So a friend and I has been stuck on T & R. after a couple times now on LASO difficulty, one time we got to the Shuttle Bay area and the game completely froze and kicked us out of the game due to a “Your connection to the game has been interrupted” after 2 1/2 hours of play! So we were completely kicked out of the party as well and it caused my Xbox One X to freeze in the MCC menu and then I have to reset the Xbox to get the game to be normal again. We wanted to see if resuming the mission together would put us back at the same checkpoint but it didn’t! It reset the whole level on Co-op (because of the Iron Skull) because of a ridiculous random disconnection! We tried the mission again a day later and this time it froze on the section with the rock bridge area and kicked us out again! Losing close to 3 hours of gametime on Truth is just insane (because of how difficult this mission is already with only two weapons you can use!) and we have to do it all over again! I know on doing this on Solo with the save and quit method and resuming does work (but the issue with doing it on solo is if you die and you miss pressing start in time, it resets the mission) but its insane that I have to do this all over again on Coop if the connection drops for whatever reason! We both checked our connections and its working perfectly!
I hate to say this 343 but I think you need to change the effects of the Iron Skull when playing on Co-op when your connection is unstable (or if the game’s connection acts up for no apparent reason). I have NO PROBLEM with playing on Solo with the current effects in place, its almost lifelike the way it works, you only have one chance and one life to get through the mission. I know it goes back to your last checkpoint on Coop while in game but if your connection is dropped, there is NO REASON that you cannot just pick up (because of how insanely crazy hard it is already) where you left off at the last checkpoint from the main menu, even if you decide to save and quit for the day, with the same person you played with! You should just be able to pick up where you left off! Why does solo have this glitch where you can cancel out the Iron Skull by saving and quitting and then resuming but not Coop? In a future update, you have got to find a way to track the same two accounts that just played with on any level of whoever is the original host of that level, you should pick up in the middle of the mission of wherever the last checkpoint (from the host) between your accounts/gametags were! Losing all of that progress because of a random disconnect is just gut-wrenching because of something out of our control! You should have two different saves for checkpoints but have the same progress for mission progress in the playlist if doing it on Solo or Co-op, one for Co-op with playing with these usernames mid-mission and a solo save if your playing the missions on solo. If your playing with a different person or with 3 different others (on 3/ODST/4), it restarts the mission over. I know what I am asking might make this playlist a little easier but because its so hard already and this is a networking issue that is out of my control, why not have something like this so were not wasting our time repeating these missions all over again, and this has nothing to do with skill either. Were obviously still dying a lot in game to make the right progress with keeping enough ammo to getting on the ship but these disconnects are unacceptable with these playlists with the way the Iron Skull works! It was almost like this playlist is made for Solo play rather than necessarily on Co-op, which leaves the risk of you disconnecting at any time!