Halo Infinite Isn’t Expensive

Or you could be patient and trade for platinium to also do that…

2 Likes

Gotta undercut those prices

Considering this store isn’t a permanent catalogue like say D2 or the elephant in the room Warframe, its a more frustrating thing to deal with, almost like a Req pack in its own right at this rate with no middleman between the player and it, making it a frustrating thing (also doesn’t help that challenge rerolls cost money, they don’t in Apex, which is a FTP title)

Your argument would only work if the store functioned like the two examples I just gave, Infinite’s does not, unless its for the HCS stuff, which is nothing but fancily named skins, “armour kits.”

1 Like

As I said if you think that’s fair that’s your choice, everyone perceives value differently but I don’t think $1,000+ for the Season 1 content looks like good value for money.

A lot of people have purchased the Halo Infinite campaign so the free multiplayer element isn’t really a bonus for them since multiplayer was always included at no extra cost along with the story, even not considering that point I know I for one would rather buy Halo Infinite as a full price game and have the ability to have or unlock all of the initial content through game play rather than have to buy the content in tiny pieces with the total price, should I wish to own everything, costing over $1,000.

Can I have everything included in the price of the game or can I pay over $1,000 for the same amount of content? I’d go with option number 1 and I think so would a lot of players if they were given that choice. You might not, again, that’s your choice to get the same content for over 100 times less sounds like a better offer to me.

2 Likes

In Halo 5 and Halo Wars 2, there do technically not exist any limit on how much a player could spend on the game. If we take Halo 5 as an example, 57x Gold Pack req bundle costs $100 which would mean that 10 of these bungles would cost $1000.

If we instead look at Halo Wars 2, the 135x Blitz Pack Bungle which costs $100. Similar to Halo 5, 10 of these bungles would cost the player $1000.

1 Like

But the same is true for Halo Infinite, with the requirement of purchasing another currency to use in game and the ability to purchase challenge swaps/boosts means that there is no limit on how much a player can spend.

The $1,000+ figure just relates to store items for Season 1.

1 Like

Even if the cost of the total collection was $50 I still wouldn’t buy it all. That’s just financially irresponsible to buy something you won’t use. Of course, if prices were lower I would be more likely to buy something I kinda like, whereas now I’m holding out for either lower prices or that one golden goose.

Do you just want the cosmetics for free? Alongside the multiplayer for free? They have to make money somewhere.

You’ve failed to mention that the content isn’t necessary to play the game. No need to whale the store. Don’t be so bothered by not having every little thing.

I don’t know the exact amount that has been possible to spend in the store mainly due to the fact that I haven’t kept track. However, I would guess that the $1000 barrier hasn’t been broken at this point if we assume that the player will purchase the minimum amount of Halo credits possible and if we exclude from the challenge swap/xp boost bundles.

And at least you get what you paid for in infinite, the rng factor in halo 5 and halo wars 2 was bad

mainly due to the store being divided up into bundles that rotate on a daily/weekly schedule, yeh.

I never said I wanted the cosmetics for free.
I never said I wanted the multiplayer for free.

What I said was I don’t think $1,000+ is a fair price for the initial content and put that in perspective to the rest of the Halo series. I also made the point that traditionally the multiplayer is included with the campaign anyway and that I’m confident that many players would rather pay full price for the game to have all of the initial content than have to purchase it separately.

I never said the content was necessary to play the game but if that’s what you want to discuss then you could make the argument that pretty much none of the content that is in the game is needed. You could remove all of the weapons and vehicles for example, they aren’t technically needed. You could remove all but one of the maps, the others aren’t needed. Videogames have never been needed, they aren’t about what is needed, they are about entertainment and what customers want. It’s clear from this discussion that you want different things than other players might want, that doesn’t make you right or wrong but that also means that you don’t get to decide for everyone that the total cost of all of the content available for the game is a fair price for everyone.

2 Likes

You have the whale mentality though. That’s where you’re a bit flawed in your logic. Your ideal is owning everything. Most players don’t have that mentality.

Halo 5 and and halo wars 2 had far worse loot box style purchases. Comparing to previous halos isn’t very compelling.

Do you walk into your favorite store IRL and get upset that the entire store is expensive?

I think if the majority of customers were offered a choice of owning the Campaign and all of the Season 1 content for $60, or having a choice of what bits of content they purchase but the total price being over $1,000 a considerable number would choose option one.

Yes, my ideal would be to own everything. I don’t see what is wrong with that. As a customer if I can have a choice of getting more of something I want for my money why would I actively want to get less for my money?

As I’ve said several times, your opinion is a perfectly valid one, I don’t agree with it, but it’s your opinion and you are welcome to it but that doesn’t make the opinions of others any less valid nor does it mean that everyone should just think they way that you do about what they do with their money and what they think a fair price is.

1 Like

I’m not saying that the store is perfect. I just believe that it’s impact on my halo gameplay experience is basically zero. The relevance of the store prices is going to vary from player to player, for those who play for the gameplay, it won’t matter. To the whales, open your wallets up.

If the price of 3 items now costs the same amount as what the entire contents of the store used to cost and things were being sold at a mark up of thousands of percent then yeah I’d think things had gotten expensive.

But if it had no negative impact on you would you object to things being cheaper? Even if you didn’t want to buy any of the store items, or maybe just a few of them. If everyone could have lower prices would you be against that?

1 Like

You just described inflation lmao

False…

that is all…