CHOOSING YOUR WARZONE
The Covenant’s brutal campaign of annihilation raged across the entire human sphere for decades. The orders of the Prophet Hierarchs were clear and unequivocal: all humans were to be put to the sword.
The conflict spanned decades and raged across many varied worlds and battlefields, from the upper atmosphere of burning colonies to the crushing methane oceans humanity fought for survival against overwhelming odds.
The following provides a short precis on the events that took place during pivotal military campaigns on Harvest, Sigma Octanus IV, and Reach.
Each one can be the backdrop of an epic Halo: Ground Command campaign or scenario.
Harvest: First contact. The UNSC is utterly outmatched while the Covenant is not yet aware of the true size of the human domain. Confusion reigns on both sides.
SIgma Octanus IV: Victory at what cost? The Covenant invades the planet to search for a Forerunner artefact while the UNSC tries to contain their invasion.
Reach: The fortress falls. Humanity’s most strategically important colony is besieged. The end is near, for both the UNSC and Covenant.
FIRST CONTACT - THE DEMISE OF HARVEST
The Outer Colony Harvest lies in the Epsilon Indi system, close to Earth in real space but reachable only after a lengthy and circuitous path through slipspace. Though placed in a remote edge of Earth’s communication and trade network, Harvest was a verdant world and major exporter of agricultural goods throughout the Outer Colonies: until it became the first of many human worlds to be attacked by the Covenant war machine.
THE MILITARY CAMPAIGN
On February 3, 2525, first contact was made with the Covenant, with a peaceful encounter quickly turning violent. For several months the fate of the colony remained a mystery. The situation only escalated after the scout ship CMA Argo was sent to investigate the silence, but was then lost and presumed MIA. This prompted the UNSC to send Battle Group 4 to investigate Harvest, which was when a Covenant ship was encountered, with devastating results for the technologically outclassed human ships. The lead ship, CMA Heracles, managed to escape back to UEG territory to inform the military of what had happened to Harvest.
It was in 2526 that Vice Admiral Cole arrived in the Epsilon Indi system with one of the largest UNSC naval fleets ever assembled at that time. The battle raged for five long years, with control of the planet hanging in the balance. By 2531 it seemed the UNSC had finally gained the upper hand, though victory was pyrrhic at best: the colony lay in utter ruin, the Navy had lost over half of its fighting strength, and the Covenant forces continued their advance on other human worlds. The UNSC was soon forced to evacuate Harvest, leaving behind a burnt husk devoid of life and littered with wreckage. It would not be the last.
GAMING HARVEST
The miniatures from the Battle for Reach game can be used to represent UNSC forces fighting on Harvest during Admiral Cole’s campaign, or the brave last stands of Harvest Colonial Militia in the very first hours of the Covenant attack:
- A small force of Colonial Militia must kill all nearly Covenant before they can raise teh alarm and alert the main force of the survivor’s presence. - The Covenant forces sent to retrieve a Forerunner artefact turn on each other so that they alone can claim the glory for its return.
BATTLE OF SIGMA OCTANUS IV
“We’ve come to take Sigma Octanus IV back from the Covenant. To do that, we’re gonna kill every last one of them…”
-Master Chief John-117
On July 17, 2552, Covenant forces struck at Sigma Octanus IV, searching for Forerunner artefacts and eradicating every human that stood in their way. After a brutal ground and space campaign, the UNSC succeeded in defeating the Covenant assault, buying time to evacuate the remaining population and retreat - unknowingly bringing with them a probe that would soon lead the main Covenant fleet to Reach.
THE MILITARY CAMPAIGN
The Covenant deployed thousands of troops to the city of Cote d’Azur, seeking an artefact that was inadvertently stored in the City’s Museum of Natural History. Unaware of the Covenant’s actual intentions, a Marine regiment was quickly deployed to relieve the local security and police forces and prevent an invasion beachhead from being established. Unprepared for the scale of the Covenant occupation and hampered by poor intelligence, the strike force was quickly overwhelmed and destroyed in less than an hour. Of nearly two thousand marines who landed on the planet, only one percent survived.
Struggling to contain the situation, the UNSC ordered a Spartan team sent in, consisting of twelve Spartans under the command of the legendary Master Chief John-117. With reinforcements unlikely, asset denial was the only option. After fighting into the heart of Cote d’Azur the Spartans placed a HAVOK tactical nuclear weapon in the heart of the occupation area and evacuated. The city was incinerated along with the Covenant army clustered around the artefact site…
GAMING SIGMA OCTANUS IV
The conflict at Sigma Octanus IV was a prelude to Reach, and the battle for Cote d’Azur was just one story. Covenant forces also landed in the planet’s other major cities, engaging UNSC and militia units as they scoured areas their artefact-seeking Luminaries had detected the faint presence of Forerunner machinery. Example scenarios include:
- A Covenant raiding group attacks a heavily defended UNSC firebase to scan a possible reliquary and carry off what they find, regardless of casualties. - Remnants of the Marine strike force fight their way back to the extraction zone while being pursued by bloodthirsty Covenant hunting parties. - Take control of the four Spartans from Red or Green Team as they complete their missions alongside Master Chief’s Blue Team.