Halo CE Anniversary graphics finally fixed!

I know everybody talks about Reach new bloom and motion blur effects, but seems nobody noticed CE A graphics been fixed. Finally. Personally that was the only reason i felt the A graphics is bad. Now, is cool and sharp and feels much clearer.
I can’t really tell the specific issue, but Digital Foundry MCC video describes it pretty well:
(sorry, can’t insert YouTube video)

I know CE Anniversary graphics is widely… hated, because copied Reach and change to much. But I think certain people like it, gives the game fresh vibe plus you can change it anytime by hitting Tab.

I havent checked it out. Personally i love the way Halo CE Anniversary looked.

What about the graphics was broken? The only thing DF mentioned in their video regarding anniversary graphics described banding occurring when enhanced graphics mode was enabled.

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That one. For me that was ruined the whole CE:A graphics. I considered that an issue. Looks so blocky Guilty Spark, Chief’s helmet, Keyes’s uniform, etc. Now it’s fixed or gone, and the game looks much better and clearer.

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Not really, some cutscenes in HALO CE:A aren’t synchronized (you can notice it if you see the very last cutscene on “The Maw”).