The lag compensation code from the P2P builds (pre server update) remains in the game.
It over compensates resulting in a ridiculous amount of three shot kills.
50%+ of encounters should not end in three shots.
The lag compensation code from the P2P builds (pre server update) remains in the game.
It over compensates resulting in a ridiculous amount of three shot kills.
50%+ of encounters should not end in three shots.
Please don’t cross post topics, thanks