I bet there’s a lot of treads about this topic, but I want to make this as a way to express my opinion about the subject. Halo 5 has a confusing campaign, with a lot of problems, like how it doesn’t connect in any way with Halo 4, how every character didn’t have a personality, even from already established ones (Master Chief, Lasky, etc.), too many exposition that could have been explained through a cutscene, and making Cortana the antagonist. That’s some of the problems that the campaign had, there are others.
When Bonnie Ross talked at DICE awards, about being “Stewards of a Sci-Fi Universe”, she talked about many mistakes they made along the way, one of which is removing splitscreen and announced that the feature will be there in future Halo games (BTW thanks 343i). She also mentioned that their direction with the story will be more simple and to the point, I got interested with what she meant by that, and created many questions: what is 343i’s plan with Halo 6 and future Halo titles? Are they leaving expanded lore for the books? Are they not taking risks with the story?
I think what 343i wants is to focus on what’s happening in the game itself rather than creating so much exposition to explain references from the expanded lore, they want the character to have personalities, create character backstory missions in a effort to give the players the motives and reasons for being there. The Arbiter was a nice touch to see him after Halo 3, but fan service doesn’t solve a bad campaign, if they want to make him relevant they need to create a conflict similar in Halo 2, between the Brutes and the Elites, and if the Banished will be their version of the Covenant in the game, we might see some missions where we fight against them, with the support of the Swords of Sanghelios. One of the biggest wishes from the community was for her to be brought back to life, but the way they did was basically destroy the character personality and traits, making her the main antagonist. Her motives are unclear and unexplained in Halo 5. They need to explain, in halo 6, why is she acting against everything that she once believed, why did she made Chief become AWOL and then having him get trapped, with Blue Team, inside a Cryptum. The whole Created plot is strange and it isn’t coherent. Maybe her purpose was personal, wanting to be human and be with Chief, maybe during rampancy she felt fear, not of dying, but of losing the most important thing for her, maybe her intention was to have all AI’s to fell alive and fell like an organic being, rather than a computer piece.
What do you think?