love so much will be gone.
Yes adding a Battle Royale would give them more players, and a hell of a lot more hype, but doing so would mean it’s not a Halo game anymore.

> 2535459905488887;451:
> > 2533275029938773;1:
> > Halo Infinite needs Battle Royal mode to stay relevant & retain multiplayer player count. BR is not a fade, it will be one of expected mode to successful FPS going forward, even Call of Duty & Battlefield are implementing their own version of BR. Fortnite, as worldwide sensation is becoming one of first FPS they played for lot of audience, not to mention PUBG. That audience will eventually look for other similar games, CoD & BF is doing just that. If Halo does not have BR, they loss the opportunity to bring part of that huge & growing audience, which will be hard to ignore. Halo has a great opportunity to bring futuristic BR mode which no AAA game currently offers.
> > One of main problems I see in Halo today is that it is held back by huge baggage of nostalgia, those modes that no longer is relevant & trying to appeal to older generation that no longer plays the game. Grief ball & addition of jet pack is prime example of this. Grief ball which community demanded to be added, which no one plays anyway & jetpack & dash that players hated, which turned out to be great addition to the game. If the game tries to appeal to the old & ignore the upcoming players, it will ultimately fail to capture enough audience to stay relevant.
>
> If Halo Infinite releases a battle royale mode, yes they will gain more players, but ultimately a lot of the older players and followers of the franchise could see it as selling out (since most Battle Royale games have microtransactions) or being unoriginal (and even following in Call Of Duty’s footsteps.)
> Adding a Battle Royale mode would be something that makes the game just another sellout FPS, the original aspect of the Halo franchise that fans love so much will be gone.
> Yes adding a Battle Royale would give them more players, and a hell of a lot more hype, but doing so would mean it’s not a Halo game anymore.

the battle royal game’s that have microtransactions are also free to play for all players and its then there own choose if there wane buy something or not.
and what cod not has done was making at the start a seprate game and thats there faild there gone pay for it hard the price for that mistake.
between old school players and new school players is a problem that is all long since most old school players hate the new things like sprint and other things there wane go to the old school time’s and thats there problem and the new school players like the new things in halo like sprint and jetpacks.
you cant make then all happy what there wane.
if 343 is focus more on the new school players and the new generation off players and some old players that wane adept with the way halo is making now.
but if there are players not happy with the way and wane keep the old school way from halo then its there call if there not wane play halo more.

ow really its not a halo game more and if the battle royal maps are from the main halo story like The Ark from halo 3 or planet Reach from halo reach?
same for the weapons and you can play as spartan or elite and maybe other halo chars like jhonson or Flood.

> 2533274823394867;452:
> > 2535459905488887;451:
> > > 2533275029938773;1:
> > > Halo Infinite needs Battle Royal mode to stay relevant & retain multiplayer player count. BR is not a fade, it will be one of expected mode to successful FPS going forward, even Call of Duty & Battlefield are implementing their own version of BR. Fortnite, as worldwide sensation is becoming one of first FPS they played for lot of audience, not to mention PUBG. That audience will eventually look for other similar games, CoD & BF is doing just that. If Halo does not have BR, they loss the opportunity to bring part of that huge & growing audience, which will be hard to ignore. Halo has a great opportunity to bring futuristic BR mode which no AAA game currently offers.
> > > One of main problems I see in Halo today is that it is held back by huge baggage of nostalgia, those modes that no longer is relevant & trying to appeal to older generation that no longer plays the game. Grief ball & addition of jet pack is prime example of this. Grief ball which community demanded to be added, which no one plays anyway & jetpack & dash that players hated, which turned out to be great addition to the game. If the game tries to appeal to the old & ignore the upcoming players, it will ultimately fail to capture enough audience to stay relevant.
> >
> > If Halo Infinite releases a battle royale mode, yes they will gain more players, but ultimately a lot of the older players and followers of the franchise could see it as selling out (since most Battle Royale games have microtransactions) or being unoriginal (and even following in Call Of Duty’s footsteps.)
> > Adding a Battle Royale mode would be something that makes the game just another sellout FPS, the original aspect of the Halo franchise that fans love so much will be gone.
> > Yes adding a Battle Royale would give them more players, and a hell of a lot more hype, but doing so would mean it’s not a Halo game anymore.
>
> the battle royal game’s that have microtransactions are also free to play for all players and its then there own choose if there wane buy something or not.
> and what cod not has done was making at the start a seprate game and thats there faild there gone pay for it hard the price for that mistake.
> between old school players and new school players is a problem that is all long since most old school players hate the new things like sprint and other things there wane go to the old school time’s and thats there problem and the new school players like the new things in halo like sprint and jetpacks.
> you cant make then all happy what there wane.
> if 343 is focus more on the new school players and the new generation off players and some old players that wane adept with the way halo is making now.
> but if there are players not happy with the way and wane keep the old school way from halo then its there call if there not wane play halo more.
>
> ow really its not a halo game more and if the battle royal maps are from the main halo story like The Ark from halo 3 or planet Reach from halo reach?
> same for the weapons and you can play as spartan or elite and maybe other halo chars like jho, woah woah, too much, if 343 made a BR mode it should not in any way be called “Halo BR” I’m fine with them making a BR game with halo aspects and giving it a different title like Titanfall and Apex Legends did but I swear to god, a BR Halo is not Halo.

> 2535459905488887;453:
> > 2533274823394867;452:
> > > 2535459905488887;451:
> > > > 2533275029938773;1:
> > > > Halo Infinite needs Battle Royal mode to stay relevant & retain multiplayer player count. BR is not a fade, it will be one of expected mode to successful FPS going forward, even Call of Duty & Battlefield are implementing their own version of BR. Fortnite, as worldwide sensation is becoming one of first FPS they played for lot of audience, not to mention PUBG. That audience will eventually look for other similar games, CoD & BF is doing just that. If Halo does not have BR, they loss the opportunity to bring part of that huge & growing audience, which will be hard to ignore. Halo has a great opportunity to bring futuristic BR mode which no AAA game currently offers.
> > > > One of main problems I see in Halo today is that it is held back by huge baggage of nostalgia, those modes that no longer is relevant & trying to appeal to older generation that no longer plays the game. Grief ball & addition of jet pack is prime example of this. Grief ball which community demanded to be added, which no one plays anyway & jetpack & dash that players hated, which turned out to be great addition to the game. If the game tries to appeal to the old & ignore the upcoming players, it will ultimately fail to capture enough audience to stay relevant.
> > >
> > > If Halo Infinite releases a battle royale mode, yes they will gain more players, but ultimately a lot of the older players and followers of the franchise could see it as selling out (since most Battle Royale games have microtransactions) or being unoriginal (and even following in Call Of Duty’s footsteps.)
> > > Adding a Battle Royale mode would be something that makes the game just another sellout FPS, the original aspect of the Halo franchise that fans love so much will be gone.
> > > Yes adding a Battle Royale would give them more players, and a hell of a lot more hype, but doing so would mean it’s not a Halo game anymore.
> >
> > the battle royal game’s that have microtransactions are also free to play for all players and its then there own choose if there wane buy something or not.
> > and what cod not has done was making at the start a seprate game and thats there faild there gone pay for it hard the price for that mistake.
> > between old school players and new school players is a problem that is all long since most old school players hate the new things like sprint and other things there wane go to the old school time’s and thats there problem and the new school players like the new things in halo like sprint and jetpacks.
> > you cant make then all happy what there wane.
> > if 343 is focus more on the new school players and the new generation off players and some old players that wane adept with the way halo is making now.
> > but if there are players not happy with the way and wane keep the old school way from halo then its there call if there not wane play halo more.
> >
> > ow really its not a halo game more and if the battle royal maps are from the main halo story like The Ark from halo 3 or planet Reach from halo reach?
> > same for the weapons and you can play as spartan or elite and maybe other halo chars like jho, woah woah, too much, if 343 made a BR mode it should not in any way be called “Halo BR” I’m fine with them making a BR game with halo aspects and giving it a different title like Titanfall and Apex Legends did but I swear to god, a BR Halo is not Halo.

btw you got a small problem with your text in the quote.

Halo Battle royal is a stupid name for it.
Titanfall has Apex
Cod has Blackout.
battelfield has Firestorm
and for halo if there is a battle royal coming then its the job off the developers to give it a good name for it

> 2551369610346566;445:
> Need, No. However as an optional gametype on top of what us older fans know and love, I would not be opposed. I can see a lot of fun to be had and plenty of Forge opportunities for great maps.
> I haven’t had the time to dive deep into the newer Forge systems, but perhaps user created variants already exist.

I wouldn’t mind it because it would be a new mode to try, but I’d hate to lose out on something like Call of Duty lost a campaign.

After some thought I figure I riff about a potential Halo BR game (not gametype or mode, seperate game).

“Hell Divers”

  • ODST’s diving onto an abandoned, war torn planet by the hundred to qualify for the Spartan VI program. The fallen are recovered and treated back on the Infinity. One could say this competition could go on… Infinitely.

General Gameplay:

  • Sprinting is in.
  • Aiming is weapon specific, the aim function activates alternate fire on other weapons.
  • The traditional shield feature is a spawned item.
  • ATV, Warthog, Wasp on the map.
  • Man Cannons.

Match Progression:

  • Either solo or as a team, you choose exactly where you wish to hell dive on the map. A random part of the map would be available and over the next 30secs the circle widens revealing the rest of the map. 100 soldiers wouldn’t fit on a Pelican.
  • Closing circle, supply drops, obviously.
  • Watch for Flood infestations on random parts of the map. Clear the area for sweet loot, at an obvious risk.

Features:

  • Two areas of the map are reserved as Forge zones. These areas will feature community made zones.
  • Scorpion and Wraith tanks are activated only if high rare keys are found.
  • Screw it, all vehicles need a key spawned on the map.
  • Old Armor Abilities return as spawned drops. Except for Shield Lock.
  • Cortana narrates.

> 2533274797640604;456:
> After some thought I figure I riff about a potential Halo BR game (not gametype or mode, seperate game).
>
> “Hell Divers”
> - ODST’s diving onto an abandoned, war torn planet by the hundred to qualify for the Spartan VI program. The fallen are recovered and treated back on the Infinity. One could say this competition could go on… Infinitely.
>
> General Gameplay:
> - Sprinting is in.
> - Aiming is weapon specific, the aim function activates alternate fire on other weapons.
> - The traditional shield feature is a spawned item.
> - ATV, Warthog, Wasp on the map.
> - Man Cannons.
>
> Match Progression:
> - Either solo or as a team, you choose exactly where you wish to hell dive on the map. A random part of the map would be available and over the next 30secs the circle widens revealing the rest of the map. 100 soldiers wouldn’t fit on a Pelican.
> - Closing circle, supply drops, obviously.
> - Watch for Flood infestations on random parts of the map. Clear the area for sweet loot, at an obvious risk.
>
> Features:
> - Two areas of the map are reserved as Forge zones. These areas will feature community made zones.
> - Scorpion and Wraith tanks are activated only if high rare keys are found.
> - Screw it, all vehicles need a key spawned on the map.
> - Old Armor Abilities return as spawned drops. Except for Shield Lock.
> - Cortana narrates.

Umm. Like I said before, BR doesn’t mean… “Drop on to a part of the map out of the sky, scavenge for equipment, Have an encasing circle of death, and have no regenerative shields” BR only means massive FFA, Tetris is calling there 99 player game a Battle Royale. Keep shields, SPAWN with a weapon, have a random SPAWN point, and have endless waves of ai landing on the map until you’re completely overwhelmed… Just because Fortnite, PUBG, Apex, Cod, and Battlefield are doing that doesn’t mean it has to be “Just like the others” That would severely hurt halo, Halo can redefine the genre as it did fps and arena, It can still be HALO!!! I don’t understand why everyone thinks a BR would have to have specific aspects, it’s really not innovative.

If halo infinite got BR then it would suck like COD lol

> 2535410737759849;457:
> > 2533274797640604;456:
> > After some thought I figure I riff about a potential Halo BR game (not gametype or mode, seperate game).
> >
> > “Hell Divers”
> > - ODST’s diving onto an abandoned, war torn planet by the hundred to qualify for the Spartan VI program. The fallen are recovered and treated back on the Infinity. One could say this competition could go on… Infinitely.
> >
> > General Gameplay:
> > - Sprinting is in.
> > - Aiming is weapon specific, the aim function activates alternate fire on other weapons.
> > - The traditional shield feature is a spawned item.
> > - ATV, Warthog, Wasp on the map.
> > - Man Cannons.
> >
> > Match Progression:
> > - Either solo or as a team, you choose exactly where you wish to hell dive on the map. A random part of the map would be available and over the next 30secs the circle widens revealing the rest of the map. 100 soldiers wouldn’t fit on a Pelican.
> > - Closing circle, supply drops, obviously.
> > - Watch for Flood infestations on random parts of the map. Clear the area for sweet loot, at an obvious risk.
> >
> > Features:
> > - Two areas of the map are reserved as Forge zones. These areas will feature community made zones.
> > - Scorpion and Wraith tanks are activated only if high rare keys are found.
> > - Screw it, all vehicles need a key spawned on the map.
> > - Old Armor Abilities return as spawned drops. Except for Shield Lock.
> > - Cortana narrates.
>
> Umm. Like I said before, BR doesn’t mean… “Drop on to a part of the map out of the sky, scavenge for equipment, Have an encasing circle of death, and have no regenerative shields” BR only means massive FFA, Tetris is calling there 99 player game a Battle Royale. Keep shields, SPAWN with a weapon, have a random SPAWN point, and have endless waves of ai landing on the map until you’re completely overwhelmed… Just because Fortnite, PUBG, Apex, Cod, and Battlefield are doing that doesn’t mean it has to be “Just like the others” That would severely hurt halo, Halo can redefine the genre as it did fps and arena, It can still be HALO!!! I don’t understand why everyone thinks a BR would have to have specific aspects, it’s really not innovative.

Because the particulars of the base game differentiate how the game plays.

> 2535459644392424;458:
> If halo infinite got BR then it would suck like COD lol

and thats something there most have learn from COD to not add it in the main game but seperate it and make it its own game like apex has done.