Halo: Ce Anniversary

Halo: CE Anniversary is using sabre 3d engine, a propertary engine,wouldn’t cryengine be a better choice.Search it up.

You must’ve forgotten this is a BETA, so you can’t post pictures yet, just links. :frowning:

you have no idea what your talking about.

Yep thats why I said to search it up.

Why?

Lol. Not even going to begin to go into this.

Why it sems like a bad decison to pick sabre 3d.

CryEngine looks nice but runs pretty badly. This is from personal experience with games running CE. So no source for that :I

I wouldn’t change anything at this point though, it all looks fantastic.

They probally chose sabre because the limits of the console

I know this post was made a while ago, but if you’ve seen the videos and pics recently, you would know that Saber was an amazing choice. Saber has put effort into every tiny detail, truly making it look like a game from 2011.

You can’t just plug cryengine 3’s renderer into the Halo engine.
That’s kinda the point of what they’re doing. Using Halo’s engine with another engine’s renderer, to ensure all the physics and glitches are exactly the same as they were 10 years ago.

Do you have any idea what Sabre and 343 is doing? Do you have any idea what you’re talking about?

Besides, CE3, being a deferred renderer, doesn’t have any AA method that doesn’t blur anything to hell. Since it’d almost CERTAINLY have to run sun-HD, there’s no way it would look any good at all with Halo’s high contrast areas and general noisier look than Crysis 2 had.

Plus, Sabre 3d doesn’t even look that bad! To my eye, the lighting seems to be all realtime, which is unnecessary for Halo but may be for their other games (inversion). It can handle a lot of vegitation on screen, it’s got a decent particle system, it can handle pretty damn good looking 3d (CE3’s 3d sucks), and it’s got some serious -Yoink!- shadows.

I’m more than content with it.

Sabre looks good but I have to dissagree. Sabre might CE3 is light years ahead. Cryengine has very good serostopic 3d ,antialsing,golbal illumination and other stuff. And sabre doesn’t really seem to have depht of field or motion blur. Take a look at these cryengine 3 shots cryengine 3 shots

> CryEngine looks nice but runs pretty badly. This is from personal experience with games running CE. So no source for that :I
>
> I wouldn’t change anything at this point though, it all looks fantastic.

What games use the engine?

I think I prefer Saber over the cry engine thing. Sure, Cry looks nice and all but I dont think it would be a good fit hor how Halo: CE would get along with. Saber did create a new engine so that way the coding could be placed on much more nicely with the new tech, and also keeping the graphics updated with todays gen of gaming. Hell, they look much more nicer than Reach.

> I think I prefer Saber over the cry engine thing. Sure, Cry looks nice and all but I dont think it would be a good fit hor how Halo: CE would get along with. Saber did create a new engine so that way the coding could be placed on much more nicely with the new tech, and also keeping the graphics updated with todays gen of gaming. Hell, they look much more nicer than Reach.

Um, I just want to point something out, I think the engine Saber is using is a version of Halo’s Engine, if I’m wrong, oh well.
Also Cry Engine is owned by Crytek, and I don’t think 343i would use Crytek’s engine. It would be cool, but I don’t think it’d happen, and the game has gone gold, so it’s too late to change it.

Wow.

They announced they were purposley NOT going to modify the original game engine at all, it is MEANT to be the exact same engine as the original.

They superimposed a new graphics engine on top of the old game engine to update the graphics but not effect game play.

Old engine = by design.

  1. They didn’t want to change the gameplay AT ALL, Sabre 3D is for GRAPHICS.

  2. Cryengine 3 is REALLY expensive.

Yes the price and gameplay point is true. But they can maybye use cryengine 3 in the next games?

They didn’t use the Sabre 3d engine, this is an entirely new one.