Halo infinite beta - Game crash

Hello, my friend has a problem in his pc when he starts the game, literaly does not go beyond the loading screen, it crash. Does anyone have the same problem? or some kind of solution?

Make sure their PC meets the minimum requirements. If they do, they can submit s bug report with the crash details so it can be investigated

If you are encountering issues during the flight, please refer to the known issues list on https://aka.ms/HaloSupportInsider and submit tickets for issues not present [Make sure they submit the bug report]

> 2533274813317074;2:
> Make sure their PC meets the minimum requirements. If they do, they can submit s bug report with the crash details so it can be investigated
>
> If you are encountering issues during the flight, please refer to the known issues list on https://aka.ms/HaloSupportInsider and submit tickets for issues not present [Make sure they submit the bug report]

okey, thank you so much!

I have a Nividia GTX970 but am currently overcloking my pc, I make it to the point where it says enter and then it crashes after that. Will there be a patch on that or will I simply not be able to run the game?

> 2533274974351817;4:
> I have a Nividia GTX970 but am currently overcloking my pc, I make it to the point where it says enter and then it crashes after that. Will there be a patch on that or will I simply not be able to run the game?

You won’t be able to play on a 900 series card during this flight. It should hopefully be fixed for launch

I’m playing on xbox one x everytime I find a game in BTB, it crashes

> 2533274813317074;5:
> > 2533274974351817;4:
> > I have a Nividia GTX970 but am currently overcloking my pc, I make it to the point where it says enter and then it crashes after that. Will there be a patch on that or will I simply not be able to run the game?
>
> You won’t be able to play on a 900 series card during this flight. It should hopefully be fixed for launch

I have an RTX2080Ti, and it crashes on load

GTX 1080 and crashes on loading screen

Crashes for me too on load, and have an RX 5700XT. When I got to the crash_report folder and open the text file about the crash info, I get this error:
version:
project=“SHIVA” application=“game” configuration=“release” platform=“PC” build_string=“6.10020.12700.0” build_date=“Sep 6 2021” build_time=“00:01:00”
halt:

Read access violation: 00007FF7F631DDAB HaloInfinite!0x00007FF7F631DDAB

halt information:
accessing 0x010
thread information:
thread_name: BG 03 WORKER, thread_id: 11300
stack:
00007FF7F631DDAB HaloInfinite!0x00007FF7F631DDAB
00007FF7F631DE7C HaloInfinite!0x00007FF7F631DE7C
00007FF7F6266EC6 HaloInfinite!0x00007FF7F6266EC6
00007FF7F6266784 HaloInfinite!0x00007FF7F6266784
00007FF7F624703F HaloInfinite!0x00007FF7F624703F
00007FF7F624062B HaloInfinite!0x00007FF7F624062B
00007FF7F6240721 HaloInfinite!0x00007FF7F6240721
00007FF7F6240DF6 HaloInfinite!0x00007FF7F6240DF6
00007FF7F62400C8 HaloInfinite!0x00007FF7F62400C8
00007FF7F624051F HaloInfinite!0x00007FF7F624051F
00007FFE48727034 KERNEL32!0x00007FFE48727034
00007FFE491A2651 ntdll!0x00007FFE491A2651
<== End of stack ==>
fingerprint:
0xE32F8C3E8B5CFB6C
status:
session_id: Fri_10012021_202135@PC@096D51053C26E4A2@4F8BE196BB66824A
MP life-cycle state: current state: ClientSetup, status: “”, previous state: NONE
MP session:
map: loading levels\ui\mainmenu\mainmenu
SYSTEM_OS_VERSION: 10.0.19041.1151
crash_runtime: native
system_milliseconds: time 16388645
timezone_seconds_offset_from_UTC: -19800
GameEngineIsMultiThreaded: yes
Threading Model: Threads: 4, affinity disabled