Halo:CE has been cheated, 343 please read and fix

Karmellow

I was apart of the H1 community, too, my friend. Played games on XBC all the time, made it to one of MLG’s first tournaments; you know the ones before they were some massive money making company, back when they were apart of the skilled gaming community that brought them so much fame… However, that being said, after reading your post, I find myself not wanting to associate myself with that community. Sadly, because of a few people like you who put themselves up above everyone else, it gives the wrong stereotype to those of us that were around from the beginning.

People will read your post and again pin it to “all those halo 1 fanatics thinking they are better than the rest of us,” when it couldn’t be further from the truth. The community I grew up with, and halo grew up with, was and still is an awesome group of people. Yes, we are vocal about Halo CE being the greatest of them all and yes it does take the most skill. Just not in such a way that makes us look like a -Yoink- and reflects on our fellow CE’ers in a negative way.

There were so many other ways to go about arguing your side of why you think things need to be changed in Halo CE:A. I hope you think about it and fix your post, because nobody is going to take you seriously the way it is written now.

Oh, and the correct order is CE by light years > 2 by a -Yoink- ton > 3 > 4.

Have a great day :slight_smile:

> 2533274821210403;2:
> I was apart of the H1 community, too, my friend. Played games on XBC all the time, made it to one of MLG’s first tournaments; you know the ones before they were some massive money making company, back when they were apart of the skilled gaming community that brought them so much fame… However, that being said, after reading your post, I find myself not wanting to associate myself with that community. Sadly, because of a few people like you who put themselves up above everyone else, it gives the wrong stereotype to those of us that were around from the beginning.
>
> People will read your post and again pin it to “all those halo 1 fanatics thinking they are better than the rest of us,” when it couldn’t be further from the truth. The community I grew up with, and halo grew up with, was and still is an awesome group of people. Yes, we are vocal about Halo CE being the greatest of them all and yes it does take the most skill. Just not in such a way that makes us look like a -Yoink- and reflects on our fellow CE’ers in a negative way.
>
> There were so many other ways to go about arguing your side of why you think things need to be changed in Halo CE:A. I hope you think about it and fix your post, because nobody is going to take you seriously the way it is written now.
>
> Oh, and the correct order is CE by light years > 2 by a -Yoink- ton > 3 > 4.
>
> Have a great day :slight_smile:

Sorry dude didn’t mean to offend anyone, this is just my reply to another forum post asking which halo took the most skill, I didn’t feel like typing a whole new topic out so I just copy’d and pasted it. And I do play all the other halo’s but still think halo 1 deservingly so does have the most skilled players and is the hardest gameplay. Still think 343 had to fix the shooting issue online or else their whole plan of bringing halo 1 back will be compromised.

They’ve added power to the assault rifle as well…It’s like the Halo 4 AR is in Halo 1 now. I too played competitively online back in the days of the GameSpy Tunneling Service and XBConnect so I can echo these sentiments.

I will say this though…While the shot-leading, 'nade power-up retrieval and other stuff has been altered, it’s still easily way more enjoyable than any other game when it’s working and people actually vote for it. I demolish my opponents 80% of the time and it brings back the same cocky laugh I had when I was an ambitious 11 year old.

I loved the small online community with the wherewithal to run extra software and forward ports too… We were an intelligent bunch usually agreeing on the hosts’ terms for the game. Clan warfare became chippy at times, but usually in a somewhat constructive way, as opposed to the h 2,3,reach,4 players who were always just strangers on Xbox Live

My affiliated clans were [N-KIF] (in my prime), [SEALS], [AF], and {SPQR}

I can’t believe you’d complain to 343 for an opinion piece.

You sound like an arrogant -Yoink-.

I can make and easy argument as to why H2 is superior to H1 in almost every way you described. But I don’t go around telling people that my game is superior.

Map control, power weapon timings, all were there in H2 and even more complicated, which required more skill. Halo 2 weapons would respawn at different times depending on what exactly happened, jumping off the map, falling off the map, being dropped empty.

the BR with a 3 shot spread will always be superior to the pistol, as it takes more skill to keep your reticle in place for the burst over the single shot.
Elimination health so it is simply a head shot based game after shields are broken, more skill, better aiming.

Maps were more in depth but not over detailed such as H3. Shooting lanes were considered. Our greatest multiplayer maps came from H2, Lockout, Midship, Warlock.
H has Battle Creek, I will give you that.

Either way, you are coming off as a big -Yoink-.

See. Opinion

> 2533274863989819;7:
> I can’t believe you’d complain to 343 for an opinion piece.
>
> You sound like an arrogant -Yoink-.
>
> I can make and easy argument as to why H2 is superior to H1 in almost every way you described. But I don’t go around telling people that my game is superior.
>
> Map control, power weapon timings, all were there in H2 and even more complicated, which required more skill. Halo 2 weapons would respawn at different times depending on what exactly happened, jumping off the map, falling off the map, being dropped empty.
>
> the BR with a 3 shot spread will always be superior to the pistol, as it takes more skill to keep your reticle in place for the burst over the single shot.
> Elimination health so it is simply a head shot based game after shields are broken, more skill, better aiming.
>
> Maps were more in depth but not over detailed such as H3. Shooting lanes were considered. Our greatest multiplayer maps came from H2, Lockout, Midship, Warlock.
> H has Battle Creek, I will give you that.
>
> Either way, you are coming off as a big -Yoink-.
>
> See. Opinion

I honestly don’t care, I don’t care for ur opinion or if I hurt your feelings or offended you. I just want 343 industries to see this and fix the problem. I don’t care to argue the point with you because that won’t satisfy me the same way it does for u honestly. 343 won’t be offended by my post because I’m just giving them my view and I want to exploit the flaw in the game.

The reason we don’t have a Halo CE playlist yet is because they have plans to improve the shooting. Bravo mentioned this somewhere.

If you play the game on lan it actually feels similar to before. The lag in online play affects Halo CE more than the others because there is no red-reticule auto hit stuff. It’s also not XBC consistent lag where you just needed to lead your shots more. They might be using the Halo PC engine, which was slightly harder to shoot with.

They have plans to get to this. Just not sure how long it’s gonna take with all the other problems they’re having.

> 2533274856204544;5:
> I loved the small online community with the wherewithal to run extra software and forward ports too… We were an intelligent bunch usually agreeing on the hosts’ terms for the game. Clan warfare became chippy at times, but usually in a somewhat constructive way, as opposed to the h 2,3,reach,4 players who were always just strangers on Xbox Live

> 2533274856204544;6:
> My affiliated clans were [N-KIF] (in my prime), [SEALS], [AF], and {SPQR}

I was in a couple but the only one I remember was being in [H-H] halohaulics lol we had mantrain in our group. And yeah the community was 10 times better I was like good friends with a lot of them cuz we used to skype for hours trying to look for and set up games on XBC the community was a lot more close because we had to be to keep the game alive.

.

Well for one the pistol shoots slightly faster. Test it yourself, I am able to constantly empty an entire pistol clip in 3.5-3.6seconds in the MCC version of halo. The xbox version i could barely get it under 4 seconds, maybe 3.95 seconds. Its about 10% faster

Karmellow is 100% correct I have been playing Halo since 2002 and it’s really not the same at all same with Halo 2 they changed something that was already Gold you can’t try to upgrade something that is already perfect like Halo 1,2.

> 2533274799603094;9:
> The reason we don’t have a Halo CE playlist yet is because they have plans to improve the shooting. Bravo mentioned this somewhere.
>
> If you play the game on lan it actually feels similar to before. The lag in online play affects Halo CE more than the others because there is no red-reticule auto hit stuff. It’s also not XBC consistent lag where you just needed to lead your shots more. They might be using the Halo PC engine, which was slightly harder to shoot with.
>
> They have plans to get to this. Just not sure how long it’s gonna take with all the other problems they’re having.

That’s honestly awesome to hear. I really hope you’re right and they do it right. I hope they don’t compromise the integrity of the shooting in Halo 1. I never thought I would miss Xbox connect at a time like this where everything is online on a new system. I trust in 343 to make the right decision and I do believe that they know how awesome of a game halo 1 is and how pivotal the feedback from it will be for future games.

> 2533274863989819;7:
> I can’t believe you’d complain to 343 for an opinion piece.
>
> You sound like an arrogant -Yoink-.
>
> I can make and easy argument as to why H2 is superior to H1 in almost every way you described. But I don’t go around telling people that my game is superior.
>
> Map control, power weapon timings, all were there in H2 and even more complicated, which required more skill. Halo 2 weapons would respawn at different times depending on what exactly happened, jumping off the map, falling off the map, being dropped empty.
>
> the BR with a 3 shot spread will always be superior to the pistol, as it takes more skill to keep your reticle in place for the burst over the single shot.
> Elimination health so it is simply a head shot based game after shields are broken, more skill, better aiming.
>
> Maps were more in depth but not over detailed such as H3. Shooting lanes were considered. Our greatest multiplayer maps came from H2, Lockout, Midship, Warlock.
> H has Battle Creek, I will give you that.
>
> Either way, you are coming off as a big -Yoink-.
>
> See.

Irrelevant. Regardless of which Halo you like the most, all four games deserve 100% retaining of their engines’ integrity. You’re the arrogant one here, Mr. Halo 2 Soliloquy. Be happy because the Halo you like the most is the one they focused the most on.

> 2533274856204544;6:
> My affiliated clans were [N-KIF] (in my prime), [SEALS], [AF], and {SPQR}

I was also in SEALS, and AF before the leaders split to form TsK. My H1 tag was PsYcHoSiS. I played on both Gamespy and XBC. Were you SCOPE, by any chance?