Halo 5 will suck just like halo 4

You know why? Because halo 4 has less players than halo 3 and that game came out in 07. All 343 had to do was make the play style like halo 3 but add Reach’s armor system in the game and it would have the population halo 3 has for a long time. But nope, make the game just like halo 4 and let’s see how fast people leave halo 5 when they realize 343i still thinks they are better than bungie at making halo lol. No one likes the weird looking graphics they used on halo 4 that gives people headaches. I really don’t see how hard it is for 343i to understand that halo 4 was an utter failure and them making halo 5 just like it will go down the same road. They had to remove ordinance drops from halo 4 because no one likes COD mechanics, looks like they should do that with ground and pound for halo 5, looks like these guys want to be known from something new on halo, thing is, we don’t need these kind of changes that screw up the flow of the game.
Halo 3 population 6-7k
Halo Reach population 20,000-24,000
Halo 4 population 4,000-5,000

Notice how when 343i made their halo in 20102 it has less players than a game made in 07… It’s obvious people don’t like COD mechanics and ordinance drops with weird graphics and robot looking machines from star wars in a halo game. Stop changing the formula, remove ground and pound and remove the dumb looking armor thanks.

this post…
urrrgghh…

Halo 5 played nothing like halo 4. It baffles me how people think halo 5 is just Like halo 4.

Is this a troll post?

We’ll wait and see in the end

> 2533274857398125;2:
> this post…
> urrrgghh…
>
> Halo 5 played nothing like halo 4. It baffles me how people think halo 5 is just Like halo 4.
>
> Is this a troll post?

Not sure if your trolling or not. But, halo 5 plays like halo 4 and they look very similar. You can just tell by watching gameplay that the game is destined to fail at launch just like MCC.

Halo 4 was 343i’s first actual Halo game they’ve made and with a mass over series like Halo there’s bound to be some bumps in the transition. Thankfully 343i wasn’t a baseless choice for the transition, they have been involved with Halo way before the developer switch.

And honestly I’m kinda scared to see what a Halo 4 and beyond would be like with Bungie involved, seeing Bungie’s basic lack of caring for the Fall of Reach novel when making Halo Reach and how Destiny turned out and Marty leaving Bungie with whatever the heck happened, I think the transition was for the best.

343i has shown above all else that they want to create Halo into a massive world full of stories and characters to make it feel alive, Halo 4 had more involvement with existing lore than any Bungie made Halo game and now Halo 5 is putting Blue Team into a Halo game, something many believed to be a pipe dream.

If gameplay and graphics are all that matter to you about Halo, there’s always Halo CE, Halo 2, Halo 3, and Reach for you to fall back on.

I don’t agree with you. with such awesome graphics in halo which most of the gaming websites praised I don’t think halo 4 sucks. and for me halo 5 was no way close to halo 4. I kind of missed the armor abilities in the game but it was fun.

> 2533274889769850;5:
> Halo 4 was 343i’s first actual Halo game they’ve made and with a mass over series like Halo there’s bound to be some bumps in the transition. Thankfully 343i wasn’t a baseless choice for the transition, they have been involved with Halo way before the developer switch.
>
> And honestly I’m kinda scared to see what a Halo 4 and beyond would be like with Bungie involved, seeing Bungie’s basic lack of caring for the Fall of Reach novel when making Halo Reach and how Destiny turned out and Marty leaving Bungie with whatever the heck happened, I think the transition was for the best.
>
> 343i has shown above all else that they want to create Halo into a massive world full of stories and characters to make it feel alive, Halo 4 had more involvement with existing lore than any Bungie made Halo game and now Halo 5 is putting Blue Team into a Halo game, something many believed to be a pipe dream.
>
> If gameplay and graphics are all that matter to you about Halo, there’s always Halo CE, Halo 2, Halo 3, and Reach for you to fall back on.

That can apply to Halo 5 also you know, no doubt the story is great but Halo is more than that.

There are no valid facts to back up almost all the claims you’ve made…

It will play nothing like Halo 4.

But, IMO, it won’t play anything like Halo either.

> 2533274883849234;8:
> There are no valid facts to back up almost all the claims you’ve made…

So then you are denying the fact that halo 3 has just as much players as halo 4?

You are denying that bungies halo reach game isn’t better than halo 4? It seems like reach is better since it had almost 4 times the population of halo 4.

> 2533274808578327;7:
> > 2533274889769850;5:
> > Halo 4 was 343i’s first actual Halo game they’ve made and with a mass over series like Halo there’s bound to be some bumps in the transition. Thankfully 343i wasn’t a baseless choice for the transition, they have been involved with Halo way before the developer switch.
> >
> > And honestly I’m kinda scared to see what a Halo 4 and beyond would be like with Bungie involved, seeing Bungie’s basic lack of caring for the Fall of Reach novel when making Halo Reach and how Destiny turned out and Marty leaving Bungie with whatever the heck happened, I think the transition was for the best.
> >
> > 343i has shown above all else that they want to create Halo into a massive world full of stories and characters to make it feel alive, Halo 4 had more involvement with existing lore than any Bungie made Halo game and now Halo 5 is putting Blue Team into a Halo game, something many believed to be a pipe dream.
> >
> > If gameplay and graphics are all that matter to you about Halo, there’s always Halo CE, Halo 2, Halo 3, and Reach for you to fall back on.
>
>
> That can apply to Halo 5 also you know, no doubt the story is great but Halo is more than that.

I agree that Halo 4, while making a few steps forward, made a lot of steps backwards. Specifically in the community creation area.

Forge was botched
Infection was replaced by a hardly customizable Flood mode
Elites are no longer playable
Putting down weapons was also botched

All of these elements kept people from continuing playing the game. Machinima making was limited and forge was reduced into 3 smaller forge maps. Infection being the basis for many custom game types was now gone and thus it made custom games not nearly as appealing.

I’m hoping that Halo 2 Anniversary’s community tools are the basis for Halo 5’s. Otherwise I do agree this game will die down very quickly.

> 2533274889769850;5:
> Halo 4 was 343i’s first actual Halo game they’ve made and with a mass over series like Halo there’s bound to be some bumps in the transition. Thankfully 343i wasn’t a baseless choice for the transition, they have been involved with Halo way before the developer switch.
>
> And honestly I’m kinda scared to see what a Halo 4 and beyond would be like with Bungie involved, seeing Bungie’s basic lack of caring for the Fall of Reach novel when making Halo Reach and how Destiny turned out and Marty leaving Bungie with whatever the heck happened, I think the transition was for the best.
>
> 343i has shown above all else that they want to create Halo into a massive world full of stories and characters to make it feel alive, Halo 4 had more involvement with existing lore than any Bungie made Halo game and now Halo 5 is putting Blue Team into a Halo game, something many believed to be a pipe dream.
>
> If gameplay and graphics are all that matter to you about Halo, there’s always Halo CE, Halo 2, Halo 3, and Reach for you to fall back on.

I agree a little, but that’s like saying halo 1 was bungies first halo (which is true) but that can’t be an excuse for 343i failing to make halo 4 a great game. Halo 1 wasn’t perfect, as any game isn’t, but it wasn’t garbage like 4.

As for Bungie and reach, Halo reach still has the largest PLAYERBASE out of all the halos probably combined currently, that says something.

If 343i cared to make halo 5 great, they would have used aspects from halo 3 and reach into the new halo 5 in my opinion.

> 2533274795732002;12:
> > 2533274889769850;5:
> > Halo 4 was 343i’s first actual Halo game they’ve made and with a mass over series like Halo there’s bound to be some bumps in the transition. Thankfully 343i wasn’t a baseless choice for the transition, they have been involved with Halo way before the developer switch.
> >
> > And honestly I’m kinda scared to see what a Halo 4 and beyond would be like with Bungie involved, seeing Bungie’s basic lack of caring for the Fall of Reach novel when making Halo Reach and how Destiny turned out and Marty leaving Bungie with whatever the heck happened, I think the transition was for the best.
> >
> > 343i has shown above all else that they want to create Halo into a massive world full of stories and characters to make it feel alive, Halo 4 had more involvement with existing lore than any Bungie made Halo game and now Halo 5 is putting Blue Team into a Halo game, something many believed to be a pipe dream.
> >
> > If gameplay and graphics are all that matter to you about Halo, there’s always Halo CE, Halo 2, Halo 3, and Reach for you to fall back on.
>
>
> I agree a little, but that’s like saying halo 1 was bungies first halo (which is true) but that can’t be an excuse for 343i failing to make halo 4 a great game. Halo 1 wasn’t perfect, as any game isn’t, but it wasn’t garbage like 4.
>
> As for Bungie and reach, Halo reach still has the largest PLAYERBASE out of all the halos probably combined currently, that says something.
>
> If 343i cared to make halo 5 great, they would have used aspects from halo 3 and reach into the new halo 5 in my opinion.

Halo 4’s greatest asset is it’s story telling. It’s biggest flaw is community tools. Halo 2 Anniversary is near perfect (just needs more maps) and Reach is quite to opposite of Halo 4. It’s biggest flaw is it’s story telling and it’s greatest asset is community tools.

I think if we had a Halo game with a combination of great story telling and great community tools we’d have something very special on our hands. Sadly I think 343 is more focused on the MLG crowd that doing something like playable elites again is out of the question.

> 2533274795732002;10:
> > 2533274883849234;8:
> > There are no valid facts to back up almost all the claims you’ve made…
>
>
> So then you are denying the fact that halo 3 has just as much players as halo 4?
>
> You are denying that bungies halo reach game isn’t better than halo 4? It seems like reach is better since it had almost 4 times the population of halo 4.

This just in: Call of Duty is the greatest game of all time and all games should strive to achieve it’s greatness!!

-___________-

Looking to the population to gauge quality is exactly the problem with the gaming industry; they looked to CoD–the highest populated game out there–and tried to make a Halo CoD hybrid in Halo 4. It failed. So now they’re going back to the arena style multiplayer of Halo’s 1-3, creating a more balanced sandbox than ever before, with minimal to no randomness. Halo Reach is imo the worst game in the series because of how random the game was. Base Halo 4, with none of the excess crap like AA and loadouts, is actually pretty damn good, and easily has the best weapon balance in the series. Halo 5 is taking all the good parts of Halo 4 and cutting out all the crap parts.

To say this game is like Halo 4 is provably wrong.

> 2533274798011936;14:
> > 2533274795732002;10:
> > > 2533274883849234;8:
> > > There are no valid facts to back up almost all the claims you’ve made…
> >
> >
> > So then you are denying the fact that halo 3 has just as much players as halo 4?
> >
> > You are denying that bungies halo reach game isn’t better than halo 4? It seems like reach is better since it had almost 4 times the population of halo 4.
>
>
> This just in: Call of Duty is the greatest game of all time and all games should strive to achieve it’s greatness!!
>
> -___________-
>
> Looking to the population to gauge quality is exactly the problem with the gaming industry; they looked to CoD–the highest populated game out there–and tried to make a Halo CoD hybrid in Halo 4. It failed. So now they’re going back to the arena style multiplayer of Halo’s 1-3, creating a more balanced sandbox than ever before, with minimal to no randomness. Halo Reach is imo the worst game in the series because of how random the game was. Based Halo 4, with none of the excess crap like AA and loadouts, is actually pretty damn good, and easily has the best weapon balance in the series. Halo 5 is taking all the good parts of Halo 4 and cutting out all the crap parts.
>
> To say this game is like Halo 4 is provably wrong.

They cut out a good amount of fat 4 had, but sprint still remains on this otherwise juicy Halo steak.

Halo 4 was hardly a failure. Sales data suggests otherwise.

Now, admittedly it had a sharp population drop off but the eSports focus for Halo 5 and hopefully other additions will help it maintain a decent population post-launch.

> 2533274798011936;14:
> > 2533274795732002;10:
> > > 2533274883849234;8:
> > > There are no valid facts to back up almost all the claims you’ve made…
> >
> >
> > So then you are denying the fact that halo 3 has just as much players as halo 4?
> >
> > You are denying that bungies halo reach game isn’t better than halo 4? It seems like reach is better since it had almost 4 times the population of halo 4.
>
>
> This just in: Call of Duty is the greatest game of all time and all games should strive to achieve it’s greatness!!
>
> -___________-
>
> Looking to the population to gauge quality is exactly the problem with the gaming industry; they looked to CoD–the highest populated game out there–and tried to make a Halo CoD hybrid in Halo 4. It failed. So now they’re going back to the arena style multiplayer of Halo’s 1-3, creating a more balanced sandbox than ever before, with minimal to no randomness. Halo Reach is imo the worst game in the series because of how random the game was. Base Halo 4, with none of the excess crap like AA and loadouts, is actually pretty damn good, and easily has the best weapon balance in the series. Halo 5 is taking all the good parts of Halo 4 and cutting out all the crap parts.
>
> To say this game is like Halo 4 is provably wrong.

Your comparing other games population with halo… Numbers don’t lie, people want to see halo 5 play like halo 3 and have Reach’s armor without the armor abilities. The only good thing 343i is good at is making a half decent story and unfortunate ately removing elites from halo 4. If we are comparing numbers from each halo, then we need to look at why halo reach and halo 3 both games are older than halo 4, but have a larger Playerbase.

Comparing advanced warfare and halo reach population just for the sake of both of them having jetpacks doesn’t prove anying because of the population. Both games are different whereas we need to look at what needs to be improved about halo 5 and not compare it to crap COD :slight_smile:

> 2533274798011936;14:
> > 2533274795732002;10:
> > > 2533274883849234;8:
> > > There are no valid facts to back up almost all the claims you’ve made…
> >
> >
> > So then you are denying the fact that halo 3 has just as much players as halo 4?
> >
> > You are denying that bungies halo reach game isn’t better than halo 4? It seems like reach is better since it had almost 4 times the population of halo 4.
>
>
> This just in: Call of Duty is the greatest game of all time and all games should strive to achieve it’s greatness!!
>
> -___________-
>
> Looking to the population to gauge quality is exactly the problem with the gaming industry; they looked to CoD–the highest populated game out there–and tried to make a Halo CoD hybrid in Halo 4. It failed. So now they’re going back to the arena style multiplayer of Halo’s 1-3, creating a more balanced sandbox than ever before, with minimal to no randomness. Halo Reach is imo the worst game in the series because of how random the game was. Based Halo 4, with none of the excess crap like AA and loadouts, is actually pretty damn good, and easily has the best weapon balance in the series. Halo 5 is taking all the good parts of Halo 4 and cutting out all the crap parts.
>
> To say this game is like Halo 4 is provably wrong.

Roberto, every time I hear your voice in a cesspool of stupidity, it’s like the heavens are gracing my ears.

EDIT: Wait, did I say IS a cesspool of stupidity? I meant IN a cesspool of stupidity. My bad Roberto.

> 2533274842918190;16:
> Halo 4 was hardly a failure. Sales data suggests otherwise.
>
> Now, admittedly it had a sharp population drop off but the eSports focus for Halo 5 and hopefully other additions will help it maintain a decent population post-launch.

4 was a failure, despite sales.

Hype and excitement is a deadly thing and once the dust settles, we really look at what we got.

> 2533274842918190;16:
> Halo 4 was hardly a failure. Sales data suggests otherwise.
>
> Now, admittedly it had a sharp population drop off but the eSports focus for Halo 5 and hopefully other additions will help it maintain a decent population post-launch.

But half the playerbase for halo 4 dropped within 3 months of launch. Halo 3 still maintained about a million players after launch then slowly declined but look where it’s at now. Same thing with reach, very successful game, sold well, and minted a good population.