Halo Infinite Dev Time Allocation and Furthering the Games Statis

I think that 343 is wasting a lot of time and they can make the game better by not putting employess crunch by making a smarter stratgy. This is not a hate crime against 343 so pls dont say a bunch of non sense in the comments.

  1. Contract Work: I think that contractor for Halo Infinite is messing up the deveolopement of this game. The community isnt just the consumers but also the creators. With this environment, its not very friendly and fun to work with so Ive heard.

  2. Time Allocation: I think 343 is wasting a lot of time on things they shouldn’t worry about. For instance with this new season we saw that they removed cool feature from campaign and multiplayer for no good reason. That took hours of time wasted, just for them to revert them back in the first place. Double the time wasted I suppose. If you look at the launch of Halo Infinites shop, we can see that there was over 1000 items in the shop. I’m not against microtransactions, in fact I spent almost 100 dollars on the game so far. Lets say for instance each item took 10 hours to 3d model and rig. If that’s the case, then the put on over 10,000 hours creating items with in the game. I feel like this is ok if the game in good shape, not to mention the upcoming seasons and new items for the shop. Instead I feel like they should cut season 3 for a little while, and focus on the important things. They can just keep cycling the remaining items for the mean time. They should focus on Forge, Coop Campaign, Progression, UI Updates and additional modes and what not.

  3. Drop Pods: These monthly drop pods should be great. I feel like we are not asking too much because if anyone remembers, Fortnite from 2017 to the end of 2018. was updating the game almost every single week including, New Weapons, Equipment, Customization, Bug fixes and balancing issues and many more. If they could do that every Thursday then Infinite can defenitly do this every month. These updates should consist of at least, Bug fixes, Sandbox Balancing, UI Updates New modes, occasionally new maps, ocaasionally new weapons and fixes to broken concept within the game like the customization and progression.