Halo 6 needs to go back to the roots what made it great , classic game play , ranked and unranked games … or it will be another disappointment just like the last 3 halo games have been
Halo 6 needs to innovate or it will stagnate. Bungie knew this, hence the experimentation with Reach. The issue is, how do you innovate and further the franchise without changing it so much that it alienates the fanbase, as is often argued with Halo 4 and 5.
It’s not an easy thing to do.
Hey OP, we already have a few threads like this active right now. Additionally, you can use the existing wish list threads in the General Discussion forums