the DLC system is something inportent for some players in the comunety since we remember the halo 4 DLC problems that the players that have buy then have low rate off luck to get a lobby with dlc users where there have pay for and not can play on.
the DLC system from halo 5 was a great idea to add microtransactions in trade for free dlc maps for all players that has fix the main problem from halo good.
we know from the past halo titels that bungie and now 343 have try things with the dlc systems to have a good belance between dlc users and non dlc users but so far the options from Force the players to buy then if there wane play multiplayer in halo 3 has no work.
the halo reach dlc system was think a seperate playlist for dlc users to play on the dlc maps is not gone work since you split the population only more.
halo 4 dlc system was super worse since the chance was super super low to play on the dlc maps since you only get non dlc users in the same lobby.
the halo 5 dlc system was perfeckt it has also there price for it but that was is worth for the dlc map lovers but the hate about microtransactions was for some a problem that was in return off free dlc maps for all players.
for the Halo Infinite dlc system i hope there bring the halo 5 dlc system back since there are all planning to add microtransactions in the game and since in the past 3 halo’s with the dlc systems have fail more and 1 halo has fond a way to fix that problem also cursing a new problem for some others.
i like to know what the comunety thinks about a good belance in the dlc system we maybe gone see in Halo Infinite.
I’ll be straight up, I am 1000% against microtransactions of any sort in a fully-priced title. If you’re charging me $60 for a game, sell millions of copies, and then turn around and claim that you need microtransactions to remain profitable, then something is wrong with your business and frankly, that’s not my problem. Paid DLC like single-player expansions or multiplayer map packs are a different story.
Basically what I’m saying is that the Halo 5 system of microtransactions and loot boxes can go straight to the trash can as far as I’m concerned.
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> I’ll be straight up, I am 1000% against microtransactions of any sort in a fully-priced title. If you’re charging me $60 for a game, sell millions of copies, and then turn around and claim that you need microtransactions to remain profitable, then something is wrong with your business and frankly, that’s not my problem. Paid DLC like single-player expansions or multiplayer map packs are a different story.
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> Basically what I’m saying is that the Halo 5 system of microtransactions and loot boxes can go straight to the trash can as far as I’m concerned.
i hate microtransactions also but if remove the micotransactions and use the halo reach and halo 4 dlc system you get more hate from the people that have buy the dlc maps and not can play on then.
but if the microtransactions system is the only way to fix the broken dlc system that the dlc maps will become free to play that players can play much on then buying then and not to play on then is something i accept its for me a good trade to fix the broken dlc system.
if you are against microtransactions ok that are most but then come with idea’s to fix the dlc system that we not get a replay from halo 4 again that dlc owners get made on the forum that there cant play on the maps there have pay then for then we end up the same like in halo 4 and for the recor i am also a dlc owner and like to play on then and i hate it when i cant play on then for what i have pay for.