Soooo Awkward right, iv been obsessed with Elden ring. Already on my second Journey and so much to do in one open world game with no microtransactions.
And in Halo Infinite well once I beat it on Legendary I stopped playing I 100% the game quickly, and started to think I compared the games based on price right, the campaign alone is 60 bucks, thank God for gamepass.
But Elden ring was the same price and seems to have way more replayability.
I wonder for those who actually paid for the campaign, so you feel a bit ripped off. Given that Elden Ring gives you an Open world, and more exploration value.
Like I don’t know I’m not convinced Halo Infinites Campaign was a cost value of 60 bucks. Its a good Gamepass value. Ut not worth 60 dollars retail given how it stacks to Elden Rings vue return.
I know some people are going to say well it’s going to get DLC expansions… The campaign should have felt better without expansions.
But I guess that’s the key difference between a fully completed game released with all features, and we’ll A game that feels like they rushed to put something together, shipped with key features missing and felt like 60% of the actual product was missing or being held back