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> I will have to rebut this thought by saying that Halo is unique in its own right and doesn’t need to copy the formula of successful BR modes. Don’t get me wrong, I acknowledge that FN and PUBG are successful, but they are free to play games and the revenue they make is to enhance the game and for more features to release as time goes on. With Halo, it is expected to be a 60 dollar release and will include a Campaign, Customs mode, forge, arena, and all the things that make Halo unique.
> - Halo: Combat Evolved had started the series off with the classic formula and laid the groundwork for other games to improve upon. - Halo 2 had a perspective change in the campaign and develops the universe of Halo and added the Xbox live feature. While also allowing playable elites in multiplayer. - Halo 3 wraps up the series story in a nice little bow and adds Forge mode, which was unseen in games at the time (to my recollection) - Halo 3: ODST builds upon Halo 3 and added a new favorite game mode, Firefight. - Halo: Reach shows a pivotal point in the Halo story in the universe, has a perspective change and fleshes out the firefight mode. All this and having one of the most elaborate and beloved customizations of a spartan to date. Halo: Reach also introduces the controversial armor mods - Halo 4 builds on Armor mods and introduces a new faction, the forerunners. - Halo 5: Guardians introduces Warzone and Warzone Firefight to the mix, much to fans pleasure or otherwise. It also adds advanced traversal and shows the best Forge mode to date.Each game has introduced something unique to Halo and doesn’t follow trends. (excluding the advanced traversal.) It also has a commonality of having a large amount of passion behind each game and whatever Halo Infinite introduces, I hope that it’s unique to stand out from the gaming landscape. One of the other things that makes Halo great is the community and I’m sure that playing Halo with friends will be better than anything they give us to play solo.
> (personally, I’d like to see a new multiplayer mode and something similar to Reach customization mode but that’s just my personal preference mate)
Umm, reach like customization is confirmed. And A Halo BR doesn’t have to be a BR really, it can be Halo, and redefine BR, because that’s what Halo has done before.