Consider this as a new’s Halo fan opinion.
I didn’t participated on the first preview, and my code for this second one arrived me later, but I really loved what I could prove.
The movements and combat feels really confortable and caotic, The 5 maps are beautiful in all aspects, the sound effects are really inmersive and the music is posibly one of the best aspects of the game.
Talking about the main menu, I consider it’s a bit saturated, because of the size and amount of thing in sscreen, but nothing really searious, the Spartan’s HUD was ok, but I didn’t like to much the fact that everithing is in the down side of the screen.
The tree modes are really fun, the classic 4vs4 it’s very good, the changes for BTB are very intresting and the bots really supose a deal in many moments. Talking about the weaponds and vehicles, are amazing, the weapond balance is really good, even if some of the classic ones had changed a bit, like the AR and the plasma pistol, also the new weaponds, like the ravayer or the comando feel really grate. The vehicles work really good, specialy the banished ones, the ghost is a big deal and a very thrustable object, also I feel that the banshie is a little bit easier to control, at leasto for me. The equipments are also an amazing add to the game, the repulsor is very useful, the dropable wall is tricky to use and the grapple shot is the best of all.
Also, Iliked the personalitation for the weapons and the Spartan are beautiful too.
I consider that Halo Infinite really supose an advance for the saga in all aspects, for stetics to functionality, and the audio-visual aspects are amazing. This is really an evolution for the previous games, and I doesn’t espect lees fom the campaing.
Thanks to 343i to thek into acount the feedback and for spend so much time in this experience.
Also, I belong to the LATAM Halo comunity 