I might try Valhalla at some point.
Story is very important to me, especially in games that don’t have much variety.
I might try Valhalla at some point.
Story is very important to me, especially in games that don’t have much variety.
I said what I said. You all have just become accustomed to getting everything for nothing.
original post: click at your own discretion
Redacted all have the WORST hot takes on this sub. I mean…the absolute worst.
Why was I left out this time?
That’s fine, some people have a hard time hearing the truth.
I agree.
Since when is $60 nothing?
What you call the truth is nothing but bologna.
Yes. I muted that guy so IDK what he said, but it was nonsensical 343 defense force drivel for sure.
He posts constantly, trying to bully critics into leaving, or baiting them into arguments so their gang can mass report and get people banned.
Jesus Christ you’re still missing the point. A 6 year dev time and a 3 year dev time look COMPLETELY DIFFERENT for different genres of games.
You also have no idea what those 6 years looked like. It could’ve been literal years of pre-production and prototyping, while a 3 year dev time on something like Assassin’s Creed could have been very little pre-production and straight into development.
343i did have to design the monetisation process for the game. But MGS also had to approve it. I wouldn’t be surprised if there were points in the game’s development cycle where monetisation and in-game unlocks struck a good balance, but MGS didn’t approve of it and wanted it to be more predatory.
You can usually count on the development team to be the side arguing for more player friendly features in a game, since they tend to be the ones that actually play games and are in touch with what a consumer wants. The publishing side is where you see the disconnect and where people don’t look at ways they can provide a good experience for us, so much as ways they can bring in money for the company.
Since about 1980.
Come back and tell me that when the quarterly earnings are posted.
I have a feeling that the system we hav now might be be but Microsoft saw what thye had planned and said "no more money less player fun’ adn no 343 proably showed this backlash with a ‘we told you so but you saw $ not the players’ adn are now getting it to where they had it planned before the suits said this
I’m very confident season 2 will being with it a better unlocking system for the season pass, and a revamp of the store that replaces bundles with individual items you can unlock for 3-5$ a piece.
Which is technically more expensive per-item than the bundles are. But it’s consumer friendly at the same time, since we don’t have to spend $20 on a whole bundle of crap we don’t want if we happen to really like a particular stance or helmet.
possible but theres also the possablty of some price drops in the store fro this season if they can get the higher-ups to agree to it again it could be possible
Let’s not also forget Elden Ring is using the same engine fromsoft has kept around since Demon Souls. 343 developed an entirely new game engine for Infinite. Creating a new game engine is the hardest and most time consuming thing you can do in game development. Nowadays with how complex game engines need to be it can easily take 3-4 years just to build the engine before you can actually start developing the game with it.
Every Halo game since CE ran on the same core engine that was just upgraded over time. So they got to start creating the game right away and spend a full 3 year cycle on each game. Infinite’s engine was likely finished sometime in 2018 or 2019, So the game itself has only really been in development for 2-3 years.
Bologna.
Tell me when you see $10 bills on the ground everywhere like coins are, or when people won’t gladly accept $10 from you.
Because whenever I go outside, I don’t see anything but coins on the ground, and I wouldn’t sneeze at getting $10 for free.
Companies don’t need to make billions off of video games to profit.
If that happens, I’ll stop playing.
The prices of the bundles need to go down to $3-5 each, not just get separated.
https://www.bloomberg.com/news/articles/2021-12-08/how-microsoft-s-halo-infinite-went-from-disaster-to-triumph
The engine used to build Halo was one that 343 had based largely on old code from Bungie.
Not only that, but Skyrim, which is vastly superior to Infinite in content, was also said to have a new engine, yet it only took three years for that game to be created.
While he is rude for little to no reason. He has a point. Games have been $60 since 2006ish and right now we are either paying that same amount or nothing for new games. When you account for the increase in inflation and the increase in the cost of production we are paying way less then we out to for new game. Companies need find a way to make up that difference. All this in an ever increasingly saturated market.
The 2010’s started to rollout DLCs and in some cases hold out content to sell back to make up costs. In that decade we saw the rise of Season passes and multiple editions of a game being released (gold, deluxe, ultra deluxe ultimate) to also make up for the costs of development. Near the end of the decade built in stores for cosmetics started to appear as an easy way to make up for the ever increasing costs of production (also for profits).
Not saying that I’m ok with spending $20 out of my pocket for this bundle. But there are multiple reasons why as time moves forward we get less of a complete game experience with a $60 purchase than we used to that are not exclusively tied to greed.
We live in an age of digital currency in the middle of a pandemic where hardly anyone uses cash anymore lmao. Nice straw man though.
But to that point. I’ve given away probably $300 worth of cat ears already. And I’m not the only one. The prices are frankly trivial. I’ll probably give out some flower petals later this week as well.
What exactly do you think an AAA+ game is?
Most of the time he simply fact checks people who over exaugurated an issue or spread false info. From what I can tell he agrees with a lot of the issues you people have brought up. I don’t agree with him on some issues but I can respect him being constructive instead of joining the mob with fitch forks.
I would say that this title belongs to anyone praising Halo 5. But to each their own.
Federal minimum wage hasn’t been increased since 2009, yet the prices for everything have increased.
States have increased minimum wage, but most have only slightly increased it from 2009.
I doubt it.
The only reason companies are going with microtransactions is that they see the possibility to make even more profit.
If I recall, the excuse for this was that they weren’t making money from used games.
Here we are now though with digital having become far more popular, yet despite that we’re seeing even worse things.
The desire to add microtransactions to games was around a decade ago.
The reason they started adding them more in the last few years is that they knew people were becoming more accepting of them.
They probably also saw that games like Fate/Grand Order and PUBG were making billions for nothing.
https://www.dualshockers.com/fate-grand-order-3-billion/
all $3 billion of this revenue comes completely from players making in-app purchases
https://www.thegamer.com/pubg-mobile-hits-1-billion-downloads/
PUBG Mobile made $2.6 billion dollars last year alone
It’s 100% greed, just like it is in the other industries.
As if you saw those things before the pandemic.
That has nothing to do with what I said.
If you’re rich enough to do that, good for you, but not everyone has so much money that they don’t bat an eye at buying overpriced items.
They don’t cost billions to make.
You literally asked when was the last time I saw people handing out money.
A) That’s not what I asked.
B) How would you know?