While Infinite is still in development, the version currently in user testing provides a glimpse into what to expect. So what are your initial impressions on the weapons, graphics, movement, physics…? So far so good. I don’t think we have another Halo 5…but i’ll know more after a few more hours of game play.
What about you?
Someone else described it here as a combination of all the Halo games. It feels more.mdoern but has the charm of Halo 1-3. I really like what I’m seeing so far.
I really enjoy this test and I have some critic to do to improve the game :
- About the drop wall, I think they should make one color for each surface to make it more easier to differentiate
- I regret there isn’t stabilizer jump when you jump and aim like in Halo 5.
- I regret the radar cannot differentiate contact who are not at the same level at you (they were less shiny in H5 when the ennem is up or down)
- I find the corporal shield graphic a little weird, the shield pop effect is too shinny and unpleasant.
They need to reduce the time it takes the drop wall to activate after you deploy it, I feel like 3 seconds after deploying it is far too long and makes it pointless to use if you’re being shot IMO