Halo Infinite Multiplayer Mode: Total Control

Hello,

This post is to discuss feedback regarding the multiplayer mode Total Control. After playing the insider beta last month I had some concerns regarding this mode, one of those being the placement of capture points. Those concerns unfortunately have yet to be addressed in the current state of the game.
To begin with, at the start of the match, zones are evenly distributed throughout the map. One on red side, one on blue side, and one in the center. This setup is perfect on initial start as it gives each team an equal opportunity to claim zones. As the match progresses zone spawns do not uphold this formula. The scores can be 2 to 0 and zones will spawn in favor of the winning team.
I propose altering zone spawns based on point distribution. If teams are tied, spawn zones the same as the initial spawn. But if one team has a point advantage over the other, spawn the center zone closer to the losing team. This would help eliminate games where all zones spawn on the winning team’s side, as well as keep games competitive and fair.
If anyone has feedback they would like to add please do so. Though this post was made to disclose my own opinions, the more people who express theirs the higher the likelihood actual changes will be made to the game.

Thank You,
Faulcon DeLacy