THE GREAT AND POWERFUL GOOGLE DOC
THE BEAUTIFUL AND DIVINE TWITTER ACCOUNT.
So this thread got really good attention here a few days ago, and since then I have worked on a way to get this ball rolling. This is the result.
For the uninitiated, the Halo Community Matchmaking Project is aimed to take away the community’s dependence on 343i to deliver what we want out of our Matchmaking experience. How do we do it? The idea is that dedicated members of the community play the role of the Matchmaking server, hosting a lobby for a few hours on a pre-determined schedule. These hosts can either play, or just be idle operators. Whether idle or active, the host will pop in at the end of each match, flush the lobby (or leave, depending on what’s easier), change the gametype and map, wait for the lobby to fill back up, then start the game again. This way, the lobby is not stuck with the same people over and over, and new players can join in.
How does it work?
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You, the user, take a gander at this google doc. This document will serve as a live visual feed of what’s going on in the HCM system, including which playlists are active, who’s hosting, and what gamertags to add.
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Decide which active playlist you want to play in.
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Add the applicable HCM gamertag to your friends list.
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Go to the HCM gamertag’s friends list on your Xbox, and search through its friends list for one of the current active hosts.
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If the game is open, join up! If not, wait until the lobby is open, or pick a different host.
Everybody with me so far?
I also have a twitter account that can be followed for updates on games that are starting, which playlists are being run, or any other auxiliary updates. Hosts will also have access to this account, so they can tweet when new games are starting or other such updates. This way, people don’t have to wait around, staring at their screens wondering when the matches are over.
Now, I know this all sounds a little nuts, but it’s set up this way so that it’s as easy on the hosts as possible. It requires very little time from them in-between games, so hopefully hosts will be able to keep these lobbies going for a few hours at a time with minimal involvement. Gametypes are designed with a time limit, and infinite scoring, ensuring that the hosts will be able to set timers and just let the game run without having to worry about the game ending early or something.
BUH. Lots of words.
When the system is active, a host will activate the playlist on the google doc, update the twitter feed, and open up their lobby. As per the rules on the doc, any friend requests or messages sent to the host will be ignored. The system is designed to put the burden on the HCM dummy gamertag, NOT the actual host. So please, use the system as it is intended instead of spamming for invites. In fact, if you DO that, that’s a guaranteed way to not get an invite and get kicked repeatedly.
Enough of me gabbing. Everyone got it?
If you have any questions at all, feel free to ask away in the comments.