Halo Battlefronts: The Battle of 7 Armies! Epic!

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Halo Battlefronts: The Battle of 7 Armies! Epic!

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Battlefronts:

First, there are no Spartan Abilities, except Clamber, Sprint (12 sec. & 3 sec. reload) but we could do it without Sprint also, Evade (exactly like Halo Reach). All H3 equipment plus Halo Reach Jetpack (1 min. timer use) and other faction specific equipment can be found in their armories and the whole map is ginormous!

The Teams!

  • Blues - Arbiter’s Elite: they would have all the best tech that their species have to offer in vehicles, the latest weapons, grenades, and equipment, but their vehicles would have slightly less armor, manoeuvrability & stability (like H5G covenant vehicles), but they would have a shield (like H5G base Banshee), their infantry would be Classic & new Grunts & Jackals, slightly stronger & faster Hunters with slightly less armor, no Buggers or Skirmishers! - Greens - Spartans & UNSC: the Spartans have all the latest tech plus a limited arsenal of old & classic Covenant weapons, grenades, and vehicles (thanks to Arbiter), and as infantry, they would have marines but can have on demand drop down ‘‘feet first’’ ODST (which are notoriously more difficult to exterminate like Buck and function in squads that you can order and control like H5G Campaign Squad System) to assist them in epic battles. - Red - The new and reformed Covenant: They consist of ‘’ True Believers’’ Elites who would have all of the Classical Covenant weapons, grenades, vehicle, and equipment, with new ones exclusively for them, and they would have as infantry only the Classical Grunts, Jackals, Skirmishers & Buggers (because they decided to side with the Covenant), and slightly slower but Slightly weaker Classic Hunters (like H3), and all of their vehicles are classical vehicles (from Halo 1 to Reach) with all the stability of H3 and Manoeuvrability of Halo Reach, with a little more armor since they don’t have shields! - Orange -The Flood: They can infect anyone and turn them into their own A.I. infantry, all form of the Flood is usable for different purposes, some form can even change forms to suits different purposes, you can use all weapons, grenades, vehicles, and equipment but you have your own grenade, where you spit out a Flood ball that can stick only to players and nothing else, and that ball can bounce off anything else like a frag grenade, explode and create damage like a frag grenade but also pop out 5 - 7 little Flood spores, but you can’t use those little Flood Spores to regenerate yourself because the are highly unstable red little spores that can even explode in your face, Flood players can infect vehicles and put some kind of a little Flood Sac the size of a volleyball on them that generate one little Flood Spore each 5 sec. whenever there is no Flood player on them, this Flood sac can regenerate a Flood player in 4 sec. by absorbing 3 little Flood Spore from the Flood sac on the vehicle each sec., plus that Flood sac can attack any Flood enemy that tries to take a Flood infected vehicle if they don’t kill the Flood sac first and you can’t kill the Flood Sac while you’re driving the vehicle, and the Flood sac can Kill a fully shielded Spartan in 5 sec. by attacking the enemy with 5 Spores per sec., Flood players can regenerate all of their health by absorbing 12 simple Flood Spore. - Silver - The Prometheans: You play as a Promethean Guard and can have up to 7 - 12 Crawlers and 3 Watchers as your own infantry, and you got all the best that the Prometheans have to offer with new weapons, grenades, vehicles and equipment that is exclusive to the Prometheans! - Black - The Insurgent Spartans (without Mjolnir armor suit) & rebel Humans: The Insurgents got the least amount of weapons & vehicles but they are the most customizable (kinda like MadMax in the year 5558), and they have a wide range of grenades, customized equipment like flash grenades, smoke grenades, electrocution grenades, HUD Parasite Jammer grenades, custom Power Drainers, and slightly stronger Trip Mines and they have and almost endless amount of rebel humans as infantry! - Purple - The Banished Brutes: They have all the Classic Covenant vehicles, weapons, grenades, and equipment that have been ‘‘Brutified’’ plus when they go in rage mode they have 50% more health (only when they lose at least half of their health) but can’t use weapons, vehicles, grenades, and equipment and can just attack by running to their enemy and melee them to death, this feature is player activated and the brute can run twice as fast and as long and damage is reduced to 80 - 60 %!The Engineers: If you can literally catch one by EMPing them with a Plasma pistol from the air and catch them before they fall to their death from being knocked out for a few sec. from the EMP, they will protect you and your Squad in a limited area just like in H3 ODST, but they are extremely slow and can hack any terminals in 5 sec. and enemy mobile bases and turn their defenses against their own players, and Engineers travel in a pack of 2 or 3 and they can be hijacked from another team by the same catching process!

Rules and gameplay:

Each Team have three stationary bases and two mobile bases, the first elevated stationary base is the smallest base in a great tour with light defenses and AI, it is the easiest base to take over but the hardest one to get to and there are many tours, the second base is an H3 Elephant size mobile base with 4 entrance that can be driven with fair speed and medium defenses (two auto turrent one in the front and one in the back plus one manual turrent on each side) and AI, and it can be overtaken by enemies, same thing for the third H4 Mammoth sized mobile base with at least 4 entrances but with heavy defenses (two auto turrent, one on the front and in the back plus three manual turrent one on each side plus one on the inside) & AI, The fourth base is an H5G Warzone Garage size stationary base with medium heavy defenses & AI, and the fifth is huge Citadel size base with super heavy defense and AI.

Each base have two terminal in their center at their highest level and Have and two mini Intel pads are hidden inside them, and all stationary base have at least two auto turrent and multiple entrances. Each player who has 10 kills without dying become one of the leaders of their faction with triple the health like Star Wars Battlefront 2! For Blue team their leader is Arbiter, for green team, it’s Master Chief, for red team it’s Jual M’dama, for orange team, it’s the Proto Gravemind from Halo CE, for Silver team, it’s the Warden Eternal, for black team, it’s the Female Rebel Spartan from Halo Comics (I can’t remember her name right now, it is said that she is as strong without the Mjolnir suit as a regular Spartan with the suit), for the purple team it’s Atriox!

To be continued!

The Goal:

Phase 1: Break the enemy front lines to enter their base and hack their terminals to know where are their Intel Pads! You can also learn the enemy’s delivery point this way, (two delivery points per base and one per terminal)
Phase 2: Deliver 7 of 10 of their Intel Pads to your delivery points without letting your enemy find and destroy them with a bomb, after the deliveries kill 25 - 50 enemies (depending on the difficulty!)
Phase 3: Destroy one of your enemies Power core located at their Citadel of the enemy by finding & exposing their core and blow it by delivering and planting a bomb to the Core for the win!

PS: All bases have an armory for weapons, grenades, and equipment, only the mobile base can have small and medium land vehicles and only the Citadel bases can have aerial and tank-like vehicles, and only at the main huge armory in the middle of the map that you can find bombs and find all weapons, grenades, and equipment!