Halo Infinite needs Battle Royal to stay Relevant

> 2533275034464368;260:
> I will have to rebut this thought by saying that Halo is unique in its own right and doesn’t need to copy the formula of successful BR modes. Don’t get me wrong, I acknowledge that FN and PUBG are successful, but they are free to play games and the revenue they make is to enhance the game and for more features to release as time goes on. With Halo, it is expected to be a 60 dollar release and will include a Campaign, Customs mode, forge, arena, and all the things that make Halo unique.
> - Halo: Combat Evolved had started the series off with the classic formula and laid the groundwork for other games to improve upon. - Halo 2 had a perspective change in the campaign and develops the universe of Halo and added the Xbox live feature. While also allowing playable elites in multiplayer. - Halo 3 wraps up the series story in a nice little bow and adds Forge mode, which was unseen in games at the time (to my recollection) - Halo 3: ODST builds upon Halo 3 and added a new favorite game mode, Firefight. - Halo: Reach shows a pivotal point in the Halo story in the universe, has a perspective change and fleshes out the firefight mode. All this and having one of the most elaborate and beloved customizations of a spartan to date. Halo: Reach also introduces the controversial armor mods - Halo 4 builds on Armor mods and introduces a new faction, the forerunners. - Halo 5: Guardians introduces Warzone and Warzone Firefight to the mix, much to fans pleasure or otherwise. It also adds advanced traversal and shows the best Forge mode to date.Each game has introduced something unique to Halo and doesn’t follow trends. (excluding the advanced traversal.) It also has a commonality of having a large amount of passion behind each game and whatever Halo Infinite introduces, I hope that it’s unique to stand out from the gaming landscape. One of the other things that makes Halo great is the community and I’m sure that playing Halo with friends will be better than anything they give us to play solo.
> (personally, I’d like to see a new multiplayer mode and something similar to Reach customization mode but that’s just my personal preference mate)

Umm, reach like customization is confirmed. And A Halo BR doesn’t have to be a BR really, it can be Halo, and redefine BR, because that’s what Halo has done before.

Apex Legends proves Halo: Infinite needs battle royale.

Just imagine: Same gameplay mechanics and map diversity, but the differences are

  • You’re a team of four.
  • You drop with either a Pistol, or Assault Rifle.
  • You have armor, but have to loot regenerative shield and heals.
  • No attachments for weapons, but you have a good variety of them, like REQ packs.
  • Ammo is stored like in Blackout, not in your backpack.
  • Power weapons can only be looted at (multiple) hot spots.
  • Spartan abilities are assigned to your “Legend”-character, and they’re balanced fairly.

The line of Battle royale games is a phase. It’s because of Fortnite it became blown out of proportion.

Eventually it’ll dull down, like League of Legends, Overwatch and countless other games alike. It’s gonna be popular for a larger part of this year, however in 2020 it is safe to say the popularity of Battle Royale games will fall. When something is new and exciting, it’s always high on demand.

If a company wants its franchise to live, it needs to focus on its own core values rather than copying that of others. Halo has been around since 2001, before the Battle Royale games and it’ll be here after their time is up. What makes Halo relevant, is that Halo sticks to being Halo. If the devs had to add a Battle Royale gamemode, it would only show they had no faith in their own developement.

Halo has its BR and it is marked with a 55, 55HB, 85 and 85N. It’s a 3-round burst of glory. Plenty of BR for the Halo franchise.

Weapon balance would be a huge issue with a Halo BR. Hitscan means weapons like the railgun and splaser would have a huge advantage as you could easily pick people off from a distance while they don’t stand a chance. Not to mention the sniper, which is a one-hit kill to the head and has a good amount of magnetism in Halo 5. Camp out at high elevation and no one can get anywhere near you. And again with the Hydra, which when locked on would be a guaranteed kill against a player with inferior weapons at medium to close range. You would either have to heavily adjust the behavior of power weapons or get rid of them altogether and both of these options don’t mesh with a main-title Halo experience.

A Halo BR is simply not realistic right now, at least not in Infinite. It would require way too many tweaks to the weapon balance, movement mechanics, and health regen system. A lot of people are suggesting the Apex route and having a standalone game, which I think could work in theory, but it would either have to be a long wait until after the development cycle of Infinite (and who knows where the BR trend will stand then), or outsourced to another developer. Either way it’s not happening in Infinite.

A bit of a speculation but I suspect the BR format is going to be the new ‘Way to play’ multiplayer shooters. Infinite not having it is going to both differentiate it from the market and hurt it. There’s going to be ALOT of FPS players not wanting to even give Infinite a go simply because it doesn’t have BR. Sad but realistic.

That said, if Infinite offers something absolutely rock solid - people will play. It definitely has the potential to shoot to Halo 3/Apex/Fortnite tier levels of success. The main ingredient is how GOOD the game is, along with a sprinkling of correctly timed release and good marketing.

When I refer to how good a game is, you could break it down like, modes, accessibility, moment to moment gameplay, even UI etc, but I’m more meaning a wholistic ‘good’. The FEEL of the game, that feel that you know you’re playing something quality. Little details pop and astound because the core bones of the experience are so smooth you don’t notice them. Halo 3 had that feel, Fortnite had that feel, Apex has that feel. H5 did not. Hoping Infinite does.

Also, a note on marketing. Apex released simply by buying off the big streamers (Who already love BR). However Infinite has an ace up it’s sleeve. Ninja and Summit1G and a few other big streamers LOVE OG Halo, Ninja used to be a pro - Summit used to stream H5 customs when it came out on PC and said he’d love to stream Infinite, if it’s good.

343 could take over Twitch and Youtube with Infinite, it’s the new way to get to market.

> 2533274824095836;263:
> Halo has its BR and it is marked with a 55, 55HB, 85 and 85N. It’s a 3-round burst of glory. Plenty of BR for the Halo franchise.

this sums up halo BR perfectly

> 2533275026446288;266:
> > 2533274824095836;263:
> > Halo has its BR and it is marked with a 55, 55HB, 85 and 85N. It’s a 3-round burst of glory. Plenty of BR for the Halo franchise.
>
> this sums up halo BR perfectly

First try was awesome(Halo 2/PUBG), second try was bad(Halo 3/Fortnite), third try was good(Halo 4/Blackout), fourth try was amazing(Halo 5/Apex Legends).

Dont mind the idea would just like it to be short in duration. Keep it to the length of regular arena matches

That’d be an interesting idea, could be really fun. If they could do that and have a team battle royale with spartan companies that’d be sick

I compleatly disagree with the OP on this one. Following trends does not make a good game. Halo reach, halo 4 and to some extent halo 5 tried to capture a wider audience by implimenting ‘popular’ features like killstreaks, loadouts and sprint and look how that went. BR may be more then a fad but that does not mean every game needs to or should have it. 343 should be focusing on making a good HALO game not trying to make halo a COD game or a Fortnight game. If they do, then it will end just like with halo 4 when they tried to turn it into cod and cod players said “thats cool i guess but im just gona keep playing cod lol”.

Oh my gosh guys, would you please just read our reasoning on how Halo can have BR and essentially redefine it? I mean come on Halo has redefined everything about fps more than once, and it gets annoying saying this same thing over and over and over and over and over and over again. So please read the current conversation before replying to the OP. I do disagree with them, but I have wanted a Halo BR, meaning HALO, not Fortnite, not every BR is Fortnite, keep that in mind. Apex Legends has proven that.

> 2535410737759849;271:
> Oh my gosh guys, would you please just read our reasoning on how Halo can have BR and essentially redefine it? I mean come on Halo has redefined everything about fps more than once, and it gets annoying saying this same thing over and over and over and over and over and over again. So please read the current conversation before replying to the OP. I do disagree with them, but I have wanted a Halo BR, meaning HALO, not Fortnite, not every BR is Fortnite, keep that in mind. Apex Legends has proven that.

It doesn’t really matter what “reasoning” is or all the fantastic ideas people have. The bottom line is that whatever it would end up being, a BR mode in Infinite would take a not insignificant amount of time and resources to develop that would likely not transfer well to other parts of the game.

Given 343 has consistently struggled to keep expected Halo features in the game at launch it would almost certainly mean there would be a heavy price to pay in order to see it get included either at launch or down the line. Adding BR cost the single player campaign in Call of Duty, developing BR has seemingly had a negative effect on Battlefields 5 ongoing support, Fortnite save the world might as well not exist, and the other two popular BR games(PuBG and Apex) are all dedicated entirely to BR. The absolute best case scenario for a Halo themed BR game would be as a standalone title by a different team.

Apex Legends hasn’t proven anything beyond "people like polished BR games, for all its nice little quality of life changes and twists on the formula it is still very heavily entrenched in the typical BR mold.

Battle Royale here, Battle Royale there, Battle Royale everywhere. I can’t see this “Halo needs BR to stay relevant” argument anymore. Why are people these days so small minded?

Seriously, Halo has the opportunity to be the trendsetter again. Don’t get me wrong, maybe there will be a new FFA variant, but this “Halo needs to copy another trend to stay relevant” argument is so wrong. As we seen in the past few years, copying trends didn’t help much.

Let’s create something new / unseen / unheard of, instead of chasing the next trend over and over again.

Disclaimer: I myself am not that big of a BR fan, and I am assuming most people on the forums aren’t either, I just understand that it MAY be needed to keep halo relevant, so it should be discussed and considered.

In Fayvn’s video, How Battle Royale Could Work in Halo Infinite*, he pretty much says that Halo fan’s are scared of BR in Infinite because it is a change to the modern trend, which hasn’t worked YET for 343. For example, when they tried to speed up the movement in H5 like a more modern game, it wasn’t taken very well. Anyway, he mentions that when firefight came into ODST, that was another big gameplay change with the current trend of wave survival game types (i.e. cod zombies). It ended up doing very well though. Favyn says that we can’t be afraid of all change because it has failed in the past, or we will never have good change. All of this leads me to my ideas of future halo having BR.

In my mind, I see 343 doing what bungie did with ODST, a short campaign, and a new mode to the franchise that is the main focus.

One problem that I had until I thought of my idea was BR doesn’t make sense with the lore, which is so important to halo. Sure other shooters have stories, but no other (dare I say) fandom is so interested in the lore. I myself am not a big campaign or lore guy, but I wouldn’t want 343 to throw in BR and not have it make any sense. There has to be a little bit of a story, right? And playing as a spartan wouldn’t make much sense in a battle royale to me. SO, my proposition is that we need another ODST game.

Like I said earlier, the short campaign and new gameplay mode was an ODST thing, and it should be again. Also, it would make more sense. A spartan wouldn’t have to pick up armour off the ground, but an ODST might. Also, orbital DROP shock troopers. ODST’s dropping into a BR map makes way more sense then spartans.

This was kind of hard for me to write and try to get my points across the way I imagine it cuz I suck at writing (just ask my teachers) but lemme know what you think.

*How Battle Royale Could Work in Halo Infinite - YouTube

> 2533274819446242;272:
> > 2535410737759849;271:
> > Oh my gosh guys, would you please just read our reasoning on how Halo can have BR and essentially redefine it? I mean come on Halo has redefined everything about fps more than once, and it gets annoying saying this same thing over and over and over and over and over and over again. So please read the current conversation before replying to the OP. I do disagree with them, but I have wanted a Halo BR, meaning HALO, not Fortnite, not every BR is Fortnite, keep that in mind. Apex Legends has proven that.
>
> It doesn’t really matter what “reasoning” is or all the fantastic ideas people have. The bottom line is that whatever it would end up being, a BR mode in Infinite would take a not insignificant amount of time and resources to develop that would likely not transfer well to other parts of the game.
>
> Given 343 has consistently struggled to keep expected Halo features in the game at launch it would almost certainly mean there would be a heavy price to pay in order to see it get included either at launch or down the line. Adding BR cost the single player campaign in Call of Duty, developing BR has seemingly had a negative effect on Battlefields 5 ongoing support, Fortnite save the world might as well not exist, and the other two popular BR games(PuBG and Apex) are all dedicated entirely to BR. The absolute best case scenario for a Halo themed BR game would be as a standalone title by a different team.
>
> Apex Legends hasn’t proven anything beyond "people like polished BR games, for all its nice little quality of life changes and twists on the formula it is still very heavily entrenched in the typical BR mold.

Ok, one CoD didn’t scrap there campaign for a BR, two, a BR truly only means Massive FFA meaning, it’s not just another typical BR, you could have covenant drop down onto a map in random places till everyone gets completely over run, you could start with a gun, Spawn on the ground, BR doesn’t mean Fortnite look alike. Halo doesn’t need to have BR to stay relevant, infact I was really ticked off when I saw that. But it would be awesome, and I don’t think they should have it in Infinite, but seriously, there’s no need to directly shoot down this idea, because I think it can REDEFINE the BR genre, as it has done for fps, matchmaking, etc. BR only means massive FFA, remember that.

> 2535410737759849;275:
> > 2533274819446242;272:
> > > 2535410737759849;271:
> > > Oh my gosh guys, would you please just read our reasoning on how Halo can have BR and essentially redefine it? I mean come on Halo has redefined everything about fps more than once, and it gets annoying saying this same thing over and over and over and over and over and over again. So please read the current conversation before replying to the OP. I do disagree with them, but I have wanted a Halo BR, meaning HALO, not Fortnite, not every BR is Fortnite, keep that in mind. Apex Legends has proven that.
> >
> > It doesn’t really matter what “reasoning” is or all the fantastic ideas people have. The bottom line is that whatever it would end up being, a BR mode in Infinite would take a not insignificant amount of time and resources to develop that would likely not transfer well to other parts of the game.
> >
> > Given 343 has consistently struggled to keep expected Halo features in the game at launch it would almost certainly mean there would be a heavy price to pay in order to see it get included either at launch or down the line. Adding BR cost the single player campaign in Call of Duty, developing BR has seemingly had a negative effect on Battlefields 5 ongoing support, Fortnite save the world might as well not exist, and the other two popular BR games(PuBG and Apex) are all dedicated entirely to BR. The absolute best case scenario for a Halo themed BR game would be as a standalone title by a different team.
> >
> > Apex Legends hasn’t proven anything beyond "people like polished BR games, for all its nice little quality of life changes and twists on the formula it is still very heavily entrenched in the typical BR mold.
>
> Ok, one CoD didn’t scrap there campaign for a BR, two, a BR truly only means Massive FFA meaning, it’s not just another typical BR, you could have covenant drop down onto a map in random places till everyone gets completely over run, you could start with a gun, Spawn on the ground, BR doesn’t mean Fortnite look alike. Halo doesn’t need to have BR to stay relevant, infact I was really ticked off when I saw that. But it would be awesome, and I don’t think they should have it in Infinite, but seriously, there’s no need to directly shoot down this idea, because I think it can REDEFINE the BR genre, as it has done for fps, matchmaking, etc. BR only means massive FFA, remember that.

Curious how CoD is suddenly lacking a campaign when Blackout development only started in early 2018…

“BR mean massive FFA” You know except when it doesn’t, heck the CSGO BR isn’t even all that “massive”, but this is all beside the point. I haven’t said anything about concern for it “looking like Fortnite” or looking like a “typical BR” becauset. it doesn’t matter what whether it is an unimaginative copy or the most innovative BR we have seen ye****t. The problem is that no matter what form it takes it would take significant time and resources to make something worthwhile that is going to cause Infinite(or some future title) to compromise elsewhere.

343 already has a bad track record with creating fully featured and polished Halo games. There last attempt at adding a “new mode” of that scale was Warzone and it cost us dev BTB and Forge was MIA at launch. I could accept forge was a separate team but it still says to me a lot about their priories that Forge was less important to get out at launch than microtransaction mode, but I digress.

343’s history combined with the ongoing concerns for BFV post launch support, lack of CoD campaign, and all but abandonment of Fortnite save the world, and the success of dedicated BR games(PUBG, Apex) all tell me that no matter what Infinite BR would look like, it is not going to be worth what we would lose from other parts of the game.

A standalone game by another developer is just a better solution

Halo’s multiplayer shouldn’t be chasing trends, especially since the Battle Royale market has been oversaturated for over a year now. The mechanics in Halo 5 are still unpopular with a good portion of the community, and the last thing 343 needs is more players complaining about how Halo is becoming a generic copycat of other games. I know people argue that ‘Halo would be able do something unique and redefine it’, but at the end of the day, it’d still drive older fans away just because of the fact that it’s Battle Royale.

> 2535418288909351;277:
> Halo’s multiplayer shouldn’t be chasing trends, especially since the Battle Royale market has been oversaturated for over a year now. The mechanics in Halo 5 are still unpopular with a good portion of the community, and the last thing 343 needs is more players complaining about how Halo is becoming a generic copycat of other games. I know people argue that ‘Halo would be able do something unique and redefine it’, but at the end of the day, it’d still drive older fans away just because of the fact that it’s Battle Royale.

I don’t disagree entirely with what your saying, minus the last part. I don’t think battle royal would drive away the older fans per sey,I think what would would be the fact Halo battle royal would most likely play and even feel nothing like Halo.

To me that is Halo 4 biggests problem and even Reach and 5 (especially the warzone part of 5) Halo has just strayed too far from how it felt and played for many people I think over the years and adding a battle royal mode would just further damage this for many people.

If 343I/MS want to do a Halo battle royal mode, I agree with WerepyreND, they would be better off making it I stand alone free to play game entirely. This way it can get the attention, time and money it needs to hopefully succeed and by doing this it won’t take anything away or hinder anythinge from halo 6

No too many games with the same gameplay it gets bored after a while so better come out with a new and different gameplay style.

Battle Royale is going to join all the zombie-themed games soon. Halo doesn’t need it. Never had it, never needed it. Following trends was what got 343i the reputation they have.