Halo: Reach looks incredible now. I’m glad you guys finally uncapped the framerate for all of the animations and such. I’m curious as to why Halo: CE was skipped over though. That game still has wacky VFR. Maybe you guys are just gonna do it in another update, but I thought I’d bring it to your attention just in case. Just give CE the Reach VFR treatment, and It’ll be infinitely better. Thanks for reading this.