Halo 5 Warzone Firefight is TOO Hard!

I have lost nearly every halo wff game! The spawns of the enemy bosses is bad

The spawns are bad, the enemies are bullet sponges, Knights can one-shot heavy vehicles, enemy weapons are overly accurate and stupid powerful, and boss spawns are absolutely terrible. I mean, who decided that spawning two Legendary Wardens plus a Mythic Warden at the back of home base was a good idea? It was difficult in the beta to deal with them when they spawned outside where tanks could get to them, but the final product is ridiculous sometimes.

Full on agree, I really enjoy this game mode because competitive multiplayer really isn’t for me these days. And having a Co-Op multiplayer like this was great… until i got one shotted by a grunt… and then a crawler… and then every other enemy.
One thing i noticed is the difficulty spikes. some matches seem WAY harder for almost no reason.

I don’t think it’s that hard, but that’s just me.

If you play it more like playing Halo on legendary (ergo, tempering the urge to pull a Leroy Jenkins or a Rambo) and discover the various weak points, its a lot easier.

That said, whoever decided that lobbing Deacon with a ever-present supply of knights with incineration cannons and two hunter elders on Apex should try stepping out of that developer bubble and glean it as a player who isn’t HCS tier.

That one is just impossibly difficult, and broken.

WZFF isn’t hard, It’s just intentionally unbalanced in a shabby manner to jam up people who just want a causal PVE experience.