Halo 6 Ideas

I’d like to know what you guys have in mind that you’d like to see in Halo 6 in hopes that someone from 343 sees this and uses this forum to their advantage.
Now, I’ve come up with an idea, but I’m just a normal person with a dream so I have no idea how much effort, money, and time needs to be put into it. As time goes on, I’ll put more stuff into it to clarify stuff or simply add more. Here’s an in-depth analysis:

Playable species:

  • Spartan: Play as the cybernetic super soldier of the UNSC. Spartans are smaller and more nimble than the other species. - Sangheili: Play as the brutal warrior of the splinter faction Swords of Sangheilios. Sangheili are stronger and tougher than the other species. - Promethean (Soldier): Play as the lone sentient rebel of the Created forces. Prometheans can teleport small distances and utilize weapons more efficiently (Less recoil).Customization

  • All species have same armor customization, and layout is similar to Halo: Reach - Spartans have VISR Color, Sangheili have Armor Light Color, Prometheans have Joint Color (The orange stuff you see in-game) - Colors are now fully customizable with a color palette instead of predetermined colors - All species have same amount of armor, with same roles in same slots (Heavy Spartan armor is 3 slots down, Heavy Sangheili and Promethean armor is also 3 slots down) - All species have species related armor, with one exception unlocked by beating the campaign on Legendary (Spartans have Sangheili- and Promethean-style armor (Helioskrill and Prefect work great), Sangheili have Spartan- and Promethean-style armor, Prometheans have Spartan- and Sangheili-style armor) - All species have exclusive special custom slot - - Spartans have Tertiary armor color (3rd armor color) - - Sangheili have skin color (Exception to color palette rule as there’s no such thing as lime green skin AKA predetermined colors) - - Prometheans have Hard Light Color (Color of eyes and other details) - Emblems go on right shoulder armor, service tag on left - Spartans have usual male/female options - Sangheili also have male/female options due to SoS changes - Prometheans have no gender, but have voices of male/female - All can customize their version of Assault Rifle and Magnum (Storm Rifle and Plasma Pistol, Suppressor and Boltshot) with skins but SMG, Battle Rifle, and DMR are no longer customizableCosmetic

  • Spartans have armor that looks like Halo: Reach’s, but fit with the art in Halo 5 - Sangheili have Halo 2 Anniversary styles, no exceptions - - Female Sangheili have same model as males but are smaller, thinner, higher-pitched voice, and no pronounced brow seen on male model’s face - Prometheans have the model of Soldiers in Halo 5 (No change as mentioned later) - To avoid confusion: - - Covenant Remnant are either no more or have Storm armor seen in Halo 4, while allies have more ancient-Sangheili style armor, very distinguishable - - Prometheans are drastically changed, having a more simple, flat, and polygon-ish design similar to a Monitor or Sentinels (Skip to 20:47: Why people don't like the Prometheans | How 343 can improve them for Halo Infinite - YouTube) - The aforementioned link describes Promethean changes as a whole and not just design, I agree 100% with all of it - Spartans visibly swap weapons by reaching to their back - Sangheili can hold weapons to their thighs due to their huge size, thus said reach to their thighs when swapping weapons (No change in 1st person view) - Prometheans swap weapons by glitching their previous weapon out and new weapon in, as seen between Supressor and Lightrifle in Warzone, but much faster - Spartans have normal HUD - Sangheili have no aesthetic lines and a small but wide shadowy curve coming from the top middle of the screen - Prometheans also have no lines but a colored hue (color depends on Primary color) fading from center, but subtle enough to be ignored - Spartans have normal announcer (Jeff Stitzer, if I’m spelling correcly, from Halo: Reach) - Sangheili have Arbiter as announcer - Prometheans have Warden Eternal

I’d like to see a good halo game

For promethean Soldier following the Didact (this works in with the lore because Master Chief has the Ur-Didact’s genes dormant within him) make it the same as the thruster from H5 except a different animation

Normally I would move this to the General Discussion, as this forum is for discussing Halo 5 and not future Halo games, but as there are already quite a few wishlist topics there I’ll just close this one off. Feel free to use an existing thread in GD