Halo 6 Art Style Should Be Like HW2

Wanting to know whether you think Halo 6 will include artsyle mixing, meaning using things from the old and new games together like done in HW2. Its clear that the mixing of artstyle’s is a beautiful idea, this was played around with in halo 5 with implementing classic reqs, but it really shines in Halo Wars 2, the game uses many new and old art styles and puts them together perfectly, the new and old Elites can both exist in a game together (although Arbiter should return to the classic style of elite for continuity’s sake) but still with the implantation of black undersuits already confirmed in Halo 6, do you think that 343 will see the success of HW2’s artstyle and build off of that?

I’d personally see a balance between H5’s visuals and H2A / HW2 visuals.

After the immense amount of positive feedback 343 got from HW2s artstyle and visuals it’s almost guaranteed it will be based on it and maybe some bits from halo 5.

I would honestly love the detail of halo 5, but the art style of h2a. K
To me, h2a looks far supirior to h5 due to it looking more halo. I don’t mind the direction of the story, but I think even 4 looked a bit more like the originals than 5. It’s hard to explain. May just be the locations though.

Nah its better of with H2A “Artstyle”/Graphics/Lighting/Fx

Along with those Smexy H2A Cutscenes for H6

I just know that a return to the classic Forerunner architecture is a no go for 343 at this point. Also, Reach’s Halo CEA maps did “futuristic and alive” Forerunner designs better than 343 has ever done.

Feel free to use any of the existing wish list threads in General Discussion or Universe to talk about future Halo games. This forum is for discussing Halo 5