Halo 5's MT nowhere as bad as Destiny's MT

https://www.google.com/amp/www.eurogamer.net/amp/2016-09-27-the-push-and-pull-of-destinys-microtransactions

I highly recommend just reading the article, the rest is just my opinion of after spending hundreds of hours of both playing Destiny and Halo 5.

For all the Hate 343I has gotten for it’s Microtransactions system, it has never gone as far has Bungie’s Destiny just did.

Reading through this article, I’m happy I didn’t hop on the Ban Wagon like my friends did and ditched Destiny for Halo 5.

I can understand fans of Halo Being upset with the Req system, but not once did ever feel pressured to buy any, with the only ones I bought were the HCS for I honestly support Halo as a Competitive E-Sport. And with it all, Halo 5 has received so much free content that it actually feels like a completely different game then it did during launch. And yet through it all, the community isn’t split apart like previous halo games and their map packs DLC.

But then you look at Bungie and their game Destiny.

I’ll state here that I played Destiny up till the Oryx Expansion and stopped there and have not touched the Latest Expansion.

Not only did you have to Pay $20 - $40 for each expansion. Each expansion further divided the player base. Not only that, refusing to buy expansions ended up locking you out of content you used to be able to do in a daily basis. Meaning that you were forced to buy the DLC to do events and dungeons you used to do before the expansion.

But even with these paid expansions, they added in Microtransactions. At 1st is was purely vanity Items, like Emotes. Then they added in mounts, then ships, to exclusive event items and then exclusive armor. It started to make the end game content feel shallow. But because of fan feedback, they made it so you could gain these crates that dropped the armor quite regularly through normal play, 3 per a character.

But with this latest expansion, they reduced it to 1 per an account a week. And now the Iron Banner Armor is locked behind these crates. Now I’ll tell you of my love of the Iron Banner. It was probably the only event that would have probably brought me back to Destiny. For it was a pure pvp event that was all about your skill and the hard work you put in to aquire your gear.

But reading this article, the armor is stuck through a harsh paywall. If you want to get the armor, you have to break apart items you get from the crates and convert it into dust. but by doing this process, it’ll take you 5 weeks to have a chance of unlocking a piece of armor you want, and there is a chance of getting duplicates. So, it could take several months to a year getting a full set of armor.

Or, instead of grinding weeks to months, you can pay $2 a crate. And this where it really crosses the line. They made what used to be a honor to aquire and something you wore with pride to wear near impossible to grind ligitly and pushed it behind a paywall.

And it just gets worse from what I’m reading. All I know is I’m happy I decided to not get this latest expansion of Destiny and will not be getting Destiny 2.

But may this serve as a warning to 343I.

Take a look at how horrible a microtransactions system can get with Destiny, and make sure there are lines that just can’t be crossed if you want to keep what loyalty that you have of your fanbase. For Bungie has crossed a line for me that I just can’t ignore and refuse to support with my wallet ever again.

Let’s just hope and pray microtransactions due with this generation of games…

> 2533274847563380;2:
> Let’s just hope and pray microtransactions due with this generation of games…

Hmm? I feel like you might be missing a few words.

Microtransactions end?

If that is what your saying. I wish so too. But it isn’t going to happen. Blame games like candy crush and the mobile gaming market for the rush in MTs in games.

> 2533274847563380;2:
> Let’s just hope and pray microtransactions due with this generation of games…

Well Gears of War 4 has em so…

I stopped at the second Destiny DLC, House of Wolves?

Glad I didn’t put more time into it as well.

As for Microtransactions, I don’t think Halo 5’s are that bad, I was however hoping more for them to look at how DotA 2 handle theirs.

> 2533274907200114;4:
> > 2533274847563380;2:
> > Let’s just hope and pray microtransactions due with this generation of games…
>
>
> Well Gears of War 4 has em so…

Yeah, what’s up with that. Aren’t they having a season pass with that too?

Halo 2-4 had Payed DLC and no Micro-transactions.
Halo 5 has Micro-transactions but free DLC.
Destiny has expensive payed DLC that locks you out of stuff you already payed for AND Micro-transactions.

Destiny the game - $60 US, $100 Au
Crota’s End - $20 US, $40 Au
House of Wolves - $20 US, $40 Au
The Taken King - $40 US, $70 Au
Rise of Iron - $30 US, $50 Au

So if you bought the game at Launch this would have set you back $170 US or $300 Au, The price of 3 AAA games.

> 2533274803137071;6:
> > 2533274907200114;4:
> > > 2533274847563380;2:
> > > Let’s just hope and pray microtransactions due with this generation of games…
> >
> >
> > Well Gears of War 4 has em so…
>
>
> Yeah, what’s up with that. Aren’t they having a season pass with that too?

I think so. The Gears packs seem to work roughly the same as Halo 5s REQ packs.

> 2533274844984484;8:
> > 2533274803137071;6:
> > > 2533274907200114;4:
> > > > 2533274847563380;2:
> > > > Let’s just hope and pray microtransactions due with this generation of games…
> > >
> > >
> > > Well Gears of War 4 has em so…
> >
> >
> > Yeah, what’s up with that. Aren’t they having a season pass with that too?
>
>
> I think so. The Gears packs seem to work roughly the same as Halo 5s REQ packs.

All MP maps will be free to play for matchmaking, for everybody. But if you want to own the maps, to play for customs, then you can buy the season pass. And currently there’s no reason to believe any of them will be forged or remixes.

> 2547348539238747;9:
> > 2533274844984484;8:
> > > 2533274803137071;6:
> > > > 2533274907200114;4:
> > > > > 2533274847563380;2:
> > > > > Let’s just hope and pray microtransactions due with this generation of games…
> > > >
> > > >
> > > > Well Gears of War 4 has em so…
> > >
> > >
> > > Yeah, what’s up with that. Aren’t they having a season pass with that too?
> >
> >
> > I think so. The Gears packs seem to work roughly the same as Halo 5s REQ packs.
>
>
> All MP maps will be free to play for matchmaking, for everybody. But if you want to own the maps, to play for customs, then you can buy the season pass. And currently there’s no reason to believe any of them will be forged or remixes.

Is that because Gears doesn’t have a map editor? Also I looked it up and it seems they won’t always be available in matchmaking.

only because microtransactions aren’t as bad in a game as in another game (yet), doesn’t mean they are excusable. MT in AAA games are an absolute no go and if you keep defending it, you will one day end up with an really aggressive pay2win model.
(wish more people would do it like jim sterling. rate the game fair, but if it has MT in it, it will not be considered for any game of the year award… maybe that would stop these MT in AAA games)

> 2533274844984484;10:
> > 2547348539238747;9:
> > > 2533274844984484;8:
> > > > 2533274803137071;6:
> > > > > 2533274907200114;4:
> > > > > > 2533274847563380;2:
> > > > > > Let’s just hope and pray microtransactions due with this generation of games…
> > > > >
> > > > >
> > > > > Well Gears of War 4 has em so…
> > > >
> > > >
> > > > Yeah, what’s up with that. Aren’t they having a season pass with that too?
> > >
> > >
> > > I think so. The Gears packs seem to work roughly the same as Halo 5s REQ packs.
> >
> >
> > All MP maps will be free to play for matchmaking, for everybody. But if you want to own the maps, to play for customs, then you can buy the season pass. And currently there’s no reason to believe any of them will be forged or remixes.
>
>
> Is that because Gears doesn’t have a map editor? Also I looked it up and it seems they won’t always be available in matchmaking.

Exactly…

And no they won’t. They rotate like characters in Hero Shooter type F2P games. Might be a good thing if there’s going to dozens of maps. God knows MCC could do with map rotation.

> 2533274793122050;11:
> only because microtransactions aren’t as bad in a game as in another game (yet), doesn’t mean they are excusable. MT in AAA games are an absolute no go and if you keep defending it, you will one day end up with an really aggressive pay2win model.
> (wish more people would do it like jim sterling. rate the game fair, but if it has MT in it, it will not be considered for any game of the year award… maybe that would stop these MT in AAA games)

Please elaborate / back up / justify this statement

Are you out of your -Yoink- mind? Destiny’s microtransactions are strictly for cosmetic items that have no impact on gameplay, and are 100% optional. Halo 5’s microtransactions directly influence the only remotely casual game mode in the game, essentially making it pay-to-win. Destiny’s microtransactions beat Halo 5’s by a long shot.

> 2533274795123910;13:
> > 2533274793122050;11:
> > only because microtransactions aren’t as bad in a game as in another game (yet), doesn’t mean they are excusable. MT in AAA games are an absolute no go and if you keep defending it, you will one day end up with an really aggressive pay2win model.
> > (wish more people would do it like jim sterling. rate the game fair, but if it has MT in it, it will not be considered for any game of the year award… maybe that would stop these MT in AAA games)
>
>
> Please elaborate / back up / justify this statement

i think it’s insulting to customers to let them pay full price and then continue to try and make them pay more for a product they already paid for (sometimes >100 $/€ for special editions). you could argue that with DLC it’s the same, but there you would only have to pay once and it is overall cheaper than to pay for everything with MT (i’m also not a big fan of paid DLC… but in h5s case they just use free DLC as a sorry excuse for MTs)
i also think that AAA publisher are now trying to get people used to pay for MTs so that in future installments they can include a real pay2win system (month of mythic could be seen as the first sign of that happening with halo).
so worst case is (and i think the whole games industry is heading towards that at the moment…examples: halo, gears of war 4, plants vs zombies garden warfare …), you have to pay to play a pay2win game, where maybe MTs are even included into SP (for example costumes… why unlock them by playing if you could let people pay for them?.. batman arkham series).
publishers already are locking away stuff behind paywalls which used to be in games at launch, because they saw, that they can get away with it and now everybody is used to it.

(MT are even in free2play games sometimes really bad (pay2win model). but i understand that these publishers also need to make money.)

i hope i made my point clear, if not just ask again, i will try to explain it more as good as i can

> 2533274793122050;15:
> > 2533274795123910;13:
> > > 2533274793122050;11:
> > > only because microtransactions aren’t as bad in a game as in another game (yet), doesn’t mean they are excusable. MT in AAA games are an absolute no go and if you keep defending it, you will one day end up with an really aggressive pay2win model.
> > > (wish more people would do it like jim sterling. rate the game fair, but if it has MT in it, it will not be considered for any game of the year award… maybe that would stop these MT in AAA games)
> >
> >
> > Please elaborate / back up / justify this statement
>
>
> i think it’s insulting to customers to let them pay full price and then continue to try and make them pay more for a product they already paid for (sometimes >100 $/€ for special editions). you could argue that with DLC it’s the same, but there you would only have to pay once and it is overall cheaper than to pay for everything with MT (i’m also not a big fan of paid DLC… but in h5s case they just use free DLC as a sorry excuse for MTs)
> i also think that AAA publisher are now trying to get people used to pay for MTs so that in future installments they can include a real pay2win system (month of mythic could be seen as the first sign of that happening with halo).
> so worst case is (and i think the whole games industry is heading towards that at the moment…examples: halo, gears of war 4, plants vs zombies garden warfare …), you have to pay to play a pay2win game, where maybe MTs are even included into SP (for example costumes… why unlock them by playing if you could let people pay for them?.. batman arkham series).
> publishers already are locking away stuff behind paywalls which used to be in games at launch, because they saw, that they can get away with it and now everybody is used to it.
>
> (MT are even in free2play games sometimes really bad (pay2win model). but i understand that these publishers also need to make money.)
>
> i hope i made my point clear, if not just ask again, i will try to explain it more as good as i can

I agree. When I buy a product I expect a complete experience. MTs normally change the way the game hands out its rewards. It feels more like I’m buying a service. The only reason Warzone exists and in the form it does exist is to help make REQs relevant to the game. That’s an entire mode designed around REQs, which are in turn designed around MTs.

It’s almost as if my £50-80 isn’t good enough. It almost feels like an entry fee. Halo 5 apparently made $400 million upon launch (“the biggest Halo launch ever!”). Are you telling me that wasn’t enough to cover the dev costs and even the DLC support?. That £50 should still get you a very good game with sufficient content. To me the quality and content of the game should come first. When you start sticking MTs in AAA paid games I start to question the development process you took to design your game, and whether or not the resulting product has the right content to be worth my ‘entry fee’.

> 2533274834952794;14:
> *Are you out of your -Yoink- mind?*Destiny’s microtransactions are strictly for cosmetic items that have no impact on gameplay, and are 100% optional. Halo 5’s microtransactions directly influence the only remotely casual game mode in the game, essentially making it pay-to-win. Destiny’s microtransactions beat Halo 5’s by a long shot.

Hmmmm, really? Did you not read the article? Because according to this:

> …a permanently-available blind box of loot to buy. Named Sterling Treasure, this contained a highly-desirable set of Taken armour, plus other gear and weapons which could be personalised with a fresh range of colour-changing consumables, Chroma.~ taken directly from the article

Cracks me up everytime someone calls Halo 5 pay-to-win. Halo 5’s REQ’s are so far from being what Destiny’s seem to be. The main issue there is, in my opinion, they charge for their DLC, and then offer up these loot boxes that are only available through buying. How you are able to convince yourself that Destiny’s MT’s beat Halo 5’s REQ system is beyond me?

My main issue with the Halo 5 REQ system is that it opened up Helioskrill, with a skin, that virtually made the accomplishment of earning that armor null and void. I hope if they decide to continue to use this type of system for Halo 6 they will do away with that in the future, and give us more armor that is earned through achievements made in the game.

> 2533274803137071;3:
> > 2533274847563380;2:
> > Let’s just hope and pray microtransactions due with this generation of games…
>
>
> Hmm? I feel like you might be missing a few words.
>
> Microtransactions end?
>
> If that is what your saying. I wish so too. But it isn’t going to happen. Blame games like candy crush and the mobile gaming market for the rush in MTs in games.

Dang it auto correct! Lol!

As much as you want to complain about micro transactions it is here to stay. It is the current trend in gaming so until developers find new ways to make money it is more than likely a definite most new games will have them

You can thank the younger instant gratification gamers

> 2533274803137071;1:
> https://www.google.com/amp/www.eurogamer.net/amp/2016-09-27-the-push-and-pull-of-destinys-microtransactions
>
> I highly recommend just reading the article, the rest is just my opinion of after spending hundreds of hours of both playing Destiny and Halo 5.
>
> For all the Hate 343I has gotten for it’s Microtransactions system, it has never gone as far has Bungie’s Destiny just did.
>
> Reading through this article, I’m happy I didn’t hop on the Ban Wagon like my friends did and ditched Destiny for Halo 5.
>
> I can understand fans of Halo Being upset with the Req system, but not once did ever feel pressured to buy any, with the only ones I bought were the HCS for I honestly support Halo as a Competitive E-Sport. And with it all, Halo 5 has received so much free content that it actually feels like a completely different game then it did during launch. And yet through it all, the community isn’t split apart like previous halo games and their map packs DLC.
>
> But then you look at Bungie and their game Destiny.
>
> I’ll state here that I played Destiny up till the Oryx Expansion and stopped there and have not touched the Latest Expansion.
>
> Not only did you have to Pay $20 - $40 for each expansion. Each expansion further divided the player base. Not only that, refusing to buy expansions ended up locking you out of content you used to be able to do in a daily basis. Meaning that you were forced to buy the DLC to do events and dungeons you used to do before the expansion.
>
> But even with these paid expansions, they added in Microtransactions. At 1st is was purely vanity Items, like Emotes. Then they added in mounts, then ships, to exclusive event items and then exclusive armor. It started to make the end game content feel shallow. But because of fan feedback, they made it so you could gain these crates that dropped the armor quite regularly through normal play, 3 per a character.
>
> But with this latest expansion, they reduced it to 1 per an account a week. And now the Iron Banner Armor is locked behind these crates. Now I’ll tell you of my love of the Iron Banner. It was probably the only event that would have probably brought me back to Destiny. For it was a pure pvp event that was all about your skill and the hard work you put in to aquire your gear.
>
> But reading this article, the armor is stuck through a harsh paywall. If you want to get the armor, you have to break apart items you get from the crates and convert it into dust. but by doing this process, it’ll take you 5 weeks to have a chance of unlocking a piece of armor you want, and there is a chance of getting duplicates. So, it could take several months to a year getting a full set of armor.
>
> Or, instead of grinding weeks to months, you can pay $2 a crate. And this where it really crosses the line. They made what used to be a honor to aquire and something you wore with pride to wear near impossible to grind ligitly and pushed it behind a paywall.
>
> And it just gets worse from what I’m reading. All I know is I’m happy I decided to not get this latest expansion of Destiny and will not be getting Destiny 2.
>
> But may this serve as a warning to 343I.
>
> Take a look at how horrible a microtransactions system can get with Destiny, and make sure there are lines that just can’t be crossed if you want to keep what loyalty that you have of your fanbase. For Bungie has crossed a line for me that I just can’t ignore and refuse to support with my wallet ever again.

Microsoft is in control of the micro not 343 bro please get facts straight but other wise… good claim