halo if you were the owners?

Halo if you were the owner, how would you make the feature halo games, I would love to see your thoughts!

Okay first of all spartan abilities got to go, that would be the first thing I would do.

Next I would try and get marty to compose the soundtrack.

Then would make a multiplayer that builds off of halo 3’s formula.

Then i would take halo 5’s forge, halo reach’s customization, halo 2 anniversary’s artstyle (campaign not multiplayer) and implement it into my new halo game.

Then finally i would make sure the campaign is really really good before release.

CLASSIC (classic gameplay, ranked):
Basic Gameplay: H3 Throwback (no abilities, no special equip, no loadouts, classic movements, classic weapons, radar 25 mt ecc)
Adjustments: Original H2 Melee (BX combo enable only for BXB and BXR); Classic radius/damange of grenades.
Power-ups: only overshield or camo
Start weapons: H2 Battle Rifle, Assault Rifle
Other weapons: Nerf of many automatic weapons. Add H CE magnum as power weapon (only one in the map, possibly in bottom mid).
Maps: 18 best remakes from HCE to H3 (12 small, 6 big) + other new maps
Playlist: Classic Arena, Classic Slayer, Classic FFA, Classic BTB.

INFINITY (modern gameplay, ranked)
Basic Gameplay: H5
Spartan abilities: On
Armor Abilities (Halo Reach & H4 types): On
Loadouts: on
Weapons differentiation and upgrade*: On
Power-ups: overshield, camo, extradamange
Maps: 14 best remakes from Halo Reach to H4 (8 small, 6 big) + other new maps
Playlist: Infinity Arena, Infinity Slayer, Infinity FFA, Infinity BTB.

  • Playing you make game money that you can spend to buy and upgrade weapons, like as call of duty or destiny: you can edit values as impact, rateo, handling ecc. no microtransation, no pay to win.

SOCIAL (for fun, unranked)
Multiteam (classic gameplay)
Team Swat (classic gameplay)
Shotty Sniper (infinity gameplay)
Fiesta (infinity gameplay)
Griffball (infinity gameplay)
Action Sack (infinity gameplay)

FORGE:
restore Halo Reach illumination system.

> 2535420568109893;2:
> Okay first of all spartan abilities got to go, that would be the first thing I would do.
>
> Next I would try and get marty to compose the soundtrack.
>
> Then would make a multiplayer that builds off of halo 3’s formula.
>
> Then i would take halo 5’s forge, halo reach’s customization, halo 2 anniversary’s artstyle (campaign not multiplayer) and implement it into my new halo game.
>
> Then finally i would make sure the campaign is really really good before release.

great choice man i would do the almost the same

> 2533274874453277;3:
> **CLASSIC (classic gameplay, ranked):**Basic Gameplay: H3 Throwback (no abilities, no special equip, no loadouts, classic movements, classic weapons, radar 25 mt ecc)
> Adjustments: Original H2 Melee (BX combo enable only for BXB and BXR); Classic radius/damange of grenades.
> Power-ups: only overshield or camo
> Start weapons: H2 Battle Rifle, Assault Rifle
> Other weapons: Nerf of many automatic weapons. Add H CE magnum as power weapon (only one in the map, possibly in bottom mid).
> Maps: 18 best remakes of from HCE to H3 (12 small, 6 big) + other new maps
> Playlist: Classic Arena, Classic Slayer, Classic FFA, Classic BTB.
>
> **INFINITY (modern gameplay, ranked)**Basic Gameplay: H5
> Spartan abilities: On
> Armor Abilities (Halo Reach & H4 types): On
> Loadouts: on
> Weapons differentiation and upgrade: On (you can buy weapons and upgrade they, editing impact, rateo, aim, handling ecc as call of duty or destiny).
> Power-ups: overshield, camo, extradamange
> Maps: 14 best remakes from Halo Reach to H4 (8 small, 6 big) + other new maps
> Playlist: Infinity Arena, Infinity Slayer, Infinity FFA, Infinity BTB.
>
> **SOCIAL (for fun, unranked)**Multiteam (classic gameplay)
> Team Swat (classic gameplay)
> Shotty Sniper (infinity gameplay)
> Fiesta (infinity gameplay)
> Griffball (infinity gameplay)
> Action Sack (infinity gameplay)
>
> **FORGE:**restore Halo Reach illumination system.

mate 99.9% agree but only one thing i dont agree on multiteam classic i think halo reach multi team was great

I am rather glad not to be responsible for the Halo franchise future.

Im not an game developer,so I would screw Halo if I would be in charge of anything.I would most likely task 343 with continouing their work instead of mine.

> 2535408730995228;7:
> Im not an game developer,so I would screw Halo if I would be in charge of anything.I would most likely task 343 with continouing their work instead of mine.

It probably applies to most of us here randoms, nonetheless mind there are some professional game developers out there who still make rather controversial choices in terms of fandom reception and continue to pursue such paths without ability or will to reconsider their stances. If there are some sincere voices of criticism heard in time, it is not that bad at all. Worse if everyone applauds while the good thing goes off the rails, becoming something doubted shortly even by the developers.

<mark>This post has been edited by a moderator. Please do not post spam.</mark>
*Original post. Click at your own discretion.

> 2535408730995228;7:
> Im not an game developer,so I would screw Halo if I would be in charge of anything.I would most likely task 343 with continouing their work instead of mine.

lol

<mark>This post has been edited by a moderator. Please do not post spam.</mark>
*Original post. Click at your own discretion.

> 2535469324078285;6:
> I am rather glad not to be responsible for the Halo franchise future.

why but

> 2535412275713175;9:
> > 2535408730995228;7:
> > Im not an game developer,so I would screw Halo if I would be in charge of anything.I would most likely task 343 with continouing their work instead of mine.

He is being honest and realizes a very sensible fact, also being humble, while your “lol” tells that this realization is still up in front of you to reach. Besides, whether you know it or not, replying solely with “lol” is considered very bad taste.

There are some wishlist thread floating around General Discussion please post in one of those.