Halo 6: Crafted with Halo 3’s campaign vision and a balanced multiplayer that Halo has always been.
A key note: Return to the story roots, the story being about the rings. I know we can’t go back to a “great journey”, so use what’s left after the Human-Covenant war.
Before you read this know im not a “Bungie fanboy” or “343 fanboy.” Apporoach this like a real employee at 343, this is your next project, put yourself in their shoes.
Sacrifice time and learn from experience. Don’t change anything. The soundtrack is going good, multiplayer, theme, etc. We don’t need a NEW game. We need to go off of Halo 5’s story.Here’s my crafted version of H6’s story summary, based on original roots:
The UNSC are and have been most focused on finding, controlling, and securing the leftover forerunner rings. Battling leftover covenant and different kinds of factions, the UNSC are losing. The covenant and other factions are controlling points all over some rings. Its a messy battle. Just in time with Cortana’s new*“AI army”, Forerunners, and Guardians* taking over the rings the UNSC needs to think fast. broken and fallen, the****UNSC resort to Dr. Halsey and the roots of how we won the Human-Covenant war. Dr. Halsey with Blue Team in her control, sends Blue Team on missions to stop Cortana from firing a ring. Locke battles with you like how the Arbiter did in H3. We fight along side Spartan 4 fireteam’s and ODST’s seeing the full military power of the UNSC’s latest military. To end the recliamer saga, or set it up for the final battle in Halo 7. Like H3’s “finishing the fight.”
The direction for the end of the game, Master Chief ends up saving the universe, but needs to make the ultimate decision: eliminate Cortana.
Before you say 343 can’t do it or they “don’t have enough resources”, let me remind you Halo is a multi-billion dollar franchise led by Mircosoft. Anything is possible.Please help edit, add, or remove stuff to make Halo 6’s story even better! Hell, write down an idea/summary for Halo 6 you have!

