Does anyone else think that it’s unacceptable to have only one map and have that one map not be completely bug proof? Too many times has the game come down to watching the blue team throw the ball over the wall and just score that way. It’s stupid that they wouldn’t add any form of kill boundary outside of the map to stop this. I’ve played grifball since it’s debut weekend on Halo 3 and none of the maps I played ever had a problem that was completely one sided. Not to mention they had multiple maps ready for the playlist. If it’s "So easy’ to make new maps in forge than why is there only one map and that one map has a game breaking exploit.
There was clearly zero testing involved, very insulting.
On the other hand, I do enjoy watching the chaingun grifball clips on the youtubes.