Halo Infinite - Insider Crash to Desktop

Game shows loading screen and then hits 100% GPU and CPU Usage
CPU: Ryzen 9 3900X
GPU: Nvidia GTX 980 TI
Crash Report:

version:
project=“SHIVA” application=“game” configuration=“release” platform=“PC” build_string=“199229.21.07.20.0001.flt002int” build_date=“Jul 20 2021” build_time=“00:45:17”
halt:

GPU Hang: 00007FFC8E73467C <Unknown>!0x00007FFC8E73467C

halt information:
TDR (HR=0x887a0005, Breadcrumb: <Breadcrumbs Disabled>): The GPU has hung, crashed, or been removed. Please look at TDRBreadcrumbSummary.txt for more info.
thread information:
thread_name: BG OTHER WORKER, thread_id: 17908
stack:
00007FFC8E73467C <Unknown>!0x00007FFC8E73467C
00007FF71C3385C8 <Unknown>!0x00007FF71C3385C8
00007FF71C39CEA0 <Unknown>!0x00007FF71C39CEA0
00007FF71C3720E5 <Unknown>!0x00007FF71C3720E5
00007FF71C36E5DC <Unknown>!0x00007FF71C36E5DC
00007FF71C15C406 <Unknown>!0x00007FF71C15C406
00007FF71C309F56 <Unknown>!0x00007FF71C309F56
00007FF71C289AAF <Unknown>!0x00007FF71C289AAF
00007FF71C28344B <Unknown>!0x00007FF71C28344B
00007FF71C283541 <Unknown>!0x00007FF71C283541
00007FF71C283C16 <Unknown>!0x00007FF71C283C16
00007FF71C282EE8 <Unknown>!0x00007FF71C282EE8
00007FF71C28333F <Unknown>!0x00007FF71C28333F
00007FFC8FE254E0 <Unknown>!0x00007FFC8FE254E0
00007FFC90F6485B <Unknown>!0x00007FFC90F6485B
<== End of stack ==>
fingerprint:
0xCB8CC47795C6E12B
status:
session_id: Fri_07302021_132448@PC@naru_@6245B2AA909B96AF
MP life-cycle state: current state: ClientSetup, status: “”, previous state: NONE
MP session:
map: loaded levels\ui\mainmenu\mainmenu
looming_scenario: none
game_instance: FA623600C1086439
game_simulation: local
game_playback: none
zone_set: switched to #0 (’’)
SYSTEM_OS_VERSION: 10.0.22000.37
crash_runtime: native
system_milliseconds: time 48759227
timezone_seconds_offset_from_UTC: 18000
GameEngineIsMultiThreaded: yes
Threading Model: Threads: 10, affinity disabled
MachineName: DESKTOP-EUEHDG4
SystemMachineName: 6245B2AA909B96AF
OOM: no
System Memory: 48% physical memory in use, 8413/16336 Mb physical available, 7395/18768 Mb page file available
Process Memory: working set using 4724 Mb, 15808/20532 Mb available
Other Mem Consumer 0: C:\Program Files (x86)\Steam\steamapps\common\MGS Test App 6\game_Release.exe[4725.61Mb]
Other Mem Consumer 1: C:\Windows\explorer.exe[264.44Mb]
Other Mem Consumer 2: C:\Windows\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\SearchHost.exe[215.28Mb]
Process Id: 14048
Saved Film GUID:
datamine: Disabled
Telemetry Session ID: 2da63441-f1e1-451d-ace1-f42f54c9f0be
Session Tag:
GameVariant: <none>
MapVariant: <unknown>
SessionID: 00000000-0000-0000-0000-000000000000
LobbyID: 00000000-0000-0000-0000-000000000000
GSI Set ID Override:
GSI Set Name Override:
Location Override:
Hopper:
Memory Counters: Disabled
Memory Allocations: Disabled
Memory Lifetime Counts: Disabled
GPU Description: NVIDIA GeForce GTX 980 Ti
GPU Driver: 30.0.14.7141
GPU Memory: in use: 2074 Mb, budget: 5329 Mb, total: 6097 Mb
GPU Shared Memory: in use: 402 Mb, budget: 7503 Mb, total: 8168 Mb
TDR Breadcrumbs: Disabled
GPU Hung: yes
PLM seconds RunningState Not Set ResourceState Not Set: 286.77

If you are experiencing issues with the Halo Infinite Tech Preview, please refer to the Halo Insider Support page for known issues and ticket submissions.