Halo doesn't need to be complex

I can sum up the whole of the halo games with a few words, for example h reach, protect what’s left of reach, h ODST is find your squad, h1 is destroy the ring, and so on, but when I examine h5 it’s, cheif finds out cortana alive and he goes to find her, while lock is, bring cheif back, and then, oh get on the guardian, find this constructor and so on. When has halo ever been this complex?! I mean now the lore and books are so important to understand h5. Just return to your roots, don’t go too far.

Halo 2 - Go to Earth, Leave Earth, beat up Prophets, beat up Heretics, get the key, find out prophets are bad and become a heretic, beat up Prophets again, beat up Brute, Finish the fight of beating up Prophets again

Halo 3 - Go to safehouse, immediately leave safe house, attack Portal, save Earth real quick, go to Arc, kill Prophet, find Cortana, destroy Halo

And about the books, you needed them for previous games as well.

Halo 1 Johnson is considered dead, Halo 2 he’s back and “it’s classified.”
Halo 2 Chief is heading to Earth to “finish the fight” while Johnson and Miranda just defeated Tartarus, Halo 3 everyone beat Chief back to Earth and he’s suddenly crash-landing from the ship.

Damn, I thought this was going to be a comment chain about the unnecessary complexity of the movement system. Oh well.

Admittedly, because I don’t follow the comics and novels much, I would prefer Halo games to have stories that followed from the previous games than from the expanded lore. If you are going to put expanded lore characters and settings, that I don’t know about, in the game, it would be helpful if there was an ingame codex or something for me to read up on. Just saying.

A deeper story isn’t necessarily a bad thing. It’s the execution of that story which is the problem.

> 2533274833081329;2:
> Halo 2 - Go to Earth, Leave Earth, beat up Prophets, beat up Heretics, get the key, find out prophets are bad and become a heretic, beat up Prophets again, beat up Brute, Finish the fight of beating up Prophets again
>
> Halo 3 - Go to safehouse, immediately leave safe house, attack Portal, save Earth real quick, go to Arc, kill Prophet, find Cortana, destroy Halo
>
> And about the books, you needed them for previous games as well.
>
> Halo 1 Johnson is considered dead, Halo 2 he’s back and “it’s classified.”
> Halo 2 Chief is heading to Earth to “finish the fight” while Johnson and Miranda just defeated Tartarus, Halo 3 everyone beat Chief back to Earth and he’s suddenly crash-landing from the ship.

This. OP, you made the other halos sound really simple but Vegeto did the same you did with halo 5.

> 2533274915643658;3:
> Damn, I thought this was going to be a comment chain about the unnecessary complexity of the movement system. Oh well.
>
> Admittedly, because I don’t follow the comics and novels much, I would prefer Halo games to have stories that followed from the previous games than from the expanded lore. If you are going to put expanded lore characters and settings, that I don’t know about, in the game, it would be helpful if there was an ingame codex or something for me to read up on. Just saying.

So pretty much like the timeline in Halo Wars?

Halo CE is more than just ‘blow up Halo.’

  • You’re on the Pillar of Autumn a ship trying to escape the Covenant, a zealous organization of aliens hell bend on exterminating humanity, and leading them away from Earth
  • The ship comes across a massive metal ring, with land and sea in its interior, that has never been seen by humanity before
  • In an act of desperation, Captain Keyes decides to crash land the Autumn onto the ring and gives you the ship’s AI, Cortana, to keep humanity’s secrets safe from the Covenant
  • After landing on the ring, you explore this new, curious world, while regrouping with and rescuing fellow survivors
  • Then you infiltrate a Covenant ship to rescue the captain so that he can coordinate and effective resistance against the Covenant.
  • After rescuing him, you learn that the Covenant have religious beliefs involving Halo, and they believe it holds vast, unimaginable power. New mission: Prevent the Covenant from using Halo, beat them to its control center
  • Find the control center using the silent cartographer, then once you reach the control room insert Cortana so she can learn about Halo and those who made it (Forerunners)
  • Cortana panics and struggles to tell you the horror of what Captain Keyes has recently discovered, then rushes you out “Stop him before it’s too late!”
  • After creeping through a mysterious swamp and an abandoned facility, a Marines POV reveals that he and his squad were attacked by an all-devouring parasite called the flood, then you have to fight your way through it.
  • After fighting through the flood with marines you’ve regrouped with, an AI called 343 Guilty Spark tells you he is the monitor of the installation. He knows how to contain the flood, but he needs your help.
  • After retrieving the index, he warps you back to the control room where you’ll activate Halo which will destroy the flood, right?
  • Well, it’ll destroy the flood AND every other sentient being in the galaxy.
  • Change of plans: Halo must be destroyed. First we need to sabotage the mechanisms that allow Halo to fire.
  • Now we need to rescue the captain, as we need his neural implants to blow up the Autumn and in doing so blowing up Halo. He’s on a Covenant ship again but this time the Covenant have their hands full fighting flood who are trying to seize control of their ship.
  • We find the captain, and he’s become one of the flood. The retrieve the implants and save his captain from a fate worse than death, chief kills the captain by punching him in the face (What’s left of it.)
  • Chief returns to the Autumn, attempts to activate the self-destruct sequence, but Guilty Spark intervenes. So now we have to go blow up the engine to old fashioned way then take a Warthog across the Autumn to an escape vehicle, witnessing the death of Foehammer in the process.
  • Chief and Cortana escape Halo, witness it’s destruction, and scan for other survivors but find nothing.
    -Cue the start of the novel “Halo: First Strike”

So yeah, CE’s story is a LOT more than just “blow up Halo.”