I don’t know if I’ve really done this before, but I’m going to do it now, mostly because I’m sick of all these rumors of a Halo CE remake, as a fan.
You cannot do an exact remake of Halo CE in HD. I’m basing this assumption entirely on game design. You cannot simply copy Halo CE in HD and call it good for a remake. You are going to have to make major changes to the story and the level design before that can happen.
The first reason I have that you can’t remake it lies in the levels. For starters, The Library. Did any of you have fun retreading those copy-pasted environments over and over again in that level, broken up by only more Flood shambling out from the shadows? Do you really think that a graphical updated is going to make that any better? If you do, you need to really sit down for a moment before you hurt yourself.
The second reason is the fact that a good portion of the levels in the latter part of the game are earlier levels played in reverse. This is a poor choice in game design, and incredibly lazy. A graphical remake is not going to redeem those design choices one single bit. If anything, it will only make them more glaring and obvious. A remake, if it happened, would have to fix it. Two Betrayals, Keyes, and The Maw would have to be redone in order to circumvent this flaw.
The story also needs to be improved. Gone are the days when a shooter like Halo can skimp a little on the storyline that its campaign presents. If it goes with something as barebones as it has, and with a character as abysmal as the Chief, then nothing it does will make it stand out. And yes, the Chief is an abysmal character in the games. He has no emotion, no reason for me to care about a single thing he does. He just shoots stuff and speaks in a cool voice. He’s not a character, he’s a player vehicle, and that doesn’t work anymore for a shooter like Halo, not if the franchise wants to stand out in the crowd.
And if someone comes along and says “Oh, the campaign doesn’t really matter, it’s the multiplayer that we want,” then I advise you to kindly stop and think about what you are saying. Halo has always had campaign and multiplayer go hand in hand with each other. It’s all always been about the package deal. Together they have been, at the very least, a solid combination that has managed to sell millions of copies. And you want to take away a half of that equation that has served it well, and that a good portion of the Halo fanbase such as myself enjoy, just so that you can have the handful of multiplayer maps that came with CE? Are you kidding me? Because I really hope that you are, and that you’re not so thoughtless as to exclude the importance of campaign in the Halo package. And lets not even forget that those maps would not work in the Reach engine. The physics are different. These maps would not play like they did back in CE. And all these Halo CE remake threads would be replaced by ones filled with lament, decrying the remake as the worst idea that 343 ever had and asking why they ever wanted to remake it, forgetting that you were the ones who begged for the remake.
That is surely what would happen. A Halo CE HD remake would not work. You would have to change the game significantly in order to make it work by modern standards. And yes, it would have to work by modern standards. Because when people sit down and play games, they don’t go, “Ah, a classic return to a simpler time, with improved graphics.” They go, "Holy crap this thing feels like it was made ten years ago! I’m going to go play Black Ops!"Game reviewers would roast this game in hellfire if it was not remade to fit to modern standards of both game design and story-telling, because a lot of people are sick of the Halo game release formula that seems to be coming about. A Halo CE HD remake is all that they would need to point out how the franchise is incapable of moving forward, and it would be an irrefutable point. And, if the game was remade to fit to modern design standards, and it worked very well, do you know what they would say? “Well, if they went to all that trouble, why didn’t they just make a new game?” This is not a sign of people hating Halo and wanting to bash it. All of this is a sign of how the franchise needs to move forward, to stay at the very least fresh. I’m not begging for innovation, just fresh things that we can try out and have fun with. Halo Wars is an excellent example of that. Sure, it may not have succeeded as much as we hoped. But judging by the very large fanbase it has here on this site I think its safe to say it did something right. I am glad to see it if only for the fact that it was an attempt at something new. Halo Legends is the same way. I don’t like all of it, but I applaud them for at least trying something new.
But go ahead. Keep begging and hoping for a Halo CE remake. But if it is made, I predict that it will not be as well received as everyone wants. If it’s remade to modern standards of game design and story-telling, it will have lukewarm reception at best. If it is not remade that way, and instead only receives a graphical HD update, then it will be the worst game every released in the Halo franchise. Game reviewers will call it “archaic” and “a giant step backwards”. The slight surge of hope it will generate upon release will turn into a horrendous backlash when people actually begin playing it. And we the fans will suffer. We will be seen as people desperate to cling to the past, afraid to try out new things and holding tightly to the kiddie blanket of nostalgia. And all the fanboys who begged for the remake will look up and shout, “Pity us!” And I will whisper, “No.”