Halo Infinite is a good opportunity to showcase the different structures, ships, facilities of builders/miners/lifeworkers/Warriors which could explain different architectural styles etc

This would make the fortresses, shield worlds, facilities, towers, ships, weapons all feel distinct and having purpose, lore connected technical aspects and allow for opportunity for the player to have objective linked to various Forerunner faction specific missions such as needing a Builder artifact to repair a forerunner ship, miner tech for materials needed for such repair and utilization of lifeworker tech to heal human combat injuries and help catalog species.

Warrior caste Forerunner tech could be applied by UNSC Science facilities to better augment spartans, armor and weapons etc

and these stories and exploration could tie into discovering Ancient human worlds etc

a lotttaa stuff from the extended Universe could make this game feel mysterious, new and exciting so Im hoping 343 has this gameplay connected lore integration in mind

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Im sorry but this is an effort free zone and you will be prosecuted if you do not cease. Any and all mention of effort possibly being put into this game is against 343i code of conduct. Thank you.

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Some aspects of the campaign feel AMAZING, and others feel rushed.

I can tell the campaign was rushed, because it is on the cusp of greatness with good AI, good battle chatter, the Monitors had great dialogue, just too much exposition in some places, too many hexagons and not enough big walls, and wall variety, but if they up the ante on bigger Brute fortress, more foliage, better draw distance, more waterfalls it’ll be amazing

Joe Staten said to swallow a big fart and buy stuff at the store already.

Lol no he didnt no way. He wouldn’t say that