> > > Okay, so I was on Youtube watching swooz1e videos, and I see one called Halo: Capture the Fail.
> > >
> > > If you haven’t watched it yet, watch it. It’s a funny -Yoink!- video.
> > >
> > >
> > > So what I wanted to discuss is how drastically unpopular Halo has become over the years, and it really got me when he was describing the craze of Halo 2 release.
> > >
> > >
> > >
> > > I’ve concluded that Halo certainly is dying.
> > >
> > > After seeing all the hype that was built up pre-launch of Halo 4, and the population and sales in first week, I know it’s possible to bring it back.
> > >
> > > Halo hit the ground and was dragged through the dirt for over 2 years, and when 343i had the chance to bring it back up to it’s former glory, they failed.
> > >
> > > All they had to do was look back at what made the original trilogy successful!
> > > Why don’t the developers <mark>just keep the core gameplay the same, just add new weapons, vehicles, settings, features/custom options and maybe even new modes!</mark>
> > >
> > > Why do they choose that they want Halo to play differently instead of adding onto it?
> > >
> > > Even the Campaign has had more and more of a scripted sandbox!
> > >
> > >
> > > I mean, Halo 4. . . .It’s population has been reduced by over 80% since launch.
> > > I can expect Halo to be discontinued after the Reclaimer Trilogy.
> > >
> > > What do you think about this?
> >
> > This very thing is the thing that Call of Duty is routinely criticized for. There was a comic, of course I can’t find it but it went like this:
> >
> > At the Infinity Ward Offices
> >
> > Idea Board for next Call of Duty Game
> >
> > -Shoot people… with DIFFERENT GUNS!
> >
> > Wide-eyed stare of amazement from all the execs
> >
> >
> >
> > I’m a firm believer that games need to grow, adapt, and evolve. How that process happens is up for debate (and is RABIDLY debated on these forums). If this weren’t true, we would still be seeing games that are carbon-copies of Doom with modern graphics.
>
> Widely criticized, Yes.
> Still the fastest growing and most popular game on the market? Yes
>
> See what they did thar?
>
> <mark>Adding bells and whistles to the same core gameplay keeps the same fans.</mark> New one’s will always show up whn there is a steady playerbase.
The “bells and whistles” that 343 is deciding to add push the fans away, and change the core gameplay/the way Halo is played rather than adding onto it.
Halo used to be a game where you absolutely had to be flying all over the map, getting power weapons, vehicles, etc. or else the other team would get the upper hand and destroy you. This was of course most seen in Halo CE as there was no reliable Sniper weapon (BR, DMR)
Now the sandbox promotes camping like crazy. You can stay in one spot and snipe, after you get enough kills, you can call in for more Sniper ammo.
You don’t even have to leave your base anymore to get a power weapon!
The DMR has laser accuracy at all ranges, which contributes to this problem, aswell as Active Camo and the Boltshot.
Tactical Packages and Support upgrades, as well as other unbalances things in the sandbox change the way people play Halo.
343i could keep the fanbase by keeping core gameplay the same, and just adding more toys to the sandbox, and more modes. This is how the original trilogy works, and this is how other successful games (FPS)keep their fanbases and population.