Halo Escalations - An opinionated review.

So along with the wonderful community of Waypoint.org, I am a member of the Spacebattles forum as well, and I should say those guys are funny as hell when it comes to forming reviews about something…so here is full detailed review of all the Three issues of Halo Escalations
Enjoy people!

Halo: Escalation, a very opinionated review by Starbug,SpaceBattles.org

Issue #1 of 5

The issue starts with Commander Palmer advising Fireteam Jackknife, lead by a man named Vladimir Scruggs, that a group of Covenant remnant troops are heading their way across a snow-covered wilderness. Palmer is surprisingly competent, setting up for an ambush and actually wearing her helmet. Scruggs asks what part of the ambush she’ll be playing, and she informs him that she squired a energy sword from the “last Elite I bagged”, and that she’s “kind of itching to use it.”, all this despite being in an elevated, covered position with excellent field of fire and ranged weaponry. Forget everything I said about her being anything even approaching competent. Instead of keeping the range open and using cover, Face-Palmer™ elects to go hand-to-hand with a larger, stronger and probably a lot more experienced Elite just so she can try out her new toy. It’s obviously snowing because it’s Christmas morning, and Santa has been duped into thinking she was a good little SPARTAN this year. She manages to take down the first Elite with ease, but Lasky radios her just as she’s about to be tackled to the ground by a second. She loses her grip on her Precious!!!, and is slammed head-first into a cliff-face for good measure.

Too good for her, I say!

She managed to draw her combat knife and stab the Elite in what I think is supposed to be his lower leg, it’s a little hard to tell, then somehow flips round behind him and gets him in a chin-lock, before jumping off the ledge they’re standing on to snap his neck. She then, in the face of all logic, lands back on the same ledge, next to the dead Elite, and wants to know what’s gotten Lasky so hot under the collar that he’s interrupted her. Lasky responds that he’s walking up to the Combat Deck, and tells her to meet him outside.

We now discover that everything so far has been part of a war-games exercise that Palmer has been putting Jackknife through. She removes her helmet, commenting “God, I hate that thing”, indicating that, while she has learnt at least something from her time on Requiem, she’s still the same old Palmer we all know and loathe. She orders the AI running the war-games system (distinctly not Roland) to reset and put Jackknife through a Capture The Flag scenario. Lasky is waiting outside, and questions her over her actions as he thought she was taking some R&R, to which Palmer responds that gutting Elites is her idea of rest and relaxation. She counters by commenting that she though he was supposed to be heading plant-side for a debriefing, which Lasky confirms, and informs her that the security council has “requested the honour of your presence”. A line that should ideally be followed by “dead or alive”, but we live in an imperfect universe. Lasky insists that it’s just a formality, but Palmer is less than convinced, proving that she’s got at least some survival instincts.

They arrive at Bravo-6, a high security UNSC facility in Sydney, Australia, and are called before the five officers who run the UNSE, and by extension, all Earth-controlled space. We have three Generals that we’ve never seen before, representing the UNSC Army, Marines and Air Force, along with Admirals Hood (Fleet) and Osman (ONI). Hood cuts right to the point, and informs Lasky and Palmer that they’ve been called in to answer a few questions that some members of the council have over the Requiem mission. Lasky gets defensive, turning to look at Palmer (who seems be ether constipated or suffering a stroke, I can’t tell), but Hood reassures him that “nobody’s pointing fingers.”

Osman then starts pointing fingers, making special note of his request to have Catherine Halsey transferred to the Infinity, calling her “one of the most dangerous assets we have in custody”. Lasky counters by pointing out that the Infinity had been ensnared by a Forerunner artefact, and that as their top expert on Forerunner tech, he needed Halsey to try and get it lose. Osman then goes on to talk about Halsey’s illicit communication with Jul 'Mdama, painting the picture that this was the scientists plan all along, and that she was actively collaborating with him the entire time she was on the Infinity, further blaming her for the destruction of Requiem. Lasky counter-attacks by pointing out that, while Requiem was lost to them, it was also lost to 'Mdama and his followers. And given their primary mission was to stop another attack like New Phoenix, he considers it a success, on the whole. With Lasky showing that he actually has a spine, Osman turns her attention on Palmer, bring up the botched attempt to assassinate Halsey. She states that the order went through Lasky, and that he then sent Fireteam Majestic to stop her. Lasky looks like someone who’s just seen their career go down in flames before their very eyes, but Palmer denies it, much to Osman’s visible surprise. Palmer defends Lasky, stating that, in her mind, Majestic had been sent in as a contingency plan, in case she failed in her mission, which she freely admits she did.

We cut back to the Infinity, where Lasky and Palmer are discussing the debriefing while jogging in a large, park like area with a transparent roof. Lasky asks why Palmer lied to protect him, and she responds by pointing out that it was obvious that Osman was setting him up to be the fall-guy for everything that went wrong on Requiem. She points out that they -Yoink–canned Del Rio, who had decades of experience over Lasky, and that it wasn’t a situation he could get out of by playing it by the book. Roland interrupts them to report that a shuttle with a diplomatic transponder is approaching, requesting permission to dock. Lasky changes into uniform and heads down to the docking bay to greet Admiral Hood, who informs him that they Infinity is to depart immediately on a top-priority mission. Lasky is dismayed to hear that they won’t be leading the hunt for 'Mdama, but Hood insists that it has nothing to do with Requiem and Osman being mad at him.

It transpires that the Brutes are sitting on a number of resource rich worlds in an area of space under the joint control of the UNSC and forces loyal to the Arbiter. They’re unhappy that they’re not doing as well as others, post-war, but no one has the force available to confront them. Instead they plan to support a Chieftain, Lydus, who’s the closets thing the Brutes have to reasonable, in the hopes that he’ll be grateful enough for their support in his rise to power that he doesn’t just turn on them at the first opportunity. Its a very tense mission, that requires meeting at a former Covenant facility on a barley hospitable planet. The basic idea is to get Lydus and the Arbiter into a room together so they can hash out a deal with the UNSC provides security and moderation.

Fireteams Jackknife and Bailey escort Hood, Lasky and Palmer down, along with the Arbiter and his -Yoink!-. Bailey are left to guard the shuttle, while Jackknife provide security inside the base.
Contd in next para…

…contd from previous…

…Before they can report it, an explosion rocks the base, and a mixture of Elites, Jackals and Grunts attack, aiming to gun down the delegates. Lydus accuses the Arbiter of luring him into a trap with talk of peace, only to have it pointed out that the gunman are aiming at everyone. Jackknife and Palmer are able to cover their escape from the meeting room, while Bailey do their best to cover the shuttle. Unfortunately, it’s destroyed by Banshees before they can get to it.

With the planets atmosphere blocking communications wit the ships in orbit, forcing them to take cover in another nearby structure, surrounded on all sides by an unknown number of hostiles…

The Good Points:

Palmer has at least some tactical sense.
We get to see how the multiplayer side of Halo 4 fits into the canon.
Good political intrigue.
Scruggs and Fireteam Jackknife seem competent without coming across as Mary-Sue’s.
Competent enemies!

The Bad Points:

This is more of a personal gripe, but I don’t like the art style; established characters don’t look the same as they have been shown in the past (Halsey’s not too bad), and everyone else looks like a caricature.
Face-Palmer is still a little too gung-ho for my liking.
It is important to note that, this is the first time it has been made clear in the canon that Hood is aware that Halsey survived the destruction of Onyx and was in ONI custody, let alone that Osman ordered her termination. And despite the decades of close friendship between the two of then, he seems completely unparsed by any of this.
Osman also seems to be as powerful as Hood.
I have a bad feeling that they’re going to try and force a Lasky/Palmer ‘romance’ on us.

Probably a better start from a story point of view that Initiationwas, but still indicative of the general downwards spiral of the Halo EU.

Issue #2 of 5
Okay, before we start this is Admiral Hood in, I think, Halo 3, alongside voice

actor Ron “Hellboy” Perlman:

http://www.comicbookmovie.com/images/users/uploads/12499/49514-7.jpg

And this is Admiral Hood in Escalation:

http://static4.wikia.nocookie.net/__cb20131215220947/halo/images
/5/52/Lord_Hood_Vociferous.png

Is he using a double to avoid ONI assassination attempts?

Is he using a double to avoid ONI assassination attempts?

Issue two kicks off where issue one ended, which is to say, with the survivors in it up to the necks. Palmer and Lasky are using first names, which could be put down to stress, if not for the fact that they only use them once in a single panel. Admiral Hood is at least on the ball and points out that they can’t stay where they are, which the Arbiter agrees with, and asks Lydus to join them in looking at a map of the wider facility. The Brute Chieftain is still not convinced that it’s all some elaborate trap, and while he’s somewhat sarcastic, the Arbiter manages to remain diplomatic in pointing out that they’re all in the same amount of trouble. It transpires that, as the planet was near the front lines during the Human-Covenant War, it has extensive defences, which should include weapons. Lydus asks what’s the point of hiding when, far all they know, their ships are getting blasted out of orbit, which Lasky agrees is a valid point, and that they need to restore communications. Scruggs breaks up the party by pointing out that they have a DropShip inbound. Given that the only luck they seem to have right now is bad, they assume that it’s hostile, and make ready to pull out. Lasky orders Palmer to get the Ambassadors out safely, and she seems taken aback by the implication that he won’t be going with them. He counters by pointing out that she’s better suited to protecting the VIPs than he is, and that someone has to try and reach the communications system and find out what’s going on in orbit. Palmer pouts, saying, and I quote “For the record? Going off all cowboy isn’t my idea of a solid plan.”

I’ll just let that sink in for a moment, and remind everyone that my new pet name for her is ‘Face-Palmer’.

Well, Palmer insist that, if he’s going to go be all ‘cowboy’, he can at least take Ray, a SPARTAN-IV from Fireteam Bailey, who spent four years in SigInt with him, as she can work a radio and translate Covenant controls.

The attackers land, a mixture of Grunts, Jackals and even a pair of Hunters led by an Elite Shipmaster named 'Gajat. The big surprise is a human in what looks suspiciously like some variant of a UNSC duty uniform, who seems to be calling the shots. This unnamed man tells them to get a move on, less the ships in orbit get curious about the loss of communications, which they are actively jamming.

Up on the Infinity, her new XO, Commander Bradley, is trying to work out why they’ve lost contact with the teams on the ground, but with the Elites and Brutes eyeing each-other nervously, with enough fire-power to blast everything on and in orbit of the planet into molten slag, he is reluctant to send anyone down to investigate, even through they have a full battalion of ODST’s hot, locked and ready to drop at a moments notice. Instead he simply orders the Lieutenant on communications to keep trying the planet while he tries to keep the other ships in orbit from blowing each other to kingdom come.

Back on the planet, the raiders burst into the building that the survivors had been taking shelter in, only to find it empty. Tek, a Jackal who seems to be reading a script intended for G1 Starscream (and, in my mind, speaks with the same voice), points out that there are conduits running below the facility, only to get throttled by 'Gajat, who tells him that, if he keeps pointing out the frakking obvious, he’s going to end up eating an energy sword, point first. 'Gajat also makes it clear that they’re getting paid for what they’re doing, making them mercenaries, as opposed to the religious fanatics they are impersonating. He also drops the bomb that they have an insider in the other group feeding them information.

We cut to Palmer and the Arbiter (and yes, I know his name is Thel 'Vadam, but no one uses it in the comic) are talking about how the unidentified enemy seem to know everything about the base, and the Arbiter is smart enough to work out that they have a traitor in their midst. Palmer orders a SPARTAN-IV named DeMarco (apparently the same guy who was running Majestic during SpartanOps) to take the rest of Fireteam Bailey and secure the area. Lydus walks over, demanding that, if there is a chance to gain honour through combat, he wants a part of it, which the Arbiter agrees with. Palmer metaphorically slaps them around the head, pointing out that, for today at least, they’re wearing their Ambassador hats, so no getting into fire-fights.

The group starts to move out across an exposed walkway, only to get spotted by a hostile DropShip. Palmer orders everyone down, with Hood stating that there was no way that the enemies could have found them so fast, because apparently he hasn’t been let in on the “someone here is a traitor” secret. Face-Palmer takes off her helmet, and orders everyone to pass her their entire supply of grenades. Lydus asks just WTF she has in mind, but she ignores him as she orders Scruggs to get the delegates to safety as soon as she moves, and for the other SPARTAN’s to cover her. Face-Palmer jumps up, running strait at the enemy with a helmet full of grenades in one hand, a primed plasma grenade in the others. We get a little internal monologue, where she remarks “Who has time to make a plan on a day like this?”, before spelling out her plan to get as close to the DropShip as she can, then throw her helmet-of-many-grenades into its gravity lift.

Now, even I have to admit that that’s exactly the kind of balls-out, so-crazy-it’s-awesome plan I can get behind.

The grenades detonate inside the DropShip, doing some major damage, but Palmer finds herself at the feet of a seriously pissed off Elite and a number of Grunts.

We cut to another part of the facility, where Lasky and Ray are talking about how the Covenant tech should be able to out-tech the atmospherics to reach the ships in orbit. At this point they’re attacked by one of the Arbitrators retainers, who’s either the traitor or just pissed off at all the technobabble and desperate to shut them up, I really can’t tell. Ray shoves Lasky out of the way (and this is a fully augmented SPARTAN-IV shoving a normal human, hard), only to for the Elite to decide it’s time to just strait-up choke a -Yoink-. She manages to kick him in the head, to little or no apparent damage aside from knocking his helmet off, as he casually dodges her combat knife that she throws strait at his face at near point-blank range. Lasky, remembering that he’s supposed to be a badass, grabs Ray’s dropped assault rifle and, swinging it like a club, smacks the Elite around the head with it, rather than, I don’t know, just shooting the son of a -Yoink-. Well, Ray at least remembers that guns are ranges weapons, and shoots the Elite in the head with her side-arm. She points out that she’s supposed to be the one protecting him, and Lasky puts it down to “old habits”.
Contd…

contd from previous…

… Well, they examine the communications system, only to discover that someone has already teched the tech to make it tech with their teach and make it look like it was just bad atmospherics, but they should be able to use their tech and the Covenant tech to back-tech the tech of the enemy to find out where the tech they are.

Back at the party, Palmer causally kicks Elite standing over her with a gun as the DropShip crashes into the catwalk, giving them the cover they need to make a run for it. The Elite follows, and apparently Two-Gun Palmer isn’t able to pull off the same shot at Ray just did, because the Elite manages to grab her by the ankle, slam her into the deck and proceeds to choke her, stating “I give you an honourable death.”. Scruggs is having none of that, and shanks him in the back.

Hood takes a moment to check the body of the dead Elite, something Palmer thinks is a waist of time. Be he points out that the enemy has known exactly where they are and where they’re going at all times, so Palmer lets him get on with it while ordering Fireteam Jackknife on ahead, before turning to Hood and commenting that it’s probably just luck on the enemies part. Hood counters this by pulling a data-pad with the UNSC crest stamped on the back out of the Elites armour, switching it on to find that it contains official files on all the humans present, but nothing on the Elites or Brutes. And they use those exact words, in earshot of everyone else, despite having stated in the previous issue that Brutes actually consider that name a derogatory insult.

Hood must have gone to the same diplomacy classes as Jonathan Archer.

But, this makes it clear that their enemies are guns for hire, and that there is someone else pulling the strings higher up. Someone who knew the exact location of the ultra-top-secret negotiations.

We cut back to Lasky and Ray, who have spotted a pair of Elites guarding a pair of Banshees. Two minutes and two dead Elites (one of whom has been impaled on his own energy sword) later, and they have themselves a pair of Banshees. The odd thing is, they don’t even look alike, despite being depicted flying in close formation. They discover a number of hostile DropShips with Banshees flying escort headed somewhere fast, and decide to follow, as they are most likely looking to cause trouble for the others, ignoring their mission to find a way around the jamming signal that is blocking their communications with the Infinity. You know, the bit warship in space that could start raining down reinforcements the moment Lasky gives the order.

Hell, we know from Halo Reach that Banshees’ are rated for space; one of them could just fly up above the jamming and report in while the other goes to help the people stack on the ground.

Speaking of the others, Lydus is asking how he’s supposed to trust the future safety of his people to the Elites/UNSC, when they can’t even manage the security of their ultra-top-secret negotiations. Which I feel is a fair point. But before the Arbiter has a chance to respond, we cut to Palmer asking Scruggs for a sit-rep. His response is garbled by the atmospherics, but the final page shows him sitting amid the bodies of dead Elites (and what looks like the rest of Fireteam Jackknife, dead or just dead tired, I can’t tell), informing them that the area is secure. He looks like a total and utter boss doing it. The only way to make him look more badass would have been if he’d been smoking or taking a sip from a hip-flask while he did it.

The Good Points:

Palmer actually is kind of a badass with her whole ‘grenade piñata’ plan.
More good political intrigue!
Who is the bearded man?
Competent enemies!
I actually like 'Gajat’s “I don’t suffer fools lightly” attitude.
Ray proves to be competent as both a SPARTAN-IV and as a specialist.
Scruggs is now my personal favourite SPARTAN-IV.

The Bad Points:

The first panel, where Lasky and Palmer use each-others first names, only adds to my fears that this series will end with the two of them kissing.
Face-Palmer is an utter hypocrite.
Lasky has the idiot ball this issue. Which I suppose is better than leaving it with Palmer all the time.
There has to be some middle ground between dropping a battalion of ODST’s onto a planet and sitting around with your thumb up your -Yoink-.
Tek is really annoying.
Dear god, the technobabble!
Does the writer/artist have some kind of knife -Yoink!-?

Better than I had feared, in many respects and improvement over Issue #1. There are still a few areas that need improvement, the inconsistent artwork my main gripe, but its actually shaping up to be a complex, intriguing story.

Issue #3 of 5

Firstly, I hate the cover; it’s Two-Gun Palmer blasting away in what I think is supposed to be an heroic action pose, but her expression is somewhere between mildly annoyed and confused, which I guess is her base state of being.

The issue itself kicks off with what is either an Elite or a Jackal (I honestly can’t tell) who’s supposed to be on guard duty completely missing a pair of closing Banshees and a SPARTAN-IV flying towards them like the ghost of Bruce Lee. One boot to the head later, Ray informs Lasky that the landing pad is secure, and the pair of them advance into the structure, gunning down the rest of the guards as they fight their way into the reactor. Ray shoots the crap out of it, cutting power to the jamming signal.

Elsewhere, Palmer is ordering DeMarco and Fireteam Bailey to sweep the building their in for anything that might be of use, then asks Scruggs where he is. He responds be setting them a way-point, and the party starts moving. Lydus starts needling the Arbiter again about the fact that, from his point of view, they’re only after the resources held by the Jiralhane (and yes, we’ve suddenly gone back to using their proper names for some reason). The Arbiter tries to make it clear that the Sangheili care for more than just the resources, but Lydus sees it as a sign of weakness. Hood tries to play peacemaker, stating that Lydus leads his people with honour, and that the other Jiralhane clans need his leadership to survive. But Lydus is a lot smarter than he may look, and sees through it as a blatant attempt to put someone they think they can control at the top of the Jiralhane, and he has little time for politics. Palmer starts showing all that tact and diplomacy that she’s so well known for, but the universe conspire to stop her from single-handedly starting another war just yet.

They walk through a doorway, only for Scruggs to grab Hood and hold him at gunpoint. I should point out that, three issues in, I still have trouble identifying Hood as he is now drawn, and at first I thought he’d grabbed some random guy who was just tagging along. The art is really that bad. Palmer goes all guns akimbo and asks WTF?, to which he replies “Slightly more than I’m being paid for, if I’m honest.” Lydus is ready, willing and able to rip him apart with his bare hands, but the Arbiter steps in and asks what it is he wants.

Scruggs smiles and says that, as they’ve got some time, he’ll explain.

So, it goes without saying that the next page cuts to the Infinity, where Commander Bradley is informed that the Jiralhane and the Sangheili ships are about to throw down, and he orders the helmsman to get the Infinity between the two fleets in a bit to keep them apart. Fortunately, it’s at this time that Lasky manages to make contact, only to be told how everything is going to hell. He has Bradley patch him into the other ship, and lets everyone know just what’s been going on on the surface and tells them that, if they want to kill something so much, then come down and kill the guys attacking the diplomats that they’re there to protect, verbally slapping down a Jiralhane Fleet Master in the process.

I hereby return one of Lasky’s -Yoink!-; he’s earned it.

Well, quicker than you can say ‘cue the Wagner’, there are a lot of ships headed for the planet. No mention is made of that battalion of ODST’s that were mentioned last issue, and Ray points out that the ships in orbit won’t arrive in time.

We now cut to 'Gajat’s ships, where Bearded Man is passing on the information that Fireteam Jackknife is dead and that the diplomats should be in hands. 'Gajat muses that it’s been easier than they had thought it would be, but Bearded Man drops the bombshell that the mercenaries are actually part of The Storm, and wonders what Jul 'Mdama would make of his followers working for and with humans. 'Gajat scoffs at this, making it clear just how little he thinks of the ‘Didact’s Hand’ and his holy mission; his crew are in it for the money, pure and simple.

Well, we finally cut back to where Scruggs is filling us all in on the exposition quote for this issue. Palmer reminds him that he’s a SPARTAN, but he counters by pointing out that what you fight for isn’t always the same as who you fight for. Palmer takes this to assume that this means he’s an Insurrectionist, but Scruggs mocks her belief that there are only two sides. He asks her why she thinks the UNSC has publicly blamed the Covenant Remnant for the New Phoenix attack, why The Arbiter hasn’t been able to unify his own people despite having been trying for five years, and why the Master Chief has seemingly vanished. He informs her, matter of factly, that she doesn’t understand even half of what’s really going on. But of cause, Palmer’s not been listening to any of this; someone smarter than her was talking so she just zoned out to think about something else (or got distracted by something shiny, it’s hard to tell), and she proceeds to shoot Hood in the leg, just above his left knee.

With a gun that’s designed to blow through energy shields and heavy armour with enough force left over to cause lethal damage.

A gun that injured Haley so badly she lost an entire arm.

Well, apparently plot and character shields are a physical force in the Halo universe, because all it does is hurt Hood a little and make him drop to the floor so Palmer can tackle the brainy man who was using all the long words that hurt her head. She then proceeds to kick the crap out of him without him even laying a finger on her, all while Lasky is trying to talk to her over the radio. Then, after she’s disarmed and incapacitated the one person who’s told them anything about what’s going on, she effectively decapitates him with her knife rather than, I don’t know, take him in for questioning.

I’m not kidding; she stabs him through the neck with her knife, completely severing his spine, killing him instantly.

Contd…

Contd…

Well, having killed someone who had the audacity to prove that they were smarter than she is, Face-Palmer asks Lasky what he wants. He fills her in on what’s going on while he and Ray head back to their Banshees. Palmer’s plan is to simply sit tight and wait to be rescued, which isn’t actually all that bad an idea, all things considered. Unfortunately, they’ve got ten hostile Cruisers heading strait towards them that will be there a lot sooner than the cavalry (forgetting all those times Human and Covenant ships provided orbital fire support), and they need to get the hell out of dodge. Lasky asks DeMarco what his team has found, and he reports that, while there are still some operational anti-aircraft guns, someone stripped out the targeting system, meaning the only way to aim them is manually. There is also a ship in the hanger, unfortunately it’s a small, unarmed tug. She passes this on to Lasky, who orders her to get the ambassadors onto the ship and make a run for it while Fireteam Bailey provide cover-fire with the AA guns. Palmer indicates that she plans on staying behind, not wanting to leave her SPARTAN’s, but Lasky orders her to fly the shuttle, pointing out that their safety is her primary mission.

To give the writers credit, Lasky is unhappy to have to give the order, and Palmer is pissed off over the fact that she’s going to have to follow it, flying to safety while her subordinates give their lives to cover them. DeMarco understands what’s being asked of his team without it needing to be said, and he’s perfectly willing to see it through without -Yoinking!- or trying to find a way to be on the ship. All too often in fiction writers chicken out and come up with some deus ex machina to save everyone at the last minuet. Here we see a group of soldiers going into battle fully aware of what’s being asked of them and willing to face that certainty.

Then next scene ruins that, because we have some -Yoink- about some real-paper book Madsen lent DeMarco and he never got around to reading. He asks Palmer to make sure Madsen gets it back, and to say that it was his favourite book, even though Madsen will know that DeMarco never read it. I can see where they’re trying to go with the exchange, but it’s just badly written and kills the mood. But, you know, that’s just my opinion. Palmer, Hood, Lydus and the Arbiter get into the shuttle and make a run for it while DeMarco and the other two members of Fireteam Bailey cover them.

Back on 'Gajat’s ship, Bearded Man warns him that if the ambassadors get away, they’ll have to make a run for it, as they’d be no match for the Infinity, the Jiralhane and the Sangheili fleets. Someone off panel informs them of the ships headed towards them, so 'Gajat gives the order to make like a tree and get the -Yoink- out of there, living to fight another day, and we see six ships enter slipspace as the Infinity approaches round the planet.

Well, no one seems to have told the guys down on the surface that the jigs up, and a the shuttle with the ambassadors on is getting fired upon by a Banshee which DeMarco targets. Before he can fire, SPARTAN Hong warns him that he has another Banshee heading towards him for an obvious kamikaze attack, and warns him to get out of there. He looks over his shoulder at the fast approaching ship, then responds “Actually, I’m good where I am” and takes the shot.

We see the burning wreckage of his gun as the shuttle flies to safety.

We cut to the Infinity, where Lasky is leading the memorial service for the dead SPARTAN’s, mentioning the “SPARTAN’s never die” mantra, but claiming that it was repeated maybe too often by the UNSC, but that they don’t have the right to take away the sacrifice and legacy of those who gave their lives in the service of others. He then tries to talk to Palmer, addressing her by her first name, but, her face an emotionless mask, she tells him that, while he may be one of her closest friends, he needs to get the hell out of her face. As he turns to walk away, she comments that the ambassadors were never going to agree on anything, the implication being that her people died for nothing. Lasky agrees, but reminds her that it’s not their job to make those decisions.

The final page is set a week later, with Hood and Lasky shearing a cup of something as they look out of a window at… well, we have no idea where they are. There are some stars in the sky, but there’s no indication as to whether they’re on the Infinity, some space station or a planet-side building. I think it’s meant to be on the Infinity, but there really is no way to tell. Either way, Hood seems to be none the worse for having been shot in the leg by a massive bullet just seven days before; he’s dressed in his regular uniform with no cast, walking stick or other sign that he was injured.

Must be another LMD.

Lasky is talking about Palmer, and how she’s still evidently upset over what happened with Scruggs, but Hood points out that, while he may have been responsible for what happened on the planet, the location of the peace talks was a highly classified need-to-know secret, way above any operational SPARTAN’s clearance. They discuss the fact that, if Scruggs wasn’t responsible for leaking that, then they’ve been compromised a lot deeper than they ever imaged. Hood admits that that idea scare the hell out of him.,

The Good Points:

Lydus is the new king of snark in the Halo universe; Cortana can rest in peace knowing her crown has been passed to a worthy successor.
Hood remembering that he’s supposed to be a diplomat.
Palmer shows some competence at the beginning.
'Gajat’s “Good? Bad? I work for whoever pays me the most.” attitude adds some much needed extra depth to Sangheili culture beyond Alien Samurai and Redneck Extremists.
Bearded Man continues to be an enticing mystery.
Ray continues to be competent.
The wider plot continues to unfold in interesting ways.
Both Bradley and Lasky seem to have found their balls.
As much as I may not like Scruggs’s turn to the dark side, I still like the guy for the way he verbally -Yoink–slapped Palmer.
Was the Sangheili Lasky and Ray faced in issue two really a traitor? Or just a malcontent?
DeMarco goes out Like A Boss.
Hood is wisening up to the Tournament of Shadows being played.
Where is the Master Chief?

The Bad Points:

The stupid cover art.
Does the artist even know what Hood looks like?
Face-Palmer continues to live up to her name.
The artwork continues to be inconsistent.
No one even tried to stop Palmer from killing Scruggs, the only source of information as to what the hell was going on that they had.
Lasky sounds a little too full of himself during his memorial service speech.
That stupid bit about the book.

All in all, it’s not as bad as it could have been, but the bad parts sit there like rocks hidden in snow, just waiting to trip you up when you least expect it: Schlerf is trying to write a dramatic action story, but its a little too hit-and-miss. Maybe if they brought in someone with a little more experience to read his scrip and offer advice, they could improve it. But, with only two issues left, I have little hope.

Next issue has the return of the Spirit of Fire from Halo Wars (which I will admit I never finished), and we can all see how they screw that up!

Enjoy guys…do care to comment if you read it

I like how you took the time to point out the good parts along with the bad parts instead of just mentioning one or the other :slight_smile:

About Palmer’s pistol taking out Halsey’s arm though… I’m pretty sure that the damage wasn’t that severe, but you know what the Sangheili think about medical attention, and that’s not even considering that Jul was ticked at her for being not only a human but also for giving half of the Janus Key to Thorne. Pretty sure this makes her ineligible for any proper treatment (In my view anyway)

Hood getting shot and walking a week later? Well, probably artistic oversight, but it is 500+ years in the future. Medical treatment may have advanced a bit faster than other things in the Halo universe, who knows.

I had fun reading this though, you did a good job summarizing it ^^

I’m definitely looking forward to seeing the Spirit of Fire again, and how they handle it…? I certainly hope that everyone on-board isn’t magically aware of everything that had happened. I’d love to see Red Team aim their guns at the Arbiter upon seeing him like John did at the start of Halo 3, because the last they knew, we were at war. I wouldn’t want a whole issue or even half of one spent on talk getting them up to speed, but a few panels or even a cheap “An hour later…” comment to get questions answered behind the scenes would be fine by me.

“I can’t tell” The Review over here.

:stuck_out_tongue:

Guys this is not my viewpoint. It’s a review from another dude who goes by the username of ‘Starbug’ on the spacebattles.org forums.

> I like how you took the time to point out the good parts along with the bad parts instead of just mentioning one or the other :slight_smile:
>
>
> About Palmer’s pistol taking out Halsey’s arm though… I’m pretty sure that the damage wasn’t that severe, but you know what the Sangheili think about medical attention, and that’s not even considering that Jul was ticked at her for being not only a human but also for giving half of the Janus Key to Thorne. Pretty sure this makes her ineligible for any proper treatment (In my view anyway)
>
> Hood getting shot and walking a week later? Well, probably artistic oversight, but it is 500+ years in the future. Medical treatment may have advanced a bit faster than other things in the Halo universe, who knows.
>
>
> I had fun reading this though, you did a good job summarizing it ^^
>
> I’m definitely looking forward to seeing the Spirit of Fire again, and how they handle it…? I certainly hope that everyone on-board isn’t magically aware of everything that had happened. I’d love to see Red Team aim their guns at the Arbiter upon seeing him like John did at the start of Halo 3, because the last they knew, we were at war. I wouldn’t want a whole issue or even half of one spent on talk getting them up to speed, but a few panels or even a cheap “An hour later…” comment to get questions answered behind the scenes would be fine by me.

Thanks for the kind words man. Again these aren’t my views but I sure agree with them a lot. So all credits to this guy - Starbug
And in a hostage situation, I think Palmer sucks a lot. Even modern day Delta Force Operatives are trained to accurately shoot hostage takers if they get even the slightest of a chance, but Palmer here had Scrugg’s big damn unarmoured head to shoot at and two high-power pistols in her hand, not to forget her augmentations and reflexes but still aah Hood had to bite the bullet for the sake of ‘drama’.
I don’t think Arbiter is going to feature anymore in the SOF storyline but I’m sure as heck pumped for Infinity recovering the 20year old Spartan IIs from SOF, unless umm they get killed for ‘dramatica’.
I don’t know about how medically advanced we can be after 500 years, so can’t comment much about Hood recovering completely within just one week that too at his age.

> “I can’t tell” The Review over here.
>
> :stuck_out_tongue:

=.= umm whaa?

> > “I can’t tell” The Review over here.
> >
> > :stuck_out_tongue:
>
> =.= umm whaa?

He says “I can’t tell” or “It’s hard to tell” every other paragraph.

Hehehe “Face-Palmer”…