Halo infinite gameplay

So I was thinking how about Halo infinite recently I hope we have a decent length campaign I know people are big into online multiplayer I do some online play but not much I think we should have about maybe 26 missions for campaign also I heard there might be an exploration mode if there is that would be interesting but to make it better they could put things in exploration mode for us to find like extra skulls, Easter eggs, and action figures that give us schematics on weapons, armor, and vehicles like in Doom

26 is a tall order but anything is possible. From what I heard, Halo 5’s campaign was lengthened because fans felt Halo 4’s was short. Since Halo Infinite’s campaign is focused around John -117 after fans complained about him being playable in only 3 of the 15 missions, I’m sure they got it in a way everyone will be satisfied.

Just my opinion, but I’d prefer to see a smaller number of total missions, but the missions be much longer.
While Halo 5 had 15 missions, but I’d prefer a max of about 12, but have most of the missions be the length of AotCR, The Ark, or Infinity, while still adopting the Rally Point System for those who want to jump in to missions at different parts.

26 is a bit much… look back at the original trilogy’s number of playable missions:

Halo CE: 10
Halo 2: 14
Halo 3: 9

That’s an average of 11 missions per game. So why not go with that? 11 solid, moderate in length, missions.

At the end of the day, the number of missions is really just a way to segment the story. It’s not a huge deal one way or the other. 26 just seems like a big number for campaign missions.

If Infinite uses the mission structure, I think 12 good, lengthy ones are enough. 26 would either mean very short mission or a lot of boring filler.