I am a competitive player, and the reason I left Halo 4 has maybe 5% to do with sprint. yes i would prefer it to be gone, but realize in the modern age of gaming that isn’t going to happen. Plus with Halo 5, they have nerfed it quite a bit. It takes time to reach full speed during which you can get knocked out of sprint, plus your shields dont recharge. They are nerfing it even further by increasing base speed, and reducing sprint speed. These sprint complaints really need to stop, we are at a point now where it is not going to get changed any further so make peace with it.
Here are the reasons I left Halo 4:
Loadouts - which include
-Spawn weapons selectable by the player, not the gametype.
-Perks
-AAs
Being able to select all of those yourself destroyed the equal starts that was core to halo gameplay
-No power weapons on map
-Random weapon drops (seriously wtf?? talk about destroying balance…)
-No descope
-Massive flinch
-Massive recoil
Thats a big list of problems, ALL of which have been removed from Halo 5. You could argue that AA still exist, but they are all part of the same wheelhouse (movement) and everybody has access to all of them all the time, making it equal.
To claim that they are building Halo 5 based off the principles of Halo 4 is false. Is that an opinion? Yes, but its backed up by a lot of evidence (see above^)
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> > How do you know if bungie tryed to appeal to casuals for halo 3.
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> Because there were ranked playlists and social playlists.
> 343 is trying their heart out to cater to the competitive community with their new ranked play and equal starts but at the same time they’re not supporting Gamebattles/PGL and are trying to keep the competitive scene in-house with their HCS thing.
> Those efforts are pointless because sprint still ruins everything. If you actually knew any good competitive Halo players than you would know they will simply not bother with H5.
> If you go on forums with a large majority of competitive and actual competent halo players and post a sprint poll, the result will be 90%+ heavily against sprint.
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> As for the “do u really want a Halo 3 2.0”
> Yes, I do. Halo 3 and 3 were the pinnacles of competitive Halo. In fact I still play Halo 3 on my xbox 360 and so do many of my friends.
> If the MCC worked and had an actual functioning ranking system for H3 we would play that instead.
> The step from Halo 2 to Halo 3 is an example of innovative changes while still keeping the classic Halo experience.
> Halo 4 failed and Halo 5 will fail because it is trying too many radical changes at once.
There will certainly be ranked and unranked playlists in the game. The beta only had 3 playlists at peak and they were testing the rank system so of course it would only have ranked lists.
HCS was not “In house” it was run by the ESL and sponsored by 343/Microsoft et al. ESL also runs CS, Starcraft, DOTA, Hearthstone and LoL. All of which are non-microsoft and non-343 and also sponsored by the development houses as well as outside parties. just look at the shirts the players wear lol
There have been many good, competitive players that praised Halo 5 and said it was a return to competitive halo play provided there were some tweaks. Did you watch any twitch streams during the beta? Many of those tweaks have been made (see the blog post) INCLUDING a further nerf to sprint. Sprint is going to be slower and base speed higher, reducing the delta between the two and making it less of a factor.
In no way am i saying the game is perfect, and im also not saying that i favor sprint because i dont. But all the whining about sprint and claiming how “game breaking” it is, given the proposed implementation since the beta, is waaaaaaay overblown. 343 is turning it into a utility feature instead of a total game-changer.