Halo infinite : CUSTOMIZATION BUILT ON A LIE

Just no. Going from paid game with plenty of content to lazy greedy micro-transactions is not the way to go and it’s killing my interest. Paying for servers costs…last time I checked paying the stupid Xbox Live yearly goes towards that. Also there is content blocked because content was removed from the base game to cater to some predatory F2P model and don’t lie about content being blocked because right now for the 1st time I can’t earn classic armour because it’s blocked by a 2nd paywall so yes what you said is a lie. :rage:

And I’m tired of hearing about people like you who defend this shady nonsense then act like there thankfully for stripping the game to it’s bare minimum just so someone can do something stupid like paying £20 for a basic colour that anyone can do in their sleep or paying over £1000+ for barely any content. Nothing about this is optional because choices were taken out that many of us have had access to for over a decade. I couldn’t careless if you enjoy the game. If you seriously don’t know what the issue then I have no clue what to say to you. :face_with_raised_eyebrow:

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What are you on about paying $1000 for content? The game is FREE. You pay NOTHING. All weapons, all modes, all maps, now and future. Are FREE.

I seriously cannot fathom what the issue is. We get to play the COMPLETE GAME for NO UP FRONT COST, and NO SUBSCRIPTION FEE.

Xbox Live is horrible. I’m not paying $60 a year for the multiplayer experience of a game that I already paid $60 for up front. And despite your baseless angry rantings, this game is widely popular and has widened the audience way more than a subscription based game ever could have.

Yes, there are some issues right now with the way that cosmetics are laid out, I agree. But fixes will come. Meanwhile, you could always just… play the game and ignore the cosmetics that you don’t want to pay for.

Once again the game is not entirely free. Content is blocked by paywalls. What you’re saying it’s misleading. ‘I’ paid for a full priced game for campaign with content stripped away and I’d go as far as saying I despise that the content was removed to cater to some people who want the basics for ‘free’ while restricting content so paying customers get nothing that they have been entitled for over a decade.

I could not careless if you’re ok with the service going F2P. A lot of people are furious at 343i for going this route. It wasn’t that long ago that F2P were still sub only while they were talking about doubling the price of xbox live and now there charging insane prices for MT…it’s insulting.

Nobody is defending Xbox Live and I couldn’t careless if you don’t want to pay for Xbox live. Many PC users get online for free like on MCC while on Xbox it isn’t free on MCC. I don’t see why paying customers should be punished just because of a few people can’t be bothered to pay for a full priced game. Going F2P may have killed Halo Infinite in the long term!

Play what game? there’s barely any content and to be blunt the game is getting boring and the lack of earnable unlockables is giving me less reasons to want to play in the long term. I’m at a point where I would rather play MCC aka a full paid game over a F2P because of how predatory the game is. It’s the 1st Halo game where the shady nonsense is the main reason why I may end up stop playing after I get the full GS.

I’ve spent countless hours playing good/bad Halo games and yet there is no incentive to keep playing Infinite once the GS is done unless 343i make major changes. As far as I’m concerned 343i are just irritating me and they need to sort this game out or it won’t last a decade.

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What content is locked behind paywalls? All modes, all maps, all weapons, etc, all are free. Now and forever. Nothing is locked behind a paywall.

I assume you’re talking about cosmetics? First of all cosmetics are not content. They are an optional attachment to the game that nobody has to pay any attention to. Second, MCC absolutely has paid cosmetics. You pay $60 a year for access to both the multiplayer side of the game, and all the included cosmetics. If you’re okay with paying $60 a year for cosmetics, great for you. Most of us are not, especially those of us who play PC specifically to avoid multiplayer subscription costs.

Who is being punished? Talking about MCC? I paid the same amount of money you did to access the single-player content in MCC. But I refuse to pay the $60 subscription fee to access the multiplayer content. As for Infinite, neither of us paid anything to access the multiplayer content. It’s a FREE game. If you want to pay for cosmetics, you are welcome to. You could pay $60 a year for cosmetics just like you were before if you wanted to. Doesn’t bother me. But I’m not going to.

Also, side note, if you’re mad about the value of Xbox Live not being what it used to be, maybe consider cancelling your subscription? Why pay for something that isn’t giving you value? Xbox Live sucks. I’m sorry. It’s what it is.

It’s… about as close to Halo 3 multiplayer as we’ve had in a long time. I’m having an absolute blast. The number of maps is almost the same. Halo 3 launched with 11 maps, and Infinite has launched with 10. We are missing some classic weapons, I agree. And I’m not 100% happy with the way that playlists/gametypes were implemented. But guess what, more maps will come, more weapons will come, UI fixes and updates will come. All for FREE. No extra cost for DLC like there was in the past. We are literally getting our cake and eating it, too.

I feel like I’m talking to a wall here. I’ve already explained that content is blocked but instead you continue to lie about content not being locked. It’s painfully obvious I’m talking about unlocks. Cosmetics are content. Seriously your logic makes zero sense. Trying to dismiss them just because you don’t care does not make them any less meaningful. I don’t like paying £60 a year and yet I do because that’s the only way to play certain games online on the Xbox. :thinking:

I also play on PC too sometimes and I’m glad there’s no paid subs but that doesn’t excuse forcing predatory systems and it’s why I generally avoid F2P games.

Punished? I feel like you’re joking because you would know the answer to that if you hadn’t bothered reading anything I had said. Stomping your feet and shouting ‘free’ does not excuse the fact that is NOT a proper free game. Getting people to pay £200+ plus for content is not free and don’t lie about that like it’s a completely free game when it is not. I’ve made free games and Halo Infinite is not.

I could not careless if you think it plays like Halo 3. Stomping your feet and calling it free when it isn’t is not going to magically change my viewpoint on this. I’d hardly call blocking content and barely any content then blocking basic content ‘better’. 1st Halo game where I may eventually drop entirely due to the predatory nonsense and last time I checked Halo 3 did not try to charge me £300+ for barely any content. :thinking:

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You can’t just say “I’m right because I say I’m right.” Also, I’m not lying to you. I’m breaking down the system as I see it in front of me.

Look… The business model has always been as follows:

  • Single player content, which is not live service and does not require active support, is sold at an upfront cost of $60. This includes the ability to use the multiplayer content offline. So yes, if you want to run around on empty maps and play with yourself, you can dress in whatever cosmetics you want.

  • Multiplayer content, which is a live service and requires excessive ongoing development and support, is sold at a subscription cost of $60 per year. This pays for both online multiplayer gameplay, and also cosmetics. I repeat, online cosmetics are paid for by this $60 subscription fee. And also let us remember, that in order to play the multiplayer game, you were forced to continue paying the subscription, regardless of whether you used all of the content or all of the cosmetics. You were essentially paying a subscription fee for a few things that you do use, and a lot of things that you never use.

Every game, from Halo CE to Halo 5 has been two separate games, with two separate payment models, packaged together. You pay $60 for all of the offline content, and then an additional recurring $60 subscription for the online multiplayer content.

Halo Infinite is doing something different. It is moving away from the $60 subscription model. The $60 up front cost is still enough to pay for single player content. This is why the single player Halo Infinite campaign was able to be released for the same up front cost as normal.

The multiplayer portion, however, has been made FREE. The subscription cost has been done away with. The only thing now that you pay for is cosmetics. Which, don’t forget, were paid in the past, just under the guise of the $60 subscription fee. Now, you can access the multiplayer gameplay for FREE, and you don’t have to pay a subscription for cosmetics, but you are given the option to pay only as much as you want to as a one time payment to access only the cosmetics that you want to use. This is a significantly better payment system. The large majority of people will pay less money than they ever did to play Halo multiplayer, complete with cosmetics, than they did over time playing previous Halo titles. And they will only be paying money for cosmetics that they actually use, rather than being stuck in a subscription fee paying for cosmetics that they never use.

People don’t seem to understand just how much money we were wasting paying for subscriptions. The value was just not there for the customer. With the F2P model, we have much more granular control over how much we spend, and we get much more value for our money. And let me remind you again, for the millionth time, that all of the gameplay content, including future DLC, is COMPLETELY FREE. Which it never was before. This is better.

That being said. I agree that there are still some issues to hammer out. I agree that base armors and base colors should be included. I should be able to pick a base armor and make it blue, or green, or pink. And the devs are working on this. They are working toward making the cosmetic system better. Just give it some time.

Ok basically you lied and now are going on a rant about how you claim you didn’t. Think done replying to you. You’re clearly not listening.

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And you are being intentionally dense and refusing to see reason.

I’m sorry that you are so insistent on being angry. I’ve been there. It’s not fun. Best of luck to you.

Have you personally paid for content?

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I’m annoyed at the fact that if you don’t buy the premium pass or spend any money on the game, you are locked out of the “Reach-Level” armor customization 343 boasted about. You get a bunch of challenge swaps, a couple ugly armor coatings, and a few little shoulder pieces/chest attachments. I would have preferred if the game wasn’t free to play and had all the content unlockable for free.

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I have put $20 in. I bought the Battle Pass, and I bought the -Yoink!- charms for my guns. Edit: apparently, I can’t say “t*ea bag” here.

Both of those purchases were completely optional, and I would have enjoyed the game fully and completely without them.

The point of the game is to play the game. To enjoy the competition and the combat loop. Setting aside that there are some issues that need to be worked out right now, I think it’s fantastic that we finally get to enjoy the multiplayer experience of Halo without being tied to the $60 subscription fee. I don’t have to spend any money if I don’t want to. I chose to spend a few bucks because I support this monetization model far more than the Xbox Live model.

Edit: Oh, and in the interest of honest disclosure, I bought two cans of Rockstar (which I normally do not drink). Partially because I have a knick-knack shelf that I thought it would be fun to have a Halo themed can on for nostalgia’s sake, and partially because I thought it was neat to earn the AR skin that way.

I’ve never really paid attention until infinite on how much manipulation goes on with 343 because I was busy playing other games. But, I thought for the hell of it, why not, I’ll keep up with what’s being said about the game before it launches and boy did 343 open my eyes big time.

Tbh, I did have some expectations and some hope, but after the beta launched, all of that was smashed instantly. They are just another Bungie, a lot of talk but barely any action.

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You have paid $20 in the first few weeks of launch, you are already 33% in towards $60, I’ll pin this and see where we are in 6 months time.

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I have paid $20. What exactly is your point?

I’m not required to. If I chose not to, I would still get to play the game. Because it’s free. Additionally, I specifically chose to purchase only the couple of items that I wanted. Which is the opposite of being locked into a recurring subscription fee that forces me to keep paying for a million things that I don’t care about.

Would you really rather be locked into paying $60 a year for the same content over and over again just so you could have access to 35 different kinds of shoulder pads at launch?

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A Paid shill has been detected…

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Do you honestly think I’m 6 months you will somehow be having more fun than any other past Halos that have had years of support from both bungee/343 and fans, just because you have more cat ears, donkey tails, rainbow feet trails, fart shooting effects, and Amogus shoulder pads? Oh yay I get more super huge awful maps that are way too big for slayer, and big team battle maps that might not work by then still lol.

In 6 months if they add forge and furefight sure I might come back and goof around but this game was doomed from the start, the fact players are bored already of that gameplay loop you keep mentioning is awful news especially when the guy who helped create it just left 343. Hey at least the marketing director is all over twitter flexing the 30 dollar cosmetic packs dropping in the store every other week while he’s on vacation :muscle:t3:

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Yes, absolutely. Partially because this is easily the best Halo multiplayer experience since Halo 3, and partially because I actually get to play this one.

I could not afford Xbox Live until Halo 4 came out. So Halo multiplayer was a rare treat for me that I only got when the right friends came over or when I visited a friend who had Live. After paying the $60 for a couple of years for Live, and paying more money for the DLC maps that I never got to use because they didn’t have enough “popularity”, I realized that it was a horrible value for my money and stopped paying for it.

Infinite being F2P is the best thing they could possibly do. Subscription models are exclusionary by nature. With Infinite, I get to play Halo with my friends again, and I can play as often as I want to. I’m having a blast now, and I’ll be having a blast 6 months from now.

I’m still sporting the vanilla armor pieces and see no free path to unlock anything else other than a few coatings from Campaign. Meanwhile, you can see this surge of Cat-Ear players :rofl:

I wouldn’t mind too much if I bought a few battle-passes, but the game is unfinished and released as “beta” because it is unfinished. Definitely not gonna spend $20 for armor pieces, unless it’s something I HAVE to have, ie an Optimus Prime helmet.

Anyway, Free-to-play players were able to express themselves more in original Halo:CE as you could play as MasterChief with pink color.

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Yes it is.

Irrelevant if it’s optional.
The system is there to utilise as part of the entire experience.
Remove it and all its content, and the game will be even more void of content.

Oh please.
No you don’t pay 60$ a year for cosmetics.
It’s a fee for a service enabling specific services of all games featuring multiplayer.
Just like ISPs and Electricity.

Furthermore, I’m fairly certain you can play Halo MCC through LAN and have access to all customisation options.

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It’s not just the cost to produce a physical copy, it’s the 6 year development that includes worker pay, utilities, and licenses. And let’s not forget servers, data storage, and active development. A one time buy of 60 dollars from every player who has currently touched the game would not fund the last 6 years plus the next 10 years of development. It’s unrealistic. They have to charge something, I just wish what they were charging for had better apparent value.