I’ve been reading a lot of the criticism surrounding Halo 4 and I don’t think these people realise what they’re talking about.
Here’s something to slap you in the face with: Halo has NEVER been an original concept in terms of general aesthetics and story. It’s heavily derived from Larry Niven’s Ringworld, which was in-turn based on Freeman’s concept of a Dyson Sphere. The visuals for a lot of things are also pretty much taken straight out of Cameron’s Aliens and even one of the main characters (Johnson) is a copypasta of Apone.
Yet, you’re all forgetting a quote from a very wise man. As Oscar Wilde said: “Talent borrows, genius steals.”
I see no reason why this cannot apply to gameplay in a series, it’s not like 343i are changing the core of Halo’s gameplay - in fact they’ve been going on about this ever since they announced the game last year.
Just look at Spartan Ops. On the surface, it’s a revamped version of Spec-Ops from the Call of Duty series. in reality, it’s a whole new campaign with its own cast, CG cutscenes, updates every week/month - it’s an incredibly ambitious undertaking and no other FPS on the market has that kind of dedicated support to interweave everything into the fiction and keep adding more and more as a cooperative experience.
Essentially, sit down and shut up. Change is what galvanises a series to keep it fresh, you can’t go on the way you are - so overly ensconced in the formula we’ve had the past 10 years that you instantly reject any form of change to it. Frankly, people are just being single-minded and fickle.
A wise man over at Bungie.net said this:
> Can anyone of you remember what the best FPS on a console was BEFORE Halo? That’s right, Goldeneye/Perfect Dark. They were the first ones (as far as I am aware) to incorporate the two control directional function (like a mouse and keyboard), the joy stick and the c-buttons. Xbox and Halo took that concept and adapted it to the two joystick controller and limited players to carrying two weapons, which in turn, forced players to plan out their actions.
>
> So games borrow from the most popular game before them and try and improve upon them. So 343 is doing the same thing as Bunige did before them. In this case the Call of Duty series has been the most popular with gamers the past five years. So 343 is taking ideas from that series and incorporating what they believe will bring players BACK to the Halo series as well as try and improve upon those ideas at the same time.
tl;dr - change happens, deal with it. If it’s good, it’s good; if it sucks then it’s not going to be in Halo 5 and 6.