Halo Advanced Mobility, Evolve!

or devolve!

“The freedom to abuse is the root of all evil” - me just now.

The advanced mechanics can be fun but they are abused. Infinite sprint + instantaneous powerful thrust allows players experienced players to escape bad situations too easily due to this overpowered combo and knowledge of map layout. It both encourages and rewards reckless behaviour but only for the experienced players.

The solution is to make sprint finite and pull from the same limited power supply as thrust (as should all other thrust abilities). Sprint IS a thrust ability after all! Also make thrust an ability that can be charged to various amounts of power. Obviously the more time spent charging a thrust the more powerful. This prevents thrust from being used instinctively to instantly escape danger. Now advanced mobility is fun for all (maybe)!

This is coming from someone who dislikes advanced mobility in Halo 5 (hmm, I wonder why) and would prefer the classic mechanics. Halo 5 does have a (much, much) higher skill floor then the other Halo games and this is why.

Feel free to use The return of classic movement mechanics?