Quote - âI guess because theyâre a priority target and probably involved in the heaviest fighting. They did have units specifically meant to kill Spartans. I also think the audio logs discuss a little bit about some specific mission which involved most of them on this section of the ring.â
Answer - Maybe. Just seems odd that six months without resupply, logistical support or apparently the leadership of any officers above the rank of basic NCOâs, the Chief still encounters marines alive and fighting the Banished. (The British 1st Airborne division was under similar conditions at Arnhem during Market Garden. They held out for about 8 days)
But the UNSCâs elite special forces specifically trained to operate independently behind enemy lines, trained to operate without support, and equipped with state of the art genetic enhancements and energy shielded equipped power armour couldnât hold out as long as the squishy little humans protected by nothing more then flak vests and ballistic helmets. Maybe it can all be hand-waived away by saying the Banished targeted them as a priority with their own special forces. But I still feel thatâs letting the Spartan IVâs of the hook for what may have been ultimately a very bad combat performance under pressure compared to the standard run of the mill UNSC marines. (It would hardly be the first time in history a military force of supposedly âelite forcesâ drastically underperformed)
Quote - âI never really got the hate. Itâs just the same banter the marines had, but theyâre super soldiers. People rave about Red Team but they literally are that same sort of jokey merry band in Halo Wars 2. So what gives? The UNSC canât be the good guys if theyâre kidnapping kids and doing cruel experiments on them. Itâs not like keeping AI as slaves or a questionable attitude to the colonies (these issues are sidestepped or ignored); itâs far too in your face too ignore. So, they just improved the technology and made it work.â
Answer - I think the difference is between Halo 1 - 3 (and the various spin-off games) while there is banter between the marines, itâs in the background. As the player you really have to make a conscious effort to listen to what their saying, and because the story between Halo 1 - 3 is so engaging they just come across as professional soldiers doing their job under very difficult conditions. In Halo 4âs Spartan Ops the banter between the Spartan IVâs plays out in the cinematic cutscenes, so is much more in the players face as you donât have option as the player to turning to something in more interesting. By the time Spartan Ops begins the mystery concerning what Requiem is and what it was built for isnât there. Itâs just a slugging match between the UNSC and Covenant, and with no engaging villains the focus becomes the dialogue between the Spartan IVâs and other human characters ,which despite some good cinematics isnât that interesting to listen to. (343 must have wasted so much money on cinematics over the last 8 years, considering nothing weâve seen in any have really been continued)
343 also made the cardinal sin in my opinion of drastically overpowering the Spartan IVâs because for some absurd reason they wanted the new reclaimer saga to âturn the tablesâ on the former dynamic between the Covenant and humanity in relation to who dominated who. The problem is one of the things that made the original trilogy so engaging was that the backstory was truly a story of the underdog, with humanity being outnumbered, outgunned, outmatched, and in the verge of extinction. That kind of setting gives real weight to everything we see in the game, and itâs makes it easy to sympathise with the poor bloody infantry of the UNSC marine core when we see their corpses littering human bases or UNSC being lobbed around like rag-dolls by Brutes.
Itâs a lot less easy to sympathise with 7 foot tall armoured human super soldiers that joke around while the plot bends over itself backwards to constantly remind us are not in any real physical danger due to copious amounts of plot armour. (How many dead Spartan IVâs do you remember seeing throughout Spartan Ops?)
I think thatâs one of the reasons Spartan IVâs get the distain they do. Which I think is somewhat justified.