I got bored and decided to give some ideas for Halo 6 that I personally would like to see implemented.
Return To The Basics
Halo 3 is a prime example of how it changed a little drastically but still remained the same game we all knew and loved. Halo 6 should simply get rid of ground pounds and all unnecessary stuff that people criticize the game for. There is nothing wrong with adding additional features (I personally have no idea why people despise everyone having sprint its not that serious) but when you add things that completely change core game elements (like ordinance drops) that changes the game people know and love.
Remove REQ Packs
Armor should be unlocked by progression, not by pure luck. Remember during the Halo 3 days when you saw someone with a recon helmet and then you found out what you had to do to achieve that? That encouraged people to work for their armor and when they finally got it it meant something to them and was more than a permutation. In my opinion Halo Reach did customization the best, some armor was unlocked by simply playing the game and getting credits (daily challenges also helped with this) and others were by achievements. The thing is that currently in Halo 5 I don’t even care about the fact I have 5 legendary helmets because I did nothing to obtain them personally.
Return Playable Elites
The Elites are probably one of the most iconic species in the game (next to spartans/humans of course) so I personally don’t understand why we simply can’t play as them (even if its only in custom games that’s something). My idea for Halo 6 multiplayer is basically that Sangheli & Spartans fight each other in wargames and arenas to master their skills and learn from their opponents. When you first begin playing Halo 6 multiplayer you have an option to either fight for the Sangheli/Elites (and therefore in multiplayer you will be an elite and fight alongside other elites in some game modes) or you can fight for the Spartans/Humans (vise versa). Like for instance you wouldn’t fight each other in infection mode but you would fight alongside each other (Or Griff Ball). Additionally, each side has their own leader boards and the top 50 or so get some sort of special reward for obtaining that position, this would encourage competition among each faction. You also wouldn’t be bound to a specific faction. Lets say that you completed all the Sangheli Ranks (Example: Max Rank being Imperial Admiral or Councilor) you could start a Spartan Career and begin fighting on that side or simply start it whenever you want to.
AI In Forge
This has always been requested for a while by Bungie and 343 but it’s something that should be implemented in Forge. You could choose how difficult the AI is, wheat weapons they spawn with, and how many spawn (up to maybe 30 max at a time). The AI included would be standard covenant, prometheans, and maybe possibly flood (this could be used to create some sort of flood survival mode like in Cod Zombies).
Looking forward to seeing you on the forums!