Halo...but on a larger scale...Idea...

I had an idea that I thought was pretty cool anyways…

My idea is that Halo one day was able to support a super large scale battle of 32v32 on an absolutely huge map…with flyable pelicans that you are able to drop Scorpion Tanks, Warthogs, etc off to other units on the battlefield…Or you can be dropped from a UNSC Frigate in a drop pod onto the battlefield which also occasionally drops weapons kinda like BTB already does I believe. The map could also have capturable points etc just like Battlefield. Imagine the immersion

i’m all about this, when people pushing the idea of battle royale, i suggested Halo needs an objective siege mode in a open vast environment with 32vs32 players with promethean and Covenant encounters to juice up the tension. it’s a pvp mode with a flavour of pve.

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> i’m all about this, when people pushing the idea of battle royale, i suggested Halo needs an objective siege mode in a open vast environment with 32vs32 players with promethean and Covenant encounters to juice up the tension. it’s a pvp mode with a flavour of pve.

I also love that idea…like random drop ships of Covenant/Banished dropping off groups to help spice up the fight. That would make it intense…Imagine two teams stop fighting each other to eliminate the Covenant threat in the battle space…then continuing to fight each other after.

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> > 2533274824492897;2:
> > i’m all about this, when people pushing the idea of battle royale, i suggested Halo needs an objective siege mode in a open vast environment with 32vs32 players with promethean and Covenant encounters to juice up the tension. it’s a pvp mode with a flavour of pve.
>
> I also love that idea…like random drop ships of Covenant/Banished dropping off groups to help spice up the fight. That would make it intense…Imagine two teams stop fighting each other to eliminate the Covenant threat in the battle space…then continuing to fight each other after.

yes exactly and they can implement challenges xp and unlockables rewards, like assist with enemy team to kill covenant encounters 10 times to unlock this rare armor and etc…
and after the pve fight give 5 or 10 second to player to rethink their strategy to get back to the fight with red or blue team.
this is literally huge big team battle with much bigger scale firefight.

> 2540646754085145;1:
> I had an idea that I thought was pretty cool anyways…
>
> My idea is that Halo one day was able to support a super large scale battle of 32v32 on an absolutely huge map…with flyable pelicans that you are able to drop Scorpion Tanks, Warthogs, etc off to other units on the battlefield…Or you can be dropped from a UNSC Frigate in a drop pod onto the battlefield which also occasionally drops weapons kinda like BTB already does I believe. The map could also have capturable points etc just like Battlefield. Imagine the immersion

I have an idea that is even more cool

What if it is able to support 64v64 on an even more absolute huger map… with flyable frigates and covenant carriers that drop pelicans