> Halo 4’s music (Neil’s in particular) had a large emphasis on fake electronic sounds, which really shatters the “Halo feel” that it could have had.
All the Halo OSTs have tracks which have an emphasis on “fake electronic sounds”, it doesn’t shatter the “Halo feel” at all because there is no such thing.
> Halo Feel: When a particular song uses instruments such as monk choirs, strings, piano, and celtic drums to portray a thematic feel of wonder, emotion, or ambition.
Translation: Anything that Marty has made.
You don’t need monks, strings, the piano or drumbeats to convey “wonder, emotion, or ambition”. And even then, Halo 4 does plenty of that - Legacy, Solace, Haven, Requiem, Atonement, Aliens, Lasky’s Theme, Foreshadow, Sacrifice and Majestic all use some combination of the things you’ve just said…
> his music strayed away from what one would have expected in a Halo game.
Because the story is thematically changing to accommodate a completely different atmosphere than the original trilogy and throwbacks to Halo CE-3 are made in the music when contextually necessary. The feeling of exploration and awe-inspiring vistas, ancient technology, mourning and discovery are all present at the start of the game and then begin to be subverted and change as the once inert Forerunner tehnology comes alive - something we’ve never seen before which the music has to adapt to.
> None of Neil’s tracks really gave me the goosebumps like how Kazuma’s or Marty’s did
I have no idea how you can listen to something like Belly of the Beast, Arrival, Awakening or Revival and be completely unaffected by it…
> and me expressing my dislike of Neil’s work isn’t whining and it certainly isn’t incessant!
I didn’t specifically call you out on that, i was referring to anybody who hates on Halo 4’s OST simply because it didn’t try to copy everything Marty did.
> 343 and their team is going to have to pander to me if they want me to buy their soundtracks
That’s the most childish, one-dimensional and self-indulgent thing you’ve said so far.
> and if they have an entire ocean between their studio and lead composer again - they’re going to fail at correctly implementing the tracks into the game again.
Neil being away from the studio wasn’t what resulted in the music being implemented poorly, it was the fact that the music was either quiet to the point of it being inaudible over the sounds of gameplay or not being present at all.
> ODST didn’t overhaul the style of music as much as Halo 4 did.
Yes it did considering that it was the first time the music had broken away significantly from CE-3’s themes and the majority of tracks were nothing like those that had come before.
> ODST still adhered to the Halo feel while adding it’s own niche to it. Halo 4 just turned it into a generic sci-fi soundtrack with all of the Electronic sounds, and the songs themselves were terribly implemented.
Sigh…
And here we have it at last, the same thing everybody who hates on Halo 4’s OST comes out with. Electronic sounds DO NOT instantly make a soundtrak generic, by the very definition of the word generic then every Halo ost is “generic sci-fi” because they all pertain to a single group or genre.
ODST did not “adhere to the Halo feel”, primarily because there is no “Halo feel”, but so few tracks had any throwbacks or similarities to any of the previous Halo scores.
> how you just insulted the Halo Community right there was disgusting.
No it wasn’t. The Halo community is by far one of the most frustratingly fickle, one-dimensional, immovably stubborn and conservative communities I’ve ever been a part of. Ever since 2004 things have just got worse and worse… The Halo community, along with the vast majority of video game fanbases, deserves every insult it gets.
> Get off your high-horse and cut that out. You will not garner any respect on these forums with an attitude like that.
Given that I’ve been here for almost 3 years and am more than familiar with this community I neither need nor feel any desire to win anybody’s “respect”. The amount of people who I have seen cast aside Halo 4’s OST simply because it took a different direction to Marty’s scores is ridiculous so I feel that my contempt towards those people is well justified.
> Those that like Marty’s work more than Neil Davidge do so because they actually like it more. Is that surprising?
Obviously not because music taste is entirely subjective, though you’re making just as great a generalisation as you’re accusing me of by referring to an entire group of people as universally having the same thought process.
> There is no “fanwank,”
Oh yes there is! You can’t have been around much if you honestly think that.
> the “incessant whining” is wrongfully-named consumer feedback, and what about a “nostalgia fiddle?”
The nostalgia fiddle speaks for itself… it refers to the point I was making about those who hate on Davidge’s score simply because it doesn’t sound exactly like Marty’s scores.
> Let me get out my tiny bigot violin and play that for you instead.
I’m not sure you understand what a bigot is. I’m perfectly tolerant of people who have an opinion different to mine, but when they fail to give said opinion any substance and hate something simply because it’s different then I’m going to call them out on that.
That’s not bigotry…
> I largely dislike the views of those who assume that anybody who has an appreciation for past work is neck-deep in nostalgia.
It’s funny because I never said that anybody and everybody who likes Marty’s scores over Neil’s is “neck-deep in nostalgia”.
> This is simply not true.
Precisely why I didn’t say it…
> Now while there is no pure definition for what gives music a “Halo feel,” there are recognizable elements in a lot of Marty’s older work that contribute to that feel. Monk choir vocals, driving drum beats, strings, etc. I’ll even go as far as to say that certain chord scales used in the tracks had a certain Halo feel to them.
>
> In my personal opinion, “electronic textures” don’t really fit with Halo.
Ok, but they have been a part of the “Halo sound” for a long time before Halo 4.