Halo has fallen

Without a ranking system this game will go no where. It is already turning into Reach, because numbers are dropping. Would you “casuals” really care that much if there was a visible rank?

not really, ranking doesn’t mean much to me

yes putting in rank will automatically up the population to like 300k

it’s annoying that all the anti-criticism people don’t actually think about the complaints people are making in terms of how the game will still be if the complaints were addressed and fixed, if you like halo4, you will probably still like it if the majority (not all) of the issues people have were dealt with

Im pretty sure 343 is adding a skill ranking system to 50 in Januari as well as the MLG gametype

Here’s what I love about people: you think the Rank System if for your ego’s benefit.

It’s not.

It’s meant to improve matchmaking. That’s it. Frankly, I hope whatever system 343i is supposedly implementing doesn’t have a visible number, just to piss people off.

I want a playlist where people who don’t work to win are punished, not through getting less rewards, but through getting things taken away. Halo 2 and 3 did this, and both were very successful.

> Here’s what I love about people: you think the Rank System if for your ego’s benefit.
>
> It’s not.
>
> It’s meant to improve matchmaking. That’s it. Frankly, I hope whatever system 343i is supposedly implementing doesn’t have a visible number, just to piss people off.

then why were they ever visible in any halo game if they weren’t meant to be looked at and strove for. your attitude seems to be in line with 343’s design strategy though, “i bet this is gonna piss a lot of people off”

> yes putting in rank will automatically up the population to like 300k

I don’t think so. A ranking system will definitely have a positive effect on the population, but it won’t double the current population.

Next to that, most people who have stopped playing Halo 4 have stopped because of a lot of ‘gamebreaking’ issues in the game. I will not go into these, as there are already numerous threads explaining the issues at hand.

I’ts not that I care about the rank, but me and my ‘Casual-ness’ Hate it when I’m getting yelled at in the lobby because I have a lower rank than anybody else, and that just because of some virtual number generated in the coding of the game I am worthless.

It really irritates me because there are some people out there whom this rank means EVERYTHING to. If I chose to drive the flag carrier every game to score, and don’t do well for it, this magical virtual number doesn’t display anything but how many points I score a game, also, I don’t want to lose armor and stuff I have earned just because I’m not doing the best on my team every game, that was a stupid feature of Halo 3, If I didn’t play well, sometimes I LOST my hard-earned armor.

> then why were they ever visible in any halo game if they weren’t meant to be looked at and strove for. your attitude seems to be in line with 343’s design strategy though, “i bet this is gonna piss a lot of people off”

I agree that a visible number would/does create incentive, but I’m just hoping 343 makes so that other people cant see your rank from, say, the lobby. I’m just tired of “teh hardcorz” being -Yoinks!- about how “hardcore” they are; and how, because they’re hardcore, they know better than the game developer.

I mean, the first MM game I played in Reach (at a lower rank than everyone else), a few people began chanting “kill the noob” in the lobby. Seriously?

For me a ranking system would suck here’s why. In Halo 3 they had a ranking system and I never got past 36/50. Halo and most fps are team battle scenarios, you work together with teammates, utilizing the terrain, taking advantage of power weapons, working together to get kills. I have alot of friends who play halo irl, good luck getting all 4 to play online as a team whether from their house or mine.

If I have just one person playing as good as I am it changes the gameplay by 30%.

Why the hell would I want to be ranked on how crappy the people I play with are? If you play alone good luck winning most every game consecutively. Time and time again I find myself having the highest score of both teams and losing a match.

If there were a ranking system it would have to be much more dynamic going up and down depending on how you play rather then getting levels.

xp is stupid because all it tracks is how much you play not how well, I remember playing reach a person on my friends list was an inheritor with a negative k/d of like 5k.

All I need is to see the k/d ratio, how much do you die how much do you kill that alone tells me everything I need to know :confused:

> it’s annoying that all the anti-criticism people don’t actually think about the complaints people are making in terms of how the game will still be if the complaints were addressed and fixed, if you like halo4, you will probably still like it if the majority (not all) of the issues people have were dealt with

I gotta agree with this. I liked Reach, and I enjoyed TU Reach and Vanilla Reach equally (except for the non-nerfed armor lock).

If everything you guys are asking for is put in Halo 4, I think it likely I’ll keep liking it.

> > then why were they ever visible in any halo game if they weren’t meant to be looked at and strove for. your attitude seems to be in line with 343’s design strategy though, “i bet this is gonna piss a lot of people off”
>
> I agree that a visible number would/does create incentive, but I’m just hoping 343 makes so that other people cant see your rank from, say, the lobby. I’m just tired of “teh hardcorz” being -Yoinks!- about how “hardcore” they are; and how, because they’re hardcore, they know better than the game developer.
>
> I mean, the first MM game I played in Reach (at a lower rank than everyone else), a few people began chanting “kill the noob” in the lobby. Seriously?

i understand, but at the end of the day, there’s always gonna be -Yoinks!- on xbl, not everyone with a high rank is a -Yoink- bag though

@Apothyc_Shogun:

Again, a ranking system is meant to assist in matchmaking. It’s not necessarily supposed to be “get all the ranks”, though that’s how people treat it. In fact, I recall an interview where it was said that in Halo 2, people were treating their accounts as “avatars”, and their levels in the game as one would in an RPG- when that’s not how it was supposed to be at all.

That’s why people boosted to get to 50- or even paid for a pre-ranked account. They want the prestige of a high number, rather than a well-matchmade game. That’s the problem.

But I agree, whatever 343 implements, it would be best if it:

  1. Is not 1-50, but “infinite”.
  2. Takes more than wins into account.

“Dynamic” really is the best word for it.

> For me a ranking system would suck here’s why. In Halo 3 they had a ranking system and I never got past 36/50. Halo and most fps are team battle scenarios, you work together with teammates, utilizing the terrain, taking advantage of power weapons, working together to get kills. I have alot of friends who play halo irl, good luck getting all 4 to play online as a team whether from their house or mine.
>
> If I have just one person playing as good as I am it changes the gameplay by 30%.
>
>
> Why the hell would I want to be ranked on how crappy the people I play with are? If you play alone good luck winning most every game consecutively. Time and time again I find myself having the highest score of both teams and losing a match.
>
>
> If there were a ranking system it would have to be much more dynamic going up and down depending on how you play rather then getting levels.
>
>
> xp is stupid because all it tracks is how much you play not how well, I remember playing reach a person on my friends list was an inheritor with a negative k/d of like 5k.
>
> All I need is to see the k/d ratio, how much do you die how much do you kill that alone tells me everything I need to know :confused:

They have the same basic ranking system in the game now, you just cant see it. So the game outs you in the “best” match it can for you. If you go in with a group then it makes it really hard on the system because you can have 50’s with 10’s on the same team. How do you find a trueskill match for that?
In Halo 3 you couldnt lose something you all ready unlocked. If you made it to 35 and had the wins you made that rank. If you went back to a 34 you never lost the unlock.

I don’t know if I’d be counted as a “casual” (how do you even define that? ) but ranking means nothing to me.
A rank feels like someone just trying to show off how much of their life they’ve spent on this game, rather than skill or anything else.

Brace yourself for all the people yelling at you for wanting an in game rank to with your game

"HEY THATS STUPID JUST PLAY THE GAME MAN HALO 3 DIDNT HAVE ANY RAN- Oh ok

WELL HALO 2 DIDNT HAVE ANY RA- Oh yeah…"

It seems people fail to realize that the gaming industry has changed a lot since 2006/2007. The Wii was released in 2006 and even though Halo 3 was released in 2007, the gaming industry started changing to an easier form of game difficulty since then.

Have you noticed that a lot of “very hard” difficulty modes in a majority of games aren’t that hard? Legendary on Halo 4 was a breeze compared to the earlier Halo games.

There is an approach in the industry to make the game appeal to a wider audience in order to sell more copies. If they include a number next to your name that goes down every time you lose, not a lot of people would be satisfied, especially with the game mechanics of Halo 4. A lot of people on Waypoint would be satisfied but they are no where even close to the majority of people online.

How many times have you played a game with random players and lost even though you had the highest score on your team? So you lose that game and your rank goes down but it wasn’t your fault, how do you feel then? You claim that we should play with a team of people, or just play FFA, well that isn’t a great solution.

Having a ranking system isn’t going to magically revive the state of Halo 4. It’s not some magic eraser that causes everything bad to be good and make Halo 4 the best game ever.

Do you want a ranking system? Go ahead, put one in. Then watch how people will boost for the highest level, buy high level accounts and mess up the system. Well then you say put social playlists in to keep both parties happy. There isn’t enough people to fill two separate sets of playlists.

It’s not a black and white issue on ranking, it needs to be thoughtfully done. I have a feeling the CSR can work well if it was implemented on Nov 6th. We’ll have to wait and see what happens in 2013.

Look I hope they strip the AAs and sprint and give you 1-50 so you can strafe and hop till the cows come home. I hope they give you guys Halo 3.5, or whatever it is you’re looking for. Because I’m done with Halo. I can’t stand a game that goes half way on AAs to cater to traditionalists. It’s simply a tease and useless and therefore more frustrating than a lap dance.

Microsoft is not going to go all out for my side of the equation, The maps are small and AAs and loadouts are practically useless when coupled with Vehicles that are bland and boring. Even Spartan Ops is no haven for me come Tuesday, so yeah I hope you get what you want. I’ll find my shores with DICE and I guess I better go pick up a COD game because really I enjoy gadgets and tech in games when they are actually useful and interesting. Not boring and safely balanced.