Halo Infinite needs Battle Royal to stay Relevant

After reading OP’s post I still stand strong on the fact that many players want a very strong story first. That was what made halo imo. You had a fantastic story and then branched off into multiplayer for ADDED content. The reason you see so many games blow up and then just disappear (again imo) is that they don’t have anything to draw you in and keep you there other then loot. There are no meaningful characters, no plot, just shoot and get rewards and a stat board for bragging rights. That’s why i think that many developers should do the opposite of what OP is suggesting and focus on a story driven game and then add the multiplayer as extra content. I think (and am hoping) this is what CD Projekt Red is doing for cyperpunk 2077 giving a very story driven game. If you can develop an excellent story the game will stand on its own. You shouldnt have to rehash the same thing as everybody else to stay relevant. It gets boring fast and the fad will end and the people will jump to the next game, but good stories will last forever.

> 2533274835071631;401:
> After reading OP’s post I still stand strong on the fact that many players want a very strong story first. That was what made halo imo. You had a fantastic story and then branched off into multiplayer for ADDED content. The reason you see so many games blow up and then just disappear (again imo) is that they don’t have anything to draw you in and keep you there other then loot. There are no meaningful characters, no plot, just shoot and get rewards and a stat board for bragging rights. That’s why i think that many developers should do the opposite of what OP is suggesting and focus on a story driven game and then add the multiplayer as extra content. I think (and am hoping) this is what CD Projekt Red is doing for cyperpunk 2077 giving a very story driven game. If you can develop an excellent story the game will stand on its own. You shouldnt have to rehash the same thing as everybody else to stay relevant. It gets boring fast and the fad will end and the people will jump to the next game, but good stories will last forever.

Like Titanfall 2’s campaign, I’d say it’s better than the actual multiplayer :°

Halo doesn’t need a dedicated battle royale mode because the fans have been doing it for years already in custom games, I mean -Yoink-, do you all remember halo reach hunger games on forge world. All the customizing for maps and game settings are already there, why waste time trying to make dedicated battle royale with its own map, maybe 343 could add new objects and a timed circle zoning, I believe players could make great custom br maps

> 2533274902525540;403:
> why waste time trying to make dedicated battle royale with its own map,

To introduce Halo to new players, and money. Battle Royale is massive, Apex Legends just hit 50 million players. Not everyone plays customs, I have played every Halo from CE to date with the exception of Halo Wars 2, and I have never knowingly searched or downloaded any player made forge content. I would be very interested in a well made stand alone Halo Battle Royale, I cannot see it being detrimental to the franchise in any way.

No, it doesn’t. BR will be an old fad by the time Infinite is released. Even in the event that it’s not- there is no point into making a BR mode when there are games dedicated to BR that will do it better than 343 ever could without also dedicating the game to such a mode.

> 2533275029938773;1:
> Halo Infinite needs Battle Royal mode to stay relevant & retain multiplayer player count. BR is not a fade, it will be one of expected mode to successful FPS going forward, even Call of Duty & Battlefield are implementing their own version of BR. Fortnite, as worldwide sensation is becoming one of first FPS they played for lot of audience, not to mention PUBG. That audience will eventually look for other similar games, CoD & BF is doing just that. If Halo does not have BR, they loss the opportunity to bring part of that huge & growing audience, which will be hard to ignore. Halo has a great opportunity to bring futuristic BR mode which no AAA game currently offers.
> One of main problems I see in Halo today is that it is held back by huge baggage of nostalgia, those modes that no longer is relevant & trying to appeal to older generation that no longer plays the game. Grief ball & addition of jet pack is prime example of this. Grief ball which community demanded to be added, which no one plays anyway & jetpack & dash that players hated, which turned out to be great addition to the game. If the game tries to appeal to the old & ignore the upcoming players, it will ultimately fail to capture enough audience to stay relevant.

call of duty battle royal mode was a big fail since i have play it and it has lose a lot off players since apex has launch.
there most make a sepret battle royal game in halo style that you most download to play it and its most also be free since if you wane lure some players from fortnite and apex then its free to play for a battle royal game the only option to do it sucses.

> 2592250499819446;404:
> > 2533274902525540;403:
> > why waste time trying to make dedicated battle royale with its own map,
>
> To introduce Halo to new players, and money. Battle Royale is massive, Apex Legends just hit 50 million players. Not everyone plays customs, I have played every Halo from CE to date with the exception of Halo Wars 2, and I have never knowingly searched or downloaded any player made forge content. I would be very interested in a well made stand alone Halo Battle Royale, I cannot see it being detrimental to the franchise in any way.

How is CoD’s Blackout mode doing nowadays? What about CS:GO’s Danger Zone? Or the majority of games I have never even heard of from this list (that are out there) for that matter?

The reality is that for every PUBG, Fortnite, and Apex Legends, you have half a dozen BR games that will turn out with relatively mediocre success. Of course there is a slim chance that Halo could snag some of that PUBG/Fortnite/Apex Legend success and become more popular, but there’s also a great chance that it could turn out to be a completely unexceptional experience that is waste of most fans’ time. And to be perfectly honest, I don’t have much faith that it would be anything else, because “completely unexceptional” is quite an apt description of the past few years of Halo as far as I’m concerned. If it turned out to be a great success, then everything would of course be fine. However, if it turned out to be completely unexceptional, then it could be seen by fans as a blatant cash grab (which it realistically would be anyway), which could seed further distrust to the franchise.

It’s not quite the clear-cut slam dunk where nothing can go wrong and at best we just forget it and move on. Historically, following trends hasn’t exactly worked for Halo. Generally speaking, it only works if it’s exceptionally successful. If it’s not, then there’s a chance it will alienate people.

I think by the time Halo Infinite comes out Battle Royale will be getting old. Halo doesn’t need to follow the crowd to stay relevant, in fact it weakens Halo. For instance just look at Halo 4, the addition of loadouts was seen by many as a bad idea but it was done in an effort to keep up with the crowd by adding features that are standard in most FPS. Halo needs to focus on its story and the multiplayer experience that everyone expects from a Halo game.

I personally dislike Battle Royale games so I’m going to be extremely biased against it.

> 2533274825830455;407:
> How is CoD’s Blackout mode doing nowadays?

blackout from cod is becoming worse and worse on player base.

main reason is that it has replace the campaing mode and its not free to play like apex and fortnite and since the release off apex planty off players left blackout and are playing apex.
btw tsassi have you hear the news that activision the publisher from cod titels is laying off 800 people thanks to a bad sale off black ops 4 since long time.
the reason is more that people are not happy that blackout is pay to play and not free to play like fortnite but thanks to apex that is free to play there have lose a lot off players.
also a other reason is more thanks to the nerfs blackout only gets with weapons and other worse nerf.

thats proof that a battle royal game most not become a pay to play game but a free to play game and thats something halo also most have a free to play battle royal version.

> 2533274825830455;407:
> > 2592250499819446;404:
> > > 2533274902525540;403:
> > > why waste time trying to make dedicated battle royale with its own map,
> >
> > To introduce Halo to new players, and money. Battle Royale is massive, Apex Legends just hit 50 million players. Not everyone plays customs, I have played every Halo from CE to date with the exception of Halo Wars 2, and I have never knowingly searched or downloaded any player made forge content. I would be very interested in a well made stand alone Halo Battle Royale, I cannot see it being detrimental to the franchise in any way.
>
> How is CoD’s Blackout mode doing nowadays? What about CS:GO’s Danger Zone? Or the majority of games I have never even heard of from this list (that are out there) for that matter?
>
> The reality is that for every PUBG, Fortnite, and Apex Legends, you have half a dozen BR games that will turn out with relatively mediocre success. Of course there is a slim chance that Halo could snag some of that PUBG/Fortnite/Apex Legend success and become more popular, but there’s also a great chance that it could turn out to be a completely unexceptional experience that is waste of most fans’ time. And to be perfectly honest, I don’t have much faith that it would be anything else, because “completely unexceptional” is quite an apt description of the past few years of Halo as far as I’m concerned. If it turned out to be a great success, then everything would of course be fine. However, if it turned out to be completely unexceptional, then it could be seen by fans as a blatant cash grab (which it realistically would be anyway), which could seed further distrust to the franchise.
>
> It’s not quite the clear-cut slam dunk where nothing can go wrong and at best we just forget it and move on. Historically, following trends hasn’t exactly worked for Halo. Generally speaking, it only works if it’s exceptionally successful. If it’s not, then there’s a chance it will alienate people.

I don’t know anything about CS GO Danger Zone, so cannot comment. The only time I tried CS GO was on Xbox 360, and it was deleted the same day as it was a total lag fest. As for the others ? Apex, Fortnite and Blackout are doing ok from what I know. My children love Fortnite, and it’s still top of the Xbox most played, Apex and Blackout are up there too. PUBG is not doing as well, but I believe it’s not as well maintained as the others I mentioned.

I agree, there is no guaranteed slam dunk. Also not every Battle Royale will appeal to everyone. I prefer Blackout over Fortnite as I don’t like the building aspect of Fortnite. I prefer Blackout over Apex because it offers solo or duos which I prefer to being forced into teams. I prefer Blackout over PUBG because it’s better optomised to consoles than PUBG is imo.

I think a well made stand alone Halo Battle Royale would do the franchise no harm, especially if it can address some or all of the points I just mentioned, I think it could bring players to Halo. I played Titanfall 2 on Thursday, and the amount of new players surprised me. I think Apex may have something to do with that. There are no guarantees, but I think Halo Battle Royale could do very well.

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> I don’t think games should aim to relevant they should aim to be the next best thing. They should be breaking boundaries with new concepts and ideas.

I couldn’t agree more, I don’t want every developer to cram br into their games. They shouldn’t make something just because its popular, they should make something because they were inspired to.

Halo is always supposed to be story oriented first. Like others have said that should be the priority not battle Royale. Besides once a game starts changing it’s formula just for popularity it becomes one in the same with the others. Eventually people will get tired of dozens of games all oriented around the same game mode. If 343 just slams it in to be popular then it loses the halo flavor and inspiration. What I want to see instead is for them to push the limits and start a new trend. Halo has done it in the past and can do it again.

The way I see it, they should provide all the tools to make it possible in forge/custom games then wait and see if people make it and it becomes somewhat popular. If it does then they could create an official Battle-Royale side-mode.

This way people won’t have a knee-jerk reaction of distaste for Halo Infinite simply because of the addition of a popular game-type they haven’t tried yet (in Halo) and the sheer popularity of BRs and the fact that its ‘discoverable’ will (best case scenario) build hype for it.

I’m not really a BR player but I have been playing Apex Legends and one of the reasons is I believe its a BR done right. Halo has the potential though to have by far the best Battle-Royale experience out there if properly supported and this could potentially be a good thing for the franchise and even help re-vitalize it.
Sure, its a fad, but why not do it when many people are enjoying that sort of thing and Halo could make a genuinely fun experience from it? (So long as it doesn’t take away from campaign development :P)

> 2592250499819446;410:
> > 2533274825830455;407:
> > > 2592250499819446;404:
> > > > 2533274902525540;403:
> > > > why waste time trying to make dedicated battle royale with its own map,
> > >
> > > To introduce Halo to new players, and money. Battle Royale is massive, Apex Legends just hit 50 million players. Not everyone plays customs, I have played every Halo from CE to date with the exception of Halo Wars 2, and I have never knowingly searched or downloaded any player made forge content. I would be very interested in a well made stand alone Halo Battle Royale, I cannot see it being detrimental to the franchise in any way.
> >
> > How is CoD’s Blackout mode doing nowadays? What about CS:GO’s Danger Zone? Or the majority of games I have never even heard of from this list (that are out there) for that matter?
> >
> > The reality is that for every PUBG, Fortnite, and Apex Legends, you have half a dozen BR games that will turn out with relatively mediocre success. Of course there is a slim chance that Halo could snag some of that PUBG/Fortnite/Apex Legend success and become more popular, but there’s also a great chance that it could turn out to be a completely unexceptional experience that is waste of most fans’ time. And to be perfectly honest, I don’t have much faith that it would be anything else, because “completely unexceptional” is quite an apt description of the past few years of Halo as far as I’m concerned. If it turned out to be a great success, then everything would of course be fine. However, if it turned out to be completely unexceptional, then it could be seen by fans as a blatant cash grab (which it realistically would be anyway), which could seed further distrust to the franchise.
> >
> > It’s not quite the clear-cut slam dunk where nothing can go wrong and at best we just forget it and move on. Historically, following trends hasn’t exactly worked for Halo. Generally speaking, it only works if it’s exceptionally successful. If it’s not, then there’s a chance it will alienate people.
>
> I don’t know anything about CS GO Danger Zone, so cannot comment. The only time I tried CS GO was on Xbox 360, and it was deleted the same day as it was a total lag fest. As for the others ? Apex, Fortnite and Blackout are doing ok from what I know. My children love Fortnite, and it’s still top of the Xbox most played, Apex and Blackout are up there too. PUBG is not doing as well, but I believe it’s not as well maintained as the others I mentioned.
>
> I agree, there is no guaranteed slam dunk. Also not every Battle Royale will appeal to everyone. I prefer Blackout over Fortnite as I don’t like the building aspect of Fortnite. I prefer Blackout over Apex because it offers solo or duos which I prefer to being forced into teams. I prefer Blackout over PUBG because it’s better optomised to consoles than PUBG is imo.
>
> I think a well made stand alone Halo Battle Royale would do the franchise no harm, especially if it can address some or all of the points I just mentioned, I think it could bring players to Halo. I played Titanfall 2 on Thursday, and the amount of new players surprised me. I think Apex may have something to do with that. There are no guarantees, but I think Halo Battle Royale could do very well.

from CS GO Danger zone i not know since i never play it and same go’s for PUBG and fortnite.
but so far i know is Apex Legends doing good in player base since most players that have play blackout are now playing apex legends.
and blackout is doing only worse and worse and if you call it great then you got the wrong info i think.
on mixer streaming platform is Apex,Fortnite and PUBG doing great then black ops 4.
same go’s for twitch is apex, fortnite and PUBG doing great and black ops 4 again is doing worse.

i have play also blackout and it was first great before there starting to nerf things only.
also there was a plan to make blackout free to play but after apex has launch most off the players have switch from blackout to apex.

for halo to have a battle royal mode is good idea but then it most have this reasons.
1: its most be free to play and free to download.
and 2: it most be seperate from the main halo game that the battle royal mode most become a second game for 343 that can live much and much longer on its own.
and it most have also there own story for exemple: the first season is on reach, then season 2 its a space battle , season 3 is on Installation 04 and with each new season you follow the main halo story in a battle royal mode.
that each new season you play in the battle royal mode is following the halo main story is somthing there can try out if it become’s populier or not.

Thats a lie it just needs a good campaign, updates to keep it fresh and something (maybe a battle Royale) to attract the noobs

> 2533274823394867;414:
> > 2592250499819446;410:
> > > 2533274825830455;407:
> > > > 2592250499819446;404:
> > > > > 2533274902525540;403:
> > > > > why waste time trying to make dedicated battle royale with its own map,
> > > >
> > > > To introduce Halo to new players, and money. Battle Royale is massive, Apex Legends just hit 50 million players. Not everyone plays customs, I have played every Halo from CE to date with the exception of Halo Wars 2, and I have never knowingly searched or downloaded any player made forge content. I would be very interested in a well made stand alone Halo Battle Royale, I cannot see it being detrimental to the franchise in any way.
> > >
> > > How is CoD’s Blackout mode doing nowadays? What about CS:GO’s Danger Zone? Or the majority of games I have never even heard of from this list (that are out there) for that matter?
> > >
> > > The reality is that for every PUBG, Fortnite, and Apex Legends, you have half a dozen BR games that will turn out with relatively mediocre success. Of course there is a slim chance that Halo could snag some of that PUBG/Fortnite/Apex Legend success and become more popular, but there’s also a great chance that it could turn out to be a completely unexceptional experience that is waste of most fans’ time. And to be perfectly honest, I don’t have much faith that it would be anything else, because “completely unexceptional” is quite an apt description of the past few years of Halo as far as I’m concerned. If it turned out to be a great success, then everything would of course be fine. However, if it turned out to be completely unexceptional, then it could be seen by fans as a blatant cash grab (which it realistically would be anyway), which could seed further distrust to the franchise.
> > >
> > > It’s not quite the clear-cut slam dunk where nothing can go wrong and at best we just forget it and move on. Historically, following trends hasn’t exactly worked for Halo. Generally speaking, it only works if it’s exceptionally successful. If it’s not, then there’s a chance it will alienate people.
> >
> > I don’t know anything about CS GO Danger Zone, so cannot comment. The only time I tried CS GO was on Xbox 360, and it was deleted the same day as it was a total lag fest. As for the others ? Apex, Fortnite and Blackout are doing ok from what I know. My children love Fortnite, and it’s still top of the Xbox most played, Apex and Blackout are up there too. PUBG is not doing as well, but I believe it’s not as well maintained as the others I mentioned.
> >
> > I agree, there is no guaranteed slam dunk. Also not every Battle Royale will appeal to everyone. I prefer Blackout over Fortnite as I don’t like the building aspect of Fortnite. I prefer Blackout over Apex because it offers solo or duos which I prefer to being forced into teams. I prefer Blackout over PUBG because it’s better optomised to consoles than PUBG is imo.
> >
> > I think a well made stand alone Halo Battle Royale would do the franchise no harm, especially if it can address some or all of the points I just mentioned, I think it could bring players to Halo. I played Titanfall 2 on Thursday, and the amount of new players surprised me. I think Apex may have something to do with that. There are no guarantees, but I think Halo Battle Royale could do very well.
>
> from CS GO Danger zone i not know since i never play it and same go’s for PUBG and fortnite.
> but so far i know is Apex Legends doing good in player base since most players that have play blackout are now playing apex legends.
> and blackout is doing only worse and worse and if you call it great then you got the wrong info i think.
> on mixer streaming platform is Apex,Fortnite and PUBG doing great then black ops 4.
> same go’s for twitch is apex, fortnite and PUBG doing great and black ops 4 again is doing worse.
>
> i have play also blackout and it was first great before there starting to nerf things only.
> also there was a plan to make blackout free to play but after apex has launch most off the players have switch from blackout to apex.
>
> for halo to have a battle royal mode is good idea but then it most have this reasons.
> 1: its most be free to play and free to download.
> and 2: it most be seperate from the main halo game that the battle royal mode most become a second game for 343 that can live much and much longer on its own.
> and it most have also there own story for exemple: the first season is on reach, then season 2 its a space battle , season 3 is on Installation 04 and with each new season you follow the main halo story in a battle royal mode.
> that each new season you play in the battle royal mode is following the halo main story is somthing there can try out if it become’s populier or not.

I don’t watch, or care about what gets played on Mixer and Twitch. As far as I know some of the players on Mixer and Twitch are paid and sponsored to play certain games so I view them as biased. I read some streamer got paid one million dollars to play Apex, not sure if it’s true or not. Also, I didn’t call Blackout great, but the info is accurate because it’s my own view. Blackout offers me solo and duo queues without the building feature, that’s why I prefer it to Apex and Fortnite, PUBG is poorly maintained on console and not worth the effort imo.

As for a Halo Battle Royale ? I agree with it being a stand alone and free to play. However, I already stated that earlier in the thread. Battle Royale is big business, I believe Halo can benefit from it if they make a game that appeals to players. Blackout offers me a solid, well optomised console Battle Royale with lobbies where I can solo and duo queue. If Halo could offer me the same I’m in. Especially with where Halo could take it.

The only BR I acknowledge is the Battle Rifle

> 2535469260126350;415:
> Thats a lie it just needs a good campaign, updates to keep it fresh and something (maybe a battle Royale) to attract the noobs

halo is i think the only Tripel A game that has a good long main campaign story from all game’s.
i see other game’s not doing it to make 1 great campaign story and that doing it after new release’s from that game type.
most game’s have only 2 or 3 campaign story’s and then its end but halo is keep adding story’s to the game to make it a long campaign story in general.
a battle royale mode that never can become a part off the main game is something that can become great that you have a battle royale on the maps from the main story from the halo game.
that a battle royale in halo style most do something with the main story we know so far is good

I guess I am not opposed to the idea of some form of this. I want it to be an unique experience if its done. Make it involve the flood or something like that.

> 2535469260126350;415:
> Thats a lie it just needs a good campaign, updates to keep it fresh and something (maybe a battle Royale) to attract the noobs

although I agree with you regarding the campaign, one thing that urks me and thousands of other are updates that add what SHOULD have been there upon Game Release, to Quote AngryJoeShow and his review of halo 5 “Get it right The FIRST Time, at Release!” I think what’s expected should be released with the game, and updates later on should add new things we haven’t seen yet, or have seen with Halo for a while or ever.