Halo Infinite Located on Installation 07

So if you have been following this thread: https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics/announcement-trailer-hidden-message-morse-code/90b51c12-fa75-4dbc-b00c-4dfadaa95d6a/posts

You we have decoded the Morse Code message in the announcement trailer:
Morse Code: (Many thanks to devoltar for the translation and stckrboy for the post)
… — … --… . - .- … .- .-… — --. .-. -…
SOS ZETA HALO GRD

As some of you may now Zeta Halo is known to humanity as Installation 07, see here: Installation 07 | Halo Alpha | Fandom
This aligns with the seemingly untouched halo we see in the trailer, as damaged sections were ejected by the Isodidact to save the life saved on the ring’s interior which helps to explain why we are seeing wildlife on this installation. Additionally if Halo Infinity is heading toward an open world style, then in would make sense from 343’s perspective, because they could never cover an open world environment of a full ring, but instead have the freedom to create parts of the ring thus aligning with a more realistic approach with the games lore.

Thoughts?

<p>what about the trailers style?</p>
I mean can’t it have place in the past?
If it is a sequel then WHY did they do this old-gen trailer?

Is GRD maybe a refermce to the scrapped GRD armor?

> 2533274864296810;1:
> So if you have been following this thread: https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics/announcement-trailer-hidden-message-morse-code/90b51c12-fa75-4dbc-b00c-4dfadaa95d6a/posts
>
> You we have decoded the Morse Code message in the announcement trailer:
> Morse Code: (Many thanks to devoltar for the translation and stckrboy for the post)
> … — … --… . - .- … .- .-… — --. .-. -…
> SOS ZETA HALO GRD
>
> As some of you may now Zeta Halo is known to humanity as Installation 07, see here: Installation 07 | Halo Alpha | Fandom
> This aligns with the seemingly untouched halo we see in the trailer, as damaged sections were ejected by the Isodidact to save the life saved on the ring’s interior which helps to explain why we are seeing wildlife on this installation. Additionally if Halo Infinity is heading toward an open world style, then in would make sense from 343’s perspective, because they could never cover an open world environment of a full ring, but instead have the freedom to create parts of the ring thus aligning with a more realistic approach with the games lore.
>
> Thoughts?

Mumble…
I checked your link…
Who in 2560 writes on rocks?
Nobody.
So who wrote that has to be an human contained in the installation… then the inscription may have not any sense…
What if those soldiers crashed on the halo and got stucked there? (They may even discovered it) then sent a SOS and Chief arrives to save them. At the end of the adventure they might have activated something and the ring moves to somewhere in the milky way where it will be discovered in 2555.
Sorry for my bad english… I hope you will able to understand what I tried to say

do you mean Infinite?

> 2533274833309866;5:
> do you mean Infinite?

Yes

> 2533274998781058;4:
> > 2533274864296810;1:
> > So if you have been following this thread: https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics/announcement-trailer-hidden-message-morse-code/90b51c12-fa75-4dbc-b00c-4dfadaa95d6a/posts
> >
> > You we have decoded the Morse Code message in the announcement trailer:
> > Morse Code: (Many thanks to devoltar for the translation and stckrboy for the post)
> > … — … --… . - .- … .- .-… — --. .-. -…
> > SOS ZETA HALO GRD
> >
> > As some of you may now Zeta Halo is known to humanity as Installation 07, see here: Installation 07 | Halo Alpha | Fandom
> > This aligns with the seemingly untouched halo we see in the trailer, as damaged sections were ejected by the Isodidact to save the life saved on the ring’s interior which helps to explain why we are seeing wildlife on this installation. Additionally if Halo Infinity is heading toward an open world style, then in would make sense from 343’s perspective, because they could never cover an open world environment of a full ring, but instead have the freedom to create parts of the ring thus aligning with a more realistic approach with the games lore.
> >
> > Thoughts?
>
> Mumble…
> I checked your link…
> Who in 2560 writes on rocks?
> Nobody.
> So who wrote that has to be an human contained in the installation… then the inscription may have not any sense…
> What if those soldiers crashed on the halo and got stucked there? (They may even discovered it) then sent a SOS and Chief arrives to save them. At the end of the adventure they might have activated something and the ring moves to somewhere in the milky way where it will be discovered in 2555.
> Sorry for my bad english… I hope you will able to understand what I tried to say

The writing on the rocks more than likely comes from ancient humans who lived there, this can be seen during the events of the forrunner saga books

It’s weird to call it ‘Halo Infinite’ if we’re confined to Installation 07. If they’re still doing that thing where they try to shadow what happened in the previous games, then Infinite will likely be set in a variety of different locations similar to Halo 3—despite the fact that the trailer is projecting an overtly “marooned” tone. 343’s trailers don’t exactly have the best track record of accurately depicting in-game events (or actual canon).

> 2533274836465274;8:
> 343’s trailers don’t exactly have the best track record of accurately depicting in-game events (or actual canon).

A trait shared with Bungie’s trailers.

> 2533274817408735;9:
> > 2533274836465274;8:
> > 343’s trailers don’t exactly have the best track record of accurately depicting in-game events (or actual canon).
>
> A trait shared with Bungie’s trailers.

Nothing comes to mind. Help me out here.

> 2533274836465274;10:
> > 2533274817408735;9:
> > > 2533274836465274;8:
> > > 343’s trailers don’t exactly have the best track record of accurately depicting in-game events (or actual canon).
> >
> > A trait shared with Bungie’s trailers.
>
> Nothing comes to mind. Help me out here.

Halo CE announce trailer: Chief couldn’t wield swords, Chief didn’t have an antenna, Elites didn’t have plasma shields on their arms. So not an accurate depiction of in-game features. Also the whole sequence of the trailer didn’t happen in the game.
Halo 2 announce trailer: the Earth sequence in the game didn’t happen exactly like it did in the trailer (no army of Elites or “betcha can’t stick it”). Also whole controversy about the game not taking place on Earth like originally insinuated.
Halo 3 Finish the Fight trailer: that didn’t end up being how Chief saw the portal to the Ark activate, so not an accurate depiction of canon.
Halo 3 Believe trailer: Chief was never in the clutches of a Brute Chieftain like that, so again not an accurate depiction of canon. In fact, the whole Believe ad campaign was created by people who didn’t know Halo 3’s story, so there ended up being inconsistencies, and the ad campaign in general is not considered canon.
Halo 3 Starry Night: that whole battle sequence never happened in Halo 3, so again not an accurate description of canon.
Halo Reach E3 trailer: Noble Team’s helmets were on in the trailer when 6 met them (this was changed in the game), and Carter’s hair was shorter than in the actual game.

Point is, trailers have always been loose when it comes to game events and canon. That didn’t start with 343i. Noticing only 343i’s trailer inconsistencies and not Bungie’s shows bias.

Speaking of trailers, I can’t believe we never got a Chief armor skin with the hooded poncho. Of all the things they could add, that seemed like the most obvious.

For the OP, that seems pretty plausible.

> 2533274817408735;11:
> > 2533274836465274;10:
> > > 2533274817408735;9:
> > > > 2533274836465274;8:
> > > > 343’s trailers don’t exactly have the best track record of accurately depicting in-game events (or actual canon).
> > >
> > > A trait shared with Bungie’s trailers.
> >
> > Nothing comes to mind. Help me out here.
>
> Halo CE announce trailer: Chief couldn’t wield swords, Chief didn’t have an antenna, Elites didn’t have plasma shields on their arms. So not an accurate depiction of in-game features.
> Halo 2 announce trailer: that Earth sequence didn’t happen exactly like it did in the trailer (no army of Elites or “betcha can’t stick it”). Also whole controversy about the game not taking place on Earth like originally insinuated.
> Halo 3 Finish the Fight trailer: that didn’t end up being how Chief saw the portal to the Ark activate, so not an accurate depiction of canon.
> Halo 3 Believe trailer: Chief was never in the clutches of a Brute Chieftain like that, so again not an accurate depiction of canon.
> Halo 3 Starry Night: that whole battle sequence never happened in Halo 3, so again not an accurate description of canon.
> Halo Reach E3 trailer: Noble Team’s helmets were on in the trailer when 6 met them (this was changed in the game), and Carter’s hair was shorter than in the actual game.
>
> Point is, trailers have never been designed to be canon or show a finished product. That didn’t start with 343i.

So nothing on the level of promoting an entire narrative which never actually takes place.

Halo: CE trailers—depicts the Master Chief fighting the Covenant in sandbox environments on a Halo ring.
Halo: CE—you fight the Covenant in sandbox environments on a Halo ring.

Halo 2 trailers—depicts the Master Chief fighting the Covenant on Earth.
Halo 2—you fight the Covenant on Earth.

Halo 3 trailers—depicts the Master Chief fighting the Covenant on Earth as well as a big portal.
Halo 3—you fight the Covenant on Earth and go through a big portal.

Halo 4 trailers—depicts the Master Chief waking up on a hostile Forerunner planet.
Halo 4—you wake up on a hostile Forerunner planet. Fair enough.

Halo 5 trailers—depicts AWOL Chief being hunted by agent Locke with the intent to kill.
Halo 5—Didact Cortana.

It’s disingenuous to suggest that any of the previous games went through the same levels of marketing trickery as Halo 5.

Just a quick edit: some of the trailers explicitly are canon. Deliver Hope and the Believe campaign, for example.

> 2727626560040591;12:
> Speaking of trailers, I can’t believe we never got a Chief armor skin with the hooded poncho. Of all the things they could add, that seemed like the most obvious.
>
> For the OP, that seems pretty plausible.

Another great example. It was used in so much of the marketing material, but when the game finally came out the tone had completely shifted.

> 2533274836465274;13:
> So nothing on the level of promoting an entire narrative which never actually takes place.
>
> Halo: CE trailers—depicts the Master Chief fighting the Covenant in sandbox environments on a Halo ring.
> Halo: CE—you fight the Covenant in sandbox environments on a Halo ring.
>
> Halo 2 trailers—depicts the Master Chief fighting the Covenant on Earth.
> Halo 2—you fight the Covenant on Earth.
>
> Halo 3 trailers—depicts the Master Chief fighting the Covenant on Earth as well as a big portal.
> Halo 3—you fight the Covenant on Earth and go through a big portal.
>
> Halo 4 trailers—depicts the Master Chief waking up on a hostile Forerunner planet.
> Halo 4—you wake up on a hostile Forerunner planet. Fair enough.
>
> Halo 5 trailers—depicts AWOL Chief being hunted by agent Locke with the intent to kill.
> Halo 5—Didact Cortana.
>
> It’s disingenuous to suggest that any of the previous games went through the same levels of marketing trickery as Halo 5.
>
> Just a quick edit: some of the trailers explicitly are canon. Deliver Hope and the Believe campaign, for example.

I wasn’t saying that previous games went through “marketing trickery”. I said that 343i didn’t start the trend of putting things in trailers that weren’t in the games. Which was in response to you saying that 343i has a bad track record about how their ads represent their games. They really don’t. Halo 5 is the first instance of a seemingly major change in the story promoted by the ads and the story we got. Halo 4 was very much in line with Bungie’s trailers when it came to depicting canon and in-game events: loose.

Believe campaign was originally non-canon. Then the Halo Encyclopedia made parts of it canon, but it’s still heavy on inconsistencies. Point is, when Microsoft was promoting Halo 3 they didn’t get any story elements from Bungie about the game, so there were disconnects. And even after 343 tried to make it canon, it’s not perfect, and generally accepted as in-universe romanticization of the Chief as opposed to accurate telling of events. It wasn’t wrapped up with a nice little bow.

Again, it’s fair to say that 343 trailers don’t always depict canon or in-game events, but Bungie is guilty of this too. That shouldn’t be forgotten.

Also, your comparison of Halo 5 trailers to Halo 5 is oddly more focused and purposefully disconnected than your comparisons of the other games. It would be fairer and more consistent to compare it like this:

> Halo 5 trailers—depicts AWOL Chief being hunted by agent Locke with the intent to kill.
> Halo 5—depicts Locke trying to arrest AWOL Chief non-lethally.

I mean, I can take Halo 2 and do the same kind of harsh comparison you did with Halo 5:

> Halo 2 trailers–depicts the Master Chief fighting the Covenant on Earth.
> Halo 2–play as not Chief almost half the game on places that are not Earth.

> 2533274864296810;1:
> You we have decoded the Morse Code message in the announcement trailer:
> Morse Code: (Many thanks to devoltar for the translation and stckrboy for the post)
> … — … --… . - .- … .- .-… — --. .-. -…
> SOS ZETA HALO GRD
>
> Thoughts?

I did the same thing on my own, I didn’t realize that there was a post dedicated to this. It would have saved me some time. The first part is quite clear it’s “GRD” that I am not sure of I have been looking into some TLAs and I found GRD is “Guard” and/or “Ground Resolved Distance” perhaps that there is something on that Halo ring they are wanting to protect, much like the Activation Index or relic. Maybe GRD is just a 343 marketing TLA for “Get Ready Dude”

> I wasn’t saying that previous games went through “marketing trickery”. I said that 343i didn’t start the trend of putting things in trailers that weren’t in the games.

That’s fine, but it’s still disingenuous to place the old ad campaigns and the most recent ad campaign on the same level. Let’s just assume for a second that 343 are following a trend. If so—why? Why follow the trend? Following trends has done nothing but bite them in the behind, so maybe the preferable thing to do is to stop.

> Which was in response to you saying that 343i has a bad track record about how their ads represent their games. They really don’t.

One out of two ain’t a great track record.

> Believe campaign was originally non-canon. Then the Halo Encyclopedia made parts of it canon, but it’s still heavy on inconsistencies. Point is, when Microsoft was promoting Halo 3 they didn’t get any story elements from Bungie about the game, so there were disconnects.

First time I’ve heard that, so I’ll have to take your word on it. Even so, the Believe trailers are still considered canon, in addition to Deliver Hope.

> Again, it’s fair to say that 343 trailers don’t always depict canon or in-game events, but Bungie is guilty of this too.

Though unlike Bungie, they’re guilty of blatant misdirects as well. The Halo 2 E3 demo is one thing, but at bare minimum it still represented what we’d actually be doing in the game.

> Also, your comparison of Halo 5 trailers to Halo 5 is oddly more focused and purposefully disconnected than your comparisons of the other games. It would be fairer and more consistent to compare it like this:
>
>
> > Halo 5 trailers—depicts AWOL Chief being hunted by agent Locke with the intent to kill.
> > Halo 5—depicts Locke trying to arrest AWOL Chief non-lethally.

Sure, if that was the actual focus of the game. In reality, it’s centred around the Prometheans and the emergence of the Guardians as opposed to the relationship between the Chief and Locke. It’s briefly explored once, but only as a means to introduce the Warden Eternal and give Osiris a reason to go to Genesis. Halo 5 was sold as this “covert,” military science fiction game. What we got was a run of the mill action game.

> I mean, I can take Halo 2 and do the same kind of harsh comparison you did with Halo 5:
>
>
> > Halo 2 trailers–depicts the Master Chief fighting the Covenant on Earth.
> > Halo 2–play as not Chief almost half the game on places that are not Earth.

And still, in Halo 2, you actually did fight the Covenant on Earth.

> 2533274836465274;8:
> It’s weird to call it ‘Halo Infinite’ if we’re confined to Installation 07. If they’re still doing that thing where they try to shadow what happened in the previous games, then Infinite will likely be set in a variety of different locations similar to Halo 3—despite the fact that the trailer is projecting an overtly “marooned” tone. 343’s trailers don’t exactly have the best track record of accurately depicting in-game events (or actual canon).

Maybe those 3 locations being; Zeta Halo, 04 replacement (from HW2), and the Ark?

It’s gotta be that trio of locations. Wouldn’t Cortana be concerned with what’s going on at the Ark right now? And with the Guardian appearing at the end of HW2? I really hope 343 makes those kind of connections.

> 2533274907586463;18:
> > 2533274836465274;8:
> > It’s weird to call it ‘Halo Infinite’ if we’re confined to Installation 07. If they’re still doing that thing where they try to shadow what happened in the previous games, then Infinite will likely be set in a variety of different locations similar to Halo 3—despite the fact that the trailer is projecting an overtly “marooned” tone. 343’s trailers don’t exactly have the best track record of accurately depicting in-game events (or actual canon).
>
> Maybe those 3 locations being; Zeta Halo, 04 replacement (from HW2), and the Ark?
>
> It’s gotta be that trio of locations. Wouldn’t Cortana be concerned with what’s going on at the Ark right now? And with the Guardian appearing at the end of HW2? I really hope 343 makes those kind of connections.

If so, I wonder how they’d actually get outside of the galaxy to the Ark now that the portal’s off. Maybe they just turn it back on, or maybe they’ll find another Keyship. It’d be an interesting story.

> 2533274836465274;17:
> That’s fine, but it’s still disingenuous to place the old ad campaigns and the most recent ad campaign on the same level. Let’s just assume for a second that 343 are following a trend. If so—why? Why follow the trend? Following trends has done nothing but bite them in the behind, so maybe the preferable thing to do is to stop.

Initial trailers are almost never an exact representation of what the final game will look like; this applies to pretty much every game dev out there. It’s less a trend and more a fact of reality that announcement trailers and other early trailers depict a game as it is at that time, and no dev can predict if/when massic changes are going to occur. If you want trailers to only accurately depict final products, then you’re asking for no trailers to come out until maybe 1-2 months before a games actual release.

Luckily, for Halo Infinite, 343 has provided a disclaimer so everybody understands that what was shown was not indicative of a final product. So due diligence was done there. They should continue that diligence for later trailers, even gameplay trailers, just like CDPR did for Cyberpunk. Nobody should be under the impression that the Infinite teaser is representative of the actual game since “Game Engine Demonstration” text was shown at the beginning. I think as a rule game devs should do disclaimers for every trailer, because not everyone understands that trailers inherently don’t advertise the final product and that things are subject to change at virtually any point before a game’s release.

> 2533274836465274;17:
> One out of two ain’t a great track record.

1 out of 3. I never hear anybody complain about the Halo Wars 2 trailers. Besides, a track record is indicative of a pattern. One slip-up doesn’t mean a pattern. As far as “bad” ad campaigns go, Halo 5 was 343’s first. Could end up being their only, too; there’s no reason to think future ad campaigns will follow the same route, because no trend has been set. After they’ve had 2 bad ad campaigns, then you can argue they have a pattern of misdirection with their ads.

> 2533274836465274;17:
> First time I’ve heard that, so I’ll have to take your word on it. Even so, the Believe trailers are still considered canon, in addition to Deliver Hope.

You can look it up for yourself. I typed into Google “is Believe ad campaign canon?” and got plenty of entries to read on it. Even so, that’s what, 2 ad campaigns out of all the campaigns Bungie did that are considered explicitly canon? Now that’s not good track record for having trailers be canon.

> 2533274836465274;17:
> Sure, if that was the actual focus of the game. In reality, it’s centred around the Prometheans and the emergence of the Guardians as opposed to the relationship between the Chief and Locke. It’s briefly explored once, but only as a means to introduce the Warden Eternal and give Osiris a reason to go to Genesis. Halo 5 was sold as this “covert,” military science fiction game. What we got was a run of the mill action game.

I’m not sure what you mean about Halo 5 being sold as a covert military sci fi game. We got two “hunt the truth” trailers designed to make people question who was the “good guy” and 2 seasons of audio dramas that were relatively self-contained and did promise anything about the actual game (season 1 further played on the “Chief is the bad guy” subterfuge, but it was resolved by the end; season 2 just tied into the Guardians). As far as the “hunt the truth” trailers were from the actual interactions between Chief and Locke, at no point in the ad campaign did I ever see suggested that Halo 5 would be anything else than a FPS action game. I don’t even know what “covert military sci-fi game” means; how do those games play? For me, the mark missed by the game we got was that Chief’s status as a “hero” was never shrouded in mystery or questioned like the ads suggested; in that respect, you can say that it wasn’t covert in how it presented the Chief in the story, but beyond that we still got military themes and science fiction themes.

This is all kind of besides the point though, because talking about the degree to which Halo 5’s trailers misdirected is a moved goal post to what you originally said about 343 not having a good track record of trailers depicting in game events or canon events. At that level of talking about canon and in-game events, Bungie trailers too do not show things exactly as they happened. That’s all. It’s not a condemnation nor an endorsement; it’s just how it is.