Keep in mind these are for for forge and customs above all else. Competitive minded folk please keep elsewhere with complaints about ability’s or whatever
1; AI for forge. Covenant, promethians, flood, EVEYONE.
2: ALL of the old forge pieces from ALL previous halos
3: constant support, at least until the launch day of the next halo after. Like, weekly new guns, vehicles and other bits purely for forge, including stuff cut from the rest of the game
4: campaign exclusive stuff from this and all past games. Sabre slayer or scarab slayer is too delightful too pass up.
5: halo wars based content.
6: Massivly expanded player counts. AT LEAST 32 TO 64 PLAYERS. I DREAM BIG.
7: A collection of mechanics from all previous halos: all armor ability’s and spartan ability’s. I make ALOT of stuff, and it ALL relied on those to work, so even if you shy away from that kind of thing in match making, please don’t take those out of the game entirely .
8: animated gifs or videos for map and prefab previews.
9: unlimited map, custom game type and ESPECIALLY PREFAB SPACE. I’ve hit the max for downloaded prefabs MONTHS AGO, and I’m forced to delete things daily for new stuff.its crazy annoying.
10: keep and expand the req weapon glitch. ad Victorian plus bienary rifle = favorite weapon ever.
11: constant bug fixes.
12: and I know this as a tad much, but make the Custom games free for everyone. I’ts a tad much, but sometimes building up good will is more important than instant money, and it would keep a constant flow of players in halo. We could be fortnite, but actually GOOD.
13: Custom music.
14: All vehicles ever.ALL VEHICLES EVER.
15: Montly competitions to make people’s maps, games and prefabs percent and refined parts of halo. Like is someone welds an awesome AAT like heavy tank and 343 likes it, they ask for the makers permission to work it into a new vehicle. Or just an easy way for people to submit maps and games for custom games.
thats all off the top of my head. What do you, AS FORGERS AND CUSTOM GAMERS, want put in? Anything I missed?
I don’t get scared like that, god know I hate horror movies. I like my terror i places a bit more subtle. Like in an infection game where instead of hiding in a haunted house, pretending to be scared, I prefer games where the infected have the strength and speed of 10 men, and the humans have all the best stuff in the game (Mantises, auto turrets, req weapons, a fortified base. Ya know, the works) and still get out matched and massacared to the last man. I prefer the horror as things to from stomping ants to fighting a tidal wave, and having to cut loose and use every ounce of skill and power you have just to survive even for a few more seconds, fighting to the last man in a frenzied desperation every second. Imagine being struck down BECAUSE your at the hight of your power, to fall and flail all the same.
I saw a video about pre halo combat evolved and the player could ride on the dinosaur thing (don’t know what it’s called) so I think rideable animals would be cool.
Hey! I like a lot of the these on your list! You should look at my news feed also!!
I want FORGE WORLD.
It was in Halo Reach and in Halo 4 I was really bummed it wasn’t in Halo 5 Guardians. I want it to be 3-5 times bigger than Halo Reach Forge and 3-4 times higher you can fly.
Bring back Forge Buildings from Halo Reach and from Halo 4
64 Players
AI In Forge
All vehicles from Halo 5 Guardians
and plus Hornet, Falcon, Chopper, revenant, Pelicon you can fly and shoot, and more vehicles that can fly.
Weather changes in Forge where it can snow a little a bunch, rain light, hard, and big weather Storms like real life to make the match more interesting!!
I especially want a collection of ALL the gimmicks and mechanics from previous halos, even if just for custom games (Armor ability’s, spartan ability’s, halo 3 power ups). Just so we can remake ANY custom game from the past.
> 2533275026446288;9:
> flyable pelicans and phantoms
We really do need flying transports. I’m trying to make somthing, but on Xbox, welded wasps and ESPECIALLY phaetons are beyond to unstable, or at the very least too finicky. Best I can get is them being too damn wobbly still. We really need full on transports. Things that can get a whole team somewhere in one go.
> 2533274884174745;1:
> 5: halo wars based content.
That would be interesting I wouldn’t mind a “Halo Wars” mode in a Infinite. That’d be actually surprising to see a combo of fps & rts gameplay. It would make more sense if the cast of Halo Wars 2 would be involved in Infinite’s campaign.
Wishlist addendum: August 13th
halo 5 revive feature.
custom labels: either in head up or on objects themselves.
full alphabet forge pieces.
ENDLESS BUG SQUISHING.
custom loadouts: each with their own traits, weapons, ect…
basic forge tutorials.
In game looking for groups.
Custom forge traits, to match planned custom games.
> 2533274884174745;10:
> > 2533275026446288;9:
> > flyable pelicans and phantoms
>
> We really do need flying transports. I’m trying to make somthing, but on Xbox, welded wasps and ESPECIALLY phaetons are beyond to unstable, or at the very least too finicky. Best I can get is them being too damn wobbly still. We really need full on transports. Things that can get a whole team somewhere in one go.
would help out a lot in machinimas and could make form some really cool costumes games.
furthermore, I thought of another thing, elephants.
i’ve been trying to make a custom game in halo 5 where one team is trying to defend an elephant as it slowly rolls towards an objective zone. however, elephants in halo 5 have to be welded vehicles, which leads to major problems.
I mainly want to see AI and a forge canvas like Forge World but expanded and more to explore and build on. Since Halo Infinite will be set on a Halo Ring, I feel like it would make sense if Forge world made a return.
place-able AI. a few suggestions for scripts/variations below
a single spawn for every covey and promethean unit (for coveys can select if just spawn or comes in drop pod) - group spawn (spawns a squad of enemies. can select what units in the squad but can’t customize each unit. also the option to choose if they just spawn or fly in on a drop ship) - single spawns have settings for rank, health/shield strength, and weapon - script to spawn when a player walks into a set radius - can set movement script. (roam within set radius, scout within set path, or remain in one spot until a player is spotted) - option to set allegiance (either pick a team color, leave on default which means covenant fight for coveys, marines fight for unsc, etc., or rogue meaning they shoot everyone)2. bots for custom games with customization settings
personality settings (let’s you choose how offensive/stealthy/vengeful/etc their play style is) - preference (lets you choose their preference in weapons. precision/vehicles/tanks/automatics/etc) - difficulty3. forge worlds
the classic reach one - some large flat ones like barrens, tidal, and awash - forest/canyon setting - city/town setting4. liquid volumes
water - lava - color-able liquid5. set radius for sound objects
folders for forge maps/game modes/bookmarks
weight setting for objects
relative gravity for vehicles/vehicle welds so we can stand on a moving vehicle or in a space ship made from objects welded to an air vehicle without flying out the back or losing shields because we’re being tossed around the ship
turrets like halo 4
offline forge. I can’t believe that’s something I have to ask for
make the dead body props more like rag dolls
more transport vehicles including pelicans and/or phantoms